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No Information
Nothing/Crash
Serious Glitches (Unplayable)
Serious Glitches (Playable, with major graphic problems or very slow)
Minor to Moderate Glitches (Playable, with moderate graphic problems or slow)
Minor or No Glitches (Playable, 50% or better speed in most of the game)
 Name   PSP Info   Emu Version   Playable   Sound   FPS   Graphic Bugs   Notes 

007 - The World is Not Enough (E) (M3) [!]

Fat 5.50 Gen D3 Alpha 459 Y N* 10 - 25 Minor

Full speed on almost all places, except when playing a outdoor level, then game slows right down. The menu's display correctly if CleanScene is Enabled.

The only graphical issue's are in the players guns seem to phase in & out, also on the Tube station level there seems to be quite a few problems, inexact blends in places. FS: 1, Audio: *Disabled,(sound does not work under any setting), DDLists should be Enabled for a smoother looking game.

Make sure to set Linear Filter, for text, menus, and in game textures to look great.

007 - The World is Not Enough (U) [!]

Slim 5.50 GEN-D2 Alpha 460 Y N 8 -30* Minor

*FPS highly depends on area.
**Everything seems to run at 2x normal speed, movement menus etc.
hand&gun improperly displays infront/behind specific parts of environment.
Async/Sync audio doesn't work.

**Regression on 432..

1080 Snowboarding (E) (M4) [!]

Fat 5.50 Gen D3 Alpha 459 Y Y* 2 - 5 Minor

Runs too slow to be enjoyable.
FS: 2+ is required, LimitFR: Off, *async/sync work but is too choppy to enjoy, in game map & writing is not shown correctly.

1080 Snowboarding (JU) [!]

Slim 5.00 M33-6 Alpha 450 Partial Y 2 Minor

Graphics show up nice, but like the other version of the rom, the game runs too slow to be playable.

64 Trump Collection - Alice no Wakuwaku Trump World (J) [!]

2000 / 5.02 M33-6 Dev 12 Yes Y 38 A few

Pretty silly game, syncs at 65% most of the time, sound is a bit choppy

AeroFighters Assault (E) (M3) [!]

Fat 5.00 M33-6 Alpha 446 Y Y 6-8 Minor

Disable Dyanamic Loop Opt. otherwise it'll freeze on one of the opening scenes.

On training levels, it's very playable (15-25fps), but in the main game - with vast environments and fleets of allies/enemies - it crawls to a frustratingly slow average of 6fps.

There are minor graphical errors. The sound works, but is better left off.

AeroFighters Assault (U) [!]

Fat 5.00 M33-6 Alpha 446 Y Y 6-8 Minor

Disable Dyanamic Loop Opt. otherwise it'll freeze on one of the opening scenes.

On training levels, it's very playable (15-25fps), but in the main game - with vast environments and fleets of allies/enemies - it crawls to a frustratingly slow average of 6fps.

There are minor graphical errors. The sound works, but is better left off.

AeroGauge (U) [!]

Slim 5.50 D3 Alpha 450 Y Y 25-30 Minor

Sound is excellent with either async or sync.Without sound the game runs at 29fps and about 100% sync, with sound it runs at around 22fps. This game is very playable.

Aidyn Chronicles - The First Mage (E) [!]

Fat 5.00 M33-6 Alpha 446 Yes Y 5-10 Minor

Nearly all graphical problems fixed by disabling Culling. Opening scenes run pretty smoothly at 20> fps, but outside of battle (the fps will usually enter double figures because of a smaller battlefield) and other areas with reduced environments, it remains at a pretty sluggish 8fps.

Aidyn Chronicles - The First Mage (U) [!]

Slim 5.50 GEN-D2 Alpha 446 Y Y 5-10 None

Graphics is great, playable but is a bit slow. Culling and Clean Scene fixes all graphics issues.

Airboarder 64 (E) [!]

Slim 5.50 Gen D-3 Alpha 459 Partial* Y 9-11 Minor**

*Sometimes, rider fails through floor but it appears on the map in some seconds.
**Only a few inexact blend mode.
Sound is choppy and slows it down to 7 fps.
Menu works near fullspeed. Frameskip makes the game unenjoyable.

All Star Tennis '99 (U) [!]

Slim 5.50 GEN-D2 Alpha 446 Y N 27-29 Minor

Make sure to limit framerate so the game doesnt run too fast. Rom crashes with async or sync.

All-Star Baseball '99 (E) [!]

Slim 5.50 GEN-D2 Alpha 446 N N/a N/a N/A

Not Supported

All-Star Baseball '99 (U) [!]

Slim 5.50 GEN-D3 Alpha 463 N ? ? ?

Immediate crash.

All-Star Baseball 2000 (U) [!]

Slim 5.50 GEN-D2 Alpha 446 N/A N/A N/A N/A

No matter what settings you put, the game will not boot up.

All-Star Baseball 2001 (U) [!]

Slim 5.50 GEN-D2 Alpha 446 N/A N/A N/A N/A

Rom has been tested through several settings. Rom does not boot.

Armorines - Project S.W.A.R.M. (G) [!]

Slim 5.50 GEN-D2 Alpha 444 N/A N/A N/A N/A

Rom does not boot with any setting.

Armorines - Project S.W.A.R.M. (U) [!]

Slim 4.01 m33-2 Alpha 419 N/A N/A N/A N/A

Rom does not boot with any setting.

Army Men - Air Combat (U) [!]

Fat 5.50 Gen D3 Alpha 459 Y Y 12-25 Minor

Game is slow to show logo's but does run ok, graphics look very good, the audio Runs better when less on screen, as does the speed of the game, there are no ghosting effects in this game, not like the other army men games. FS: 1, Audio: Async (Disable for better speed), DDList in advanced settings should be enabled.

Army Men - Sarge's Heroes (U) [!]

Slim 5.50 GEN-B2 Alpha 436 Y N 9-18* Minor

*FPS depends on how many things are on-screen.
"Ghost" constantly next to player and other characters.
Async/Sync audio don't work.

Army Men - Sarge's Heroes 2 (U) [!]

Slim 5.50 GEN-B2 Alpha 436 Y Y* 9-22 Minor

*FPS depends on how many things are on-screen.
"Ghost" constantly next to player and other characters.
Async audio is choppy but only costs about 1FPS. Sync not recommended.

Asteroids Hyper 64 (U) [!]

Slim 5.00 m33-6 Alpha 450 Y Y 25-30 None

Runs nearly fullspeed with sound. No serious glitches found.

Automobili Lamborghini (E) [!]

Fat 5.50 Gen D3 Alpha 450 Y Y* 15 - 19 Moderate

The logo's show & menu's display correctly, In game the right hand side of the roads are not shown correctly, (FS must be set to 1 or 3 only, as the game becomes too dark to see whats going on when set to 2 or 4, but there are lighting problem's still on some race tracks), (LimitFr: must be set to No to show menu correctly), Audio: Async, (*recommended not to use sound or will slow down the game, without audio the speed of the game shoots up to 20-28fps).

Automobili Lamborghini (U) [!]

Slim 5.50 GEN-D2 Alpha 446 Y Y 20-24 Minor

Little graphic problems, great speed and very playable, however the sound is choppy and not recommended.

Banjo-Kazooie (E) (M3) [!]

Slim 5.03 Gen-B the beta 1 Partial y 5 minor/none

it was running very slow on gameplay

Banjo-Kazooie (U) [!]

1001 5.50-D3 Alpha 470 Yes Y 15-20 minor*

It is becoming more playable all the time - RARE logo now shows properly as well as spotted textures fixed. speed seems to have improved by 3 or 4 fps. Use of sound not really recommended - becomes very slow but it does work. Menu still needs frame buffer support.
*Note:Clankers Cavern bug is still present, however, to play Clankers Cavern disable dynarec before entering and exiting the Cavern - this will allow you to proceed in the game. Also note it slows down considerably when dynarec is disabled. You have to make a savestate once in the level and reset the game - re-enable dynarec then load savestate.

Banjo-Tooie (U) [!]

Phat 5.00m33-6 Alpha 436 N N 4-10 Everywhere

Is now in game with a savestate. Not playable due to graphics. Very slow thanks to the 64/32 bug. Freezes when you stop walking.

Bassmasters 2000 (U) [!]

Slim 5.00 m33-6 Rev.427 No No N/A N/A

Doesnt boot stays stuck with 1.0fps counter
no change, with differnent setting.

Batman Beyond - Return of the Joker (U) [!]

Fat 5.50 Gen D3 Alpha 450 Y Y 16 - 30 Minor

Game runs very well, with good speed, Glitches show up in the floors & walls as you move, also Inexact blends in some consoles in game, and also the gas from the Pipes. TUC: 30 Frames(To show in game writing), FS: 2, LimitFR: Yes (No, seems to freeze game),Audio: Async.

Batman of the Future - Return of the Joker (E) (M3) [!]

Phat 5.00 m33-6 Alpha 450 Partial Y* 12-18 n

Took a while for it to start up and get though the intro crap. It runs and feels slow. I didn't notice any graphical glitches in the first few levels. Game seemed to play ok

*Sound is very chopp with both Async and Sync. I would not recommend using sound, even though it only slows the game by 1-2 FPS.

BattleTanx (U) [!]

Slim 5.50 GEN-B2 Alpha 436 No No N/A N/A

Doesn't Start.

BattleTanx - Global Assault (U) [!]

Slim 5.50 GEN-B2 Alpha 436 No No N/A N/A

Doesn't Start.

Battlezone - Rise of the Black Dogs (U) [!]

Slim 5.00 M33-6 Alpha 428 N N 14-21/60 Major

This game has horrible in-game graphics. Not Playable.

Beetle Adventure Racing! (U) (M3) [!]

Fat 5.00 M33-6 Alpha 419 Y Y* 8 - 15 Moderate

Logo's show ok, most of the menu writing does not show correctly, in game there are a lot of graphic problems, including inexact blends in the sky, cars, skid marks and sign posts, the skins of the cars seem to hang above the rest of the cars, the scenery is not quite right either, some buildings do not appear, & some road surfaces are see through. FS: 2, LimitFR: No, Audio: Sync,(*Use Async if you are feeling brave, as game goes crazy, like you have FS set to 5 or more, if you disable audio then the game strangely slows right down????.) Thanks for the update Retrotails.

Big Mountain 2000 (U) [!]

Slim 5.50 Gen-B Alpha 471 Y Y 25 Minor

Pretty much fullspeed, and graphics look perfect.
Sound works, is pretty decent, make sure to use sync audio since async crashes the game !

Bio F.R.E.A.K.S. (U) [!]

Slim 5.00 m33-6 Rev.427 Yes (slow) Y/Sync. 10-15 Hud, Menus

Sync. Sound incredibly choppy, Graphics are not to bad on errors on character's shields, Menus Jumbled bad, even with Texture Update.
Overall playable just slow at some points and minor graph issues ingame.

Biohazard 2 (J) [!]

Slim 5.00 m33-6 Rev.427 No No N/A N/A

Doesnt boot, regardless of setting :0
stays stuck at 1.0fps|19/60 Vbls/sec|Sync: 79.53%

Blast Corps (U) (V1.0) [!]

Slim 5.00 M33-6 Alpha 432 N Partial 10 Minor

Shows Nintendo and Rare logo then does nothing. Used multiple savestates, got to menu. Menu has sound and it plays decently on sync/async. I could only seem to get to the menu of the game. Any savestate in-game will freeze instantly.

Blast Corps (U) (V1.1) [!]

Slim 5.00m33-6 Alpha 460 N Y 3 -

The game freezes on the rareware sign, sound is choppy but works.

Blues Brothers 2000 (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 10-18 -

when you alone is in the screen it moves at 18 fps, however when other things are moving in the screen it drops to like 8-10 fps,after playing for 5 mins with sync sound i got a bsod,with async sound it freezes when its starting.

Body Harvest (U) [!]

Slim 5.00 M33-6 Alpha 432 N Partial N/A N/A

Doesn't boot, I used multiple savestates. I seem to be able to get a glimpse of the game menu then the screen turns black and freezes. Any savestates in-game instantly seem to freeze with no image. But on all savestates sound seems to play very slowly and very choppy.

Bomberman 64 (U) [!]

Slim 5.50 GEN-B2 Alpha 436 Menu N 27-60 Major

The intro runs but has graphical errors as well as the menu. In Battle mode, it is possible to get a ready message, but no graphics are shown. In Story mode, it shows a few random flashes of cutscenes, but it is not possible to see any gameplay graphics.

Bomberman 64 - The Second Attack! (U) [!]

Fat 5.50 Gen D3 Alpha 466 Y Y 12 - 30 Minor*

*The logo's & menus do not appear, but the intro now shows somewhat, just keep pressing A or Start until you start the game. In game, there are slight graphic glitches, including explosions that do not show correctly & in game writing is not being shown, apart from that game looks good. FS: 2, LimitFR: Yes, Audio: Async

-Needs S2DEX to show the menus and writing.

Bomberman Hero (U) [!]

Slim 5.50 GEN-D3 Alpha 463 N Y 14 Major

Intros and menus work well. Game starts fine but background cuts out and the game stops working properly immediately afterward.

Bottom of the 9th (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 12-16 None

Async sound is choppy, sync sound is very good

Brunswick Circuit Pro Bowling (U) [!]

Slim 5.50 GEN-D2 Alpha 446 N N 9-13 Major

Everything in the main menu is faded and certain things are not shown at all, alot of things are broken up also.freezes with sound on.

Buck Bumble (E) (M5) [!]

slim 5.50 GEN-D3 alpha 463 no* Y** 25 Moderate

Sadly this game is suffering from a regression in Rev 424, we are back to the *Light blue screen in game, so makes game unplayable, the HUD is shown correctly. Audio: **Async, FS: 1

Buck Bumble (J) [!]

slim 5.50 GEN-D3 alpha 463 no* Y** 25 Moderate

Sadly this game is suffering from a regression in Rev 424, we are back to the *Light blue screen in game, so makes game unplayable, the HUD is shown correctly. Audio: **Async, FS: 1

Buck Bumble (U) [!]

slim 5.50 GEN-D3 alpha 463 N* Y** 18 - 30 Moderate

Sadly this game is suffering from a regression in Rev 424, we are back to the *Light blue screen in game, so makes game unplayable, the HUD is shown correctly. Audio: **Async, FS: 1

Bug's Life, A (U) [!]

Slim 5.50 Gen-B Alpha 421 N N/A N/A N/A

Not supported

Bust-A-Move '99 (U) [!]

Fat 5.00 M33-6 Alpha 419 Y Y 25 - 57 Minor

All logo's & intro show correctly, the main menu is ok, in game, the graphics & sound are nearly perfect, just one problem encountered, the competitors have a green patch over there faces. FS: 1, Audio: Async, Controller: Dpad and Buttons.

Bust-A-Move 2 - Arcade Edition (U) [!]

Phat 5.00 M33-6 Alpha 423 Y Y (Async) 58-60* Minor

Runs fullspeed even with *sound enabled, FrameSkip:2
The only graphical issue are small black dots on some textures, but is really minor

California Speed (U) [!]

Fat 5.50 Gen D3 Alpha 459 Menu No 20-30 Menu Major

Boots, shows Midway Logo, goes to title screen, looks dashed(texture update doesnt fix it) and upon pressing start, just freezes at the title screen.
*Edit game gets a couple of frames past start screen when HLE is disabled, not much change though.

Carmageddon 64 (U) [!]

Fat 5.50 Gen-D3 Alpha 460 Y Y 4-8 Minor

The Logo's all show correctly as does the title screen, but when you press 'start' then the game freezes, but to bypass this use the savestate located here: http://forums.daedalusx64.com/viewtopic.php?f=52&t=1546&p=25781#p25781
In game graphics seem at first very good, but there are a lot of inexact blends showing up in the smoke / skid marks / radar / flames / when you hit an object IE walls & zombies.
game runs pretty slow sadly.
Settings used on this game:
FS: 1 (using 2 or more makes game jerky)
Audio: Sync (recommended to disable sound for slight speed up.).
Enable DDLists in advanced options.

Castlevania (U) (V1.0) [!]

phat 5.00 m33-6 Alpha Rev.447 No No N/A N/A

Booted up for me once, got as far as logos before title screen, but they were jumbled so i turned on texture update and then it reset me back to Daedalus Main screen 0.o
* cant tell whether my rom is 1.0 or 1.2,
Rom ID is D3 and CRC1 is 0xF35D5F95(using salvys N64-Tools :P)

Castlevania - Legacy of Darkness (U) [!]

Fat 5.50 Gen D-2 Alpha 436 Y* N** 4-15 Moderate

*Disable Dynarec to run it or use this SaveState to skip the Dynarec freeze point (You can enable dynarec normally if loading the savestate)
**No sound.

Chameleon Twist (U) [!]

Slim 5.00m33-6 Alpha Rev.427 Menu Menu 30fps none(so far)

The game boots up just fine, but it gets to a red screen, that says WARNING rumble pack is inaccurate and that controller pack is unsupported for that game. I will post a screenshot of it as soon as i get home, for better accuracy of the message.

Chameleon Twist 2 (U) [!]

Slim 2000 5.00m33-6 Alpha 428 N N/a N/a N/a

all you get is a black screen after start emulation, if you tuen off high level emulation you see a white screen

Charlie Blast's Territory (U) [!]

Fat 5.00 M33-6 Alpha 430 Y Y* 18-20 out none.

*Audio: Sync (ASync Sound, crashes game.)
**In menus (Runs at 300%)

This game runs damn near full speed. It is awesome to play with on psp.

Chopper Attack (U) [!]

Slim 5.50 GEN-D3 Alpha 470 Y Y* 22-28 minor

The pause menu flickers but other than that the graphics are great.
Huge improvements on this tittle, it runs almost fullspeed now even with sound.
Just make sure to follow the below tips.

Settings : FrameSkip : 2, Linear Filter, and Controller : Dpad and Buttons Inverted.

*Note : Sound is really choppy, it doesn't slow down the game, but is really glitchy.

Clay Fighter - Sculptor's Cut (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 17 Minor

some minor flickering,async and sync sound is choppy

Clay Fighter 63 1-3 (U) [!]

Fat 3.90 M33-3 Alpha 435 Y Y 18-20 minor

Async audio automatically turned off my psp,sync audio works though

Command & Conquer (U) [!]

Slim 5.50GEN-D3 Alpha 463 No Yes 5 Major

The game is very slow and there are many graphical issues as S2DEX is not fully implemented yet.

Until S2DEX is further implemented, stick with rev 460 or higher.

Playability is to be determined by tolerance.

Conker's Bad Fur Day (U) [!]

Fat 5.00m33-6 Alpha 450 N N/A N/A N/A

Doesn't boot. Sometimes will freeze the PSP.

Cruis'n Exotica (U) [!]

Fat 3.90 M33-3 Alpha 459 N N 18 - 30 Major

Async crashes the emulation and Sync crashes the entire PSP. appears to crash after a few screens but the menu's are.. well.. Psychedelic. runs slightly less of full speed, but graphics are completely haywire. FS: 1, Audio: Disabled.

Cruis'n USA (U) (V1.2) [!]

Fat 3.90 M33-3 Alpha 459 Y Y 5 - 9 Moderate

You need this SaveState - otherwise the game freezes on the intro screen. Runs a bit slowly, has (very few!) background texture errors, cars can be seen through hills, and sometimes cars change color, but overall plays and looks great. The game crashes after completing a race on the USA-map screen. All races are unlocked in the savestate (they cannot be unlocked through Daedalus since it crashes after each race).

Cruis'n World (U) [!]

Fat 3.90 M33-3 Alpha 459 Y Y* 5 - 12 Minor

Nearly perfect emulation, just the main menu in game looks wrong, but apart from that, the speed lets this down, FS: 2, Audio: Async (Disable for extra speed). Screen seems to shake at random times on some maps. So enabling DoubleDispLists(Advanced Options)to fix this.

Custom Robo (J) [!]

Phat 5.00 M33-6 Alpha 429 Yes Y *30 *25 Minor

*30 in the field. *25 in combat.
Sound is glitchy. Textures do not display properly on some parts of the robos.

CyberTiger (U) [!]

Slim 2000 5.00m33-6 Alpha 428 N Y 8 Major

When the game is now starting up it seems as if you are zoomed in to the top half of what is is supposed to show, after a while it froze with async sound.

Dance Dance Revolution - Disney Dancing Museum (J) [!]

Phat 5.00 M33-6 Alpha 423 N N/A N/A N/A

Loads invalid Vtx and crashes..

Dark Rift (U) [!]

Fat 5.00 M33-6 Alpha 419 Y* Y 21 - 47 Moderate

The speed in this game is excellent, *problem is there are no character graphics shown, so making this game Unplayable, the main menu, does not appear, straight after the title screen, the background's in game are shown correctly, but not the graphics on the ground.

Deadly Arts (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 16 Y

A few graphics bugs here and there not really major, Async and sync sound works but is choppy

Destruction Derby 64 (U) [!]

Slim 5.50 GEN-B2 Alpha 443 Yes Y 6-12 Moderate

Many minor visual glitches in menu and in game.
Opponents seem to randomly be going the opposite direction of the race.

Diddy Kong Racing (U) (M2) (V1.0) [!]

Slim 5.00 m33-6 Alpha 459 N Y 26-35 Major

Cannot see anything but the HUD.

Disney's Donald Duck - Goin' Quackers (U) [!]

Slim 5.50 GEN-D3 Alpha 470 Semi N/A 15 Major*

Speed isn't really bad, what kills this game is the load times and *serious graphical issues it has.
For one the text only appears as blocks, Donald and other characters appear really messed up.

Settings : FrameSkip :1, Clean Scene : Enabled (takes care of the ghosting on textures)

Disney's Tarzan (U) [!]

Slim 5.00 M33-6 Alpha 443 No Y 15-29 Major

This game has many graphical glitches in-game. It moves almost fullspeed, but looks horrible.

Donald Duck - Quack Attack (E) [!]

5.00 m33-6 Alpha 430 Partial* Y** 10-20 Major***

*Only with Async turned on.
**Very Choppy
***No texts, and some others major graphic problems

Donkey Kong 64 (U) [!]

Phat 5.00 m33-6 Alpha 459 N Y 1-5 Minor

The game crashes at the menu. You can use a savestate to get past it, but the game freezes up too much and is way too slow to be playable.

Donkey Kong 64 - Kiosk (U) [!]

Phat 5.00 m33-6 Alpha 419 Partial Y 5-12 Minor

The game seems to hang at the RARE logo. use a savestate, but sadly the game has a 32-64 bit bug, so is too slow to be considered playable.

Doom 64 (U) [!]

Slim 5.50 GEN-B2 Alpha471 Y Y 17-20 Minor

Game runs near perfectly.
Sound is choppy.
Map causes glitching while open.(Enable Clean Scene to fix)
Should not drop under 17 when default with clean scene and 443
Sync% is really high even at low framerate :)

Doubutsu no Mori (J) [!]

5.00 m33-6 Alpha 467 Partial (N/A) 3.4 Major

Runs painfully slow (about 3.4 fps) throughout the introduction, and crashes as soon as you're asked to enter your name. Most textures throughout the introduction are a solid black.

Dr. Mario 64 (U) [!]

Slim 5.50 GEN-D2 Alpha 437 Menu Y 20 None

FPS is based on the intro. Game freezes on menu. Savestates won't help.

Dual Heroes (E) [!]

Slim 5.50 Gen-B Alpha 422 Y Y* 24-25 Moderate

The menus and intro look messed up, but once you get in game the graphics look great, except the lines of the ring look white.
Overall great speed and sound almost perfect [only sync works, async crashes the game! )

Dual Heroes (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 25-30 Minor

Graphics are great with a few minor bugs. The logo on the start up is kind of messed up. The start menu does not show but if you press "select" on the psp and leave the menu back to emulation it shows up perfectly. Moving text drags across the screen, Texture update fix's this but oddly you can turn it on then go back to emulation then turn texture update off, and the text still will not drag. Async and Sync sound works. Async does not work as well as Sync sound. Async sound is very choppy. Sync sound is almost flawless throughout the game!
Only time sync is any amount of choppy is during fights and it’s not that noticeable. This game is very playable at near or full speed with almost no graphic glitches!

Duck Dodgers Starring Daffy Duck (U) [!]

Slim 5.00 m33-6 rev 470 Yes Yes 15-25 Few

Game appears to run well with very few graphical problems. The only thing it really needs is a speed-up. Frame skip may need to be set to 2 at certain points in the game.

Duke Nukem - ZER0 H0UR (U) [!]

Slim 5.00 M33-6 Alpha 432 Y Y* 9 - 17 Minor

Game looks perfect, but *sound is choppy, so is advisable to disable it. FS: 2, Audio: Async, (Disable for slight speed increase). There are some minor glitches such as spots on the ground in the game. This game has a shaky screen so enable Double Display to fix it.

Duke Nukem 64 (E) [!]

Fat 5.00 M33-6 Alpha 419 Y Y 11 - 25 Minor

The game in general runs very well, getting good speed, graphic problems are with items & enemies that are seen through walls, also some writing turns a very bright white, so making it impossible to read, and the menu's do not have a background to them. FS: 1, Audio: Async (Music is perfect).

Duke Nukem 64 (U) [!]

Slim 5.50 Gen-d3 459 Y Y 14 -25 Minor

Graphics look great, except some enemies are visible through some walls as well as items and text appears too bright.
Speed is great too using FrameSkip:2
Note: highly recommend not using sound.
missing hud parts

ECW Hardcore Revolution (U) [!]

Slim 5.00 M33-6 Alpha 428 N N

Doesn't boot.

Earthworm Jim 3D (U) [!]

slim 5.00m33-6 Alpha 422 Y N 30 minor

The game freezes with async/sync sound, a few white blocks pop up sometime but it has a high frame rate

Elmo's Letter Adventure (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 16 Minor

aync and sync sound is great

Elmo's Number Journey (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 16 None

Excitebike 64 (U) [!]

Phat 5.50 GEN-D3 Alpha 452 N* N** 30+ N

*Boots fine, but after the GamePak screen it freezes. audio doesn't work it crashes the game.*Maybe with a SaveState it can get passed the gamepak screen without freezing?
**Sound crashes the game.

***Same on 5.50 GEN-D3

Excitebike 64 - Kiosk (U) [!]

psp slim 5.00m33 rev 467 no y unknown

it boots fine
the game shows 2 beginning pics then stops loading not playable
u can use savestate to get into menu but then u need another game save to get into season for more info: http://forums.daedalusx64.com/viewtopic.php?f=9&t=2186&p=26254#p26254

Extreme-G (U) [!]

Slim 2000 5.50GEN-D3 Alpha 463 Y Y 10 Minor

sound crackles more than it should for the sync% (just under 50%) but works.

because of the fast nature of the game, it doesn't visually appear to be running slow, at least if you don't turn the frameskip too high.

software clipping is required to be able to play the game, because if you don't see even a small change in the map, you'll hit a wall.

Extreme-G XG2 (U) [!]

Slim 2000 5.50GEN-D3 Alpha 463 N Y ? 90%sync All black

the game boots and runs but the graphics do not display, similar to in-game yoshi's story. possibly same problem?

sound works.

F-1 Pole Position 64 (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 10 None

Async and Sync sound works but is very choppy

F-1 World Grand Prix (U) [!]

Slim 5.00 M33-6 Alpha 432 Y Y* 15 - 20 Minor

The game seems to have less glitches than it did in older Alpha's. The game will also not boot unless Dynamic Loop Optimization is disabled. The game has a shaky screen sometimes so enable Double Display.

F-ZERO X (E) [!]

Fat 5.50 Gen-D3, 5.0 Alpha 460, Feb 2,2010 Y Y 17 - 48 Minor

Make sure to use the 'E' version, as the 'U' version doesn't boot.
The menu's don't display correctly, but are clear enough to progress onto the main game screens, the colouring of the craft's are not displaying correctly, and has clipping issues on tracks, but they don't affect gameplay.
Settings used on this game are:
FS: 1 or 2, *Audio: Async, (Disable for a small speed increase).

for me (the best f-zero revisions were 338 and 429-430)(those had a peak sync of 66 during a race) (this had a peak sync of 72) (tested with async)
frameskip:2
audio: asynchronous

F-ZERO X (U) [!]

Slim 2000 5.00m33-6 Alpha 428 N N/a N/a N/a

It never started

FIFA - Road to World Cup 98 (U) [!]

Fat 5.00 M33-6 Alpha 419 Y Y* 11 - 15 Moderate

The Logo's & menu's seem to be showing correctly, in game the football is invisible, only the shadow is seen, also the netting of the goals are an inexact blend. i have found more times than not, if you press "select" to go to submenu of DaedalusX64, the emulator freezes to a black screen. FS: 2, LimitFR: No, Audio: Async or Sync, (*it is recommended to disable audio, for slight speed increase.)

FIFA 99 (U) [!]

Fat 5.00 M33-6 Alpha 428 Menu Y* 17 - 24 Major

The logo's show ok, as do the menu's, but as soon as you start the match it freezes up, this game requires double display Lists enabled to cure the shaking in the menu's. *Audio: Async or Sync.

FIFA Soccer 64 (U) (M3) [!]

Fat 5.50 Gen D3 Alpha 460 Menu N 6 Major

When you select start match it resets DaedalusX64 to rom selection screen.

Fighter Destiny 2 (U) [!]

Slim 2000 5.00m33-6 Alpha 429 N Y 15 Yes

When you start a fight you cannot see the fighters so it can be considered as unplayable.Async and Sync sound works but it is not very good.

Fighter's Destiny (U) [!]

Fat 5.50 Gen-D3 Alpha 460 Y Y* 19 - 30 None

A vast improvement in this title, everything looks & sounds perfect.
This title is recommended as it runs nearly perfect in every way.
Settings used on this game:
FS: 2, Audio: Sync(*Async freezes game or disable audio for smoother gameplay), This game requires DDLists: Enabled (To stop slight shaking), Controller: Dpad and Buttons.

Fighting Force 64 (U) [!]

Fat 5.50 Gen-D3 Alpha 466 Y N* 8-13 Minor

This game seems to have lost a lot of speed, between Rev 429 and Rev 466, the game looks nearly perfect, just two glitches noticed and that's on the character selection screen with a flashing red block present and the power bars don't show how much energy the characters have left, sadly there is *no sound at all.
Settings used:
FS: 1 or 2, HLE: Disabled, Audio: Async (For some reason this is needed), DynLoop Opt: Disabled, DDLists: Enabled.

Fire Electric Pen (J) [!]

Slim 5.00 M33-6 Alpha 432 N Y N/A N/A

Does not boot, I tried multiple savestates. I could only get a black screen or a frozen image. But on the savestates sound was playing and it was perfect async/sync.

Flying Dragon (U) [!]

Slim 5.00 M33-6 Alpha 460 Partial Y 12-27 Moderate

There are graphical glitches that form over your characters that make it hard to play. Very good fps even with Async.

Forsaken 64 (E) [!]

Slim 5.50 GEN-D2 Alpha 444 Y Y* 25-30** None

Game runs near perfectly.

*Sound is Choppy.
SFX is ok, choose Async and turn the music volume to 0.
If sound is enabled FS:1.

**Most of the time ~30, only when there's a lot of stuff on the screen it drops a little.

The Control is awful, because strafe is not really possible.
I made an better one: forsaken.ini.zip

Forsaken 64 (U) [!]

Slim 2000 5.00m33-6 Alpha 428 Y Y 30 None

Both async and sync sound is choppy.it runs fine without sound enabled

Fox Sports College Hoops '99 (U) [!]

Slim 5.00 m33-6 rev 470 No Yes 5-7 Yes

Game menu's start out at 100% sync with sound, but after that frame rate drops to about 7fps, and once in-game, players aren't displayed at all. Also, I couldn't get past the ball drop at the beginning of the game. A freeze-up never occurred though.

GT 64 - Championship Edition (U) [!]

Slim 2000 5.00m33-6 Alpha 428 N N/a N/a N/a

left it loading for 15 minutes and never came up

Gauntlet Legends (U) [!]

Phat 5.00 M33-6 Alpha 423 N N/A N/A N/A

Not supported !
Instantly crashes.

Gex 3 - Deep Cover Gecko (U) [!]

Slim 2000 5.00m33-6 Alpha 429 N N/a N/a N/a

The first time i loaded it it showed me one screen and then went to a lite blue screen, the second time it went straightto the lite blue screen.

Gex 64 - Enter the Gecko (E) [!]

Fat 5.00 M33-6 Alpha 460 Partial N 45-60 Y

Gex doesn't show up but it runs fast as hell.

Gex 64 - Enter the Gecko (U) [!]

Slim 2000 5.00m33-6 Alpha 429 Y N 30 None

freezes with async and sync audio. Disable sound and turn HLE off to get ingame but Gex fall through the floors. Otherwise GFX and speed near perfect.

Glover (U) [!]

Slim GEN-D3 Alpha 458 Y* N 15-25 Minor

Sound will crash game. HLE may need to be disabled to get it to boot. Good speed and little to no graphic issues.

Goemon's Great Adventure (U) [!]

Slim 5.00 m33-6 Alpha Rev.427 Partial/Me Y/Async 15-25 (slo Various but Minor

*Start Screen/menus sound near perfect, Choppy sound during game cinemas(intro) During Level Selection.

Note 1: Game intro(after left at start screen 4 a couple of seconds) plays music and sound perfectly but w/out Graphics, until a (rom not emu.) Crash after aprox. 10-15 secs into it. *edit intro runs completly and for a long while when Sync. audio is used.
Note 2: Game crashes upon entering 1st stage, level visible for a few secs and then crash :c
same crash upon entering first level regardless of setting :o
Note 3:Entering Wisemasn house, produces sound but no graphics.

Golden Nugget 64 (U) [!]

Slim 5.50 GEN-D3 Alpha 470 Y N 8/12* Minor

It didnt start with sync or asyn sound enabled.
Graphics are perfect !
This a weird case, *having loop op enable gives a 4fps speed up but causes many side effects, I recommend to disable Dynamic Loop Opt, even though it takes a couple of fps away...

GoldenEye 007 (U) [!]

Fat 5.50 Gen D3,5.00 Alpha 459,February 2,2010,483 Y* Y** 5 - 27 Minor

& Sadly, this game runs slowly, especially on levels that are mostly outdoors, like "Dam","Surface" "Runway", the in game graphics look excellent, apart from a few inexact blends in the weapons & the enemies at a distance,
FS: 1 (Anything higher & the game becomes too jerky), Audio: Async,(**Recommend disabling for best speed possible, 27 fps is possible without audio, but only in area's like corridor's or small rooms).
The following Advanced Options should be Enabled:
DynaLoopOpt, GoldenEye-TLB-Hack.

This game runs bizarrely. It's running at about half speed despite what the sync is saying. There seems to be a hack as of 472 that causes the cursor to aim correctly. *may not be accurate
*this is only important if you have only seen the default image of the damn as your
default image. If these other movie sequences are random it's not important

What i noticed when i was playing around with the settings is i saw two additional
start sequences. One near the security gates(at 19 sync) and one with the moving truck at (30 sync) * to know if theirs any veracity to this.

in game: sporadic average:19-22 sync spikes in the tunnel: to 28 sync (these apply only to the 2010 revision)
the recommended settings have finer control, but have lower sync. (speed is debatable)(artifacts introduced: the screen shows analog sparks in the menu)(caused by double display lists)
(double display lists:enabled)(saw no effect from the goldeneye tlb hack). the change in movie sequence is caused by the wait between pressing start.
166 standard movie sequence
133 different movie sequence

settings:
texture check: disabled
frameskip: disabled
frame limit: no
audio: synchronous
advanced options:
clean scene: enabled
double display lists: enabled (disabled simulate double: no)(disable flat shade: no
window hack:(enabled)
loop optimization: enabled
filter: linear
window size: 320 by 240
disabling software clipping speeds up the game more than usual *needs to be tested by someone else

Harvest Moon 64 (U) [!]

Slim 5.00m33-6 Alpha 459 Y Y Async 10-15 Minor

Have texture update check set to read text (15 recommended). People are very glitchy, and there are many other graphical errors. Frameskip 2, sound Async or none. Sound is choppy but tolerable, and async barely costs any frames. Graphical errors make it tough to play, but is playable.

Alpha 459: Still has a lot of graphical errors and speed wasn't hardly changed at all from previous versions.

Hercules - The Legendary Journeys (U) [!]

Fat 5.00 M33-6 Alpha 430 Y N* 6 Minor

*Any sound crashes the emu into a BSOD, only graphics problem i could see was on the title screen, which doesn't get drawn correctly, but in game the graphics are ok with minor flaws but is too slow to be enjoyable, FS: 2, DDLists: enabled to stop jerky movement.

Hexen (U) [!]

Fat 5.00 M33-6 Alpha 429 Y Y 10-20* Minor

Logo's & title screen appear normal, on selecting new game however game seems to freeze, but if you leave it for 20 sec's then press X, game does start up, certain parts of the walls show glitches in the graphics, there one second gone the next, also a problem in the fighting or firing as you can not see the attack, until it hits the enemy, *the speed of the game itself varies depending on whats on screen, Use the following settings to get this to boot and play. FS: 1, HLE: Disabled, Audio: Sync, also requires DoubleDispLists: Enabled to stop the shaking in game, everything else set at default settings.

Hey You, Pikachu! (U) [!]

Slim 5.50 GEN-D3 Alpha 470 N** N** 25 Major*

Sometimes game will not boot unless you disable HLE.
Make sure to disable Dynamic Loop Opt, otherwise the game will loop on the intro

Pikachu, and many other textures for example ground and trees are missing color.
**This game requires mic support, the lack of it renders this game unplayable.
*Sound doesn't work.

Hot Wheels Turbo Racing (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 15-25 Minor

Game loads up good but after it asks you if you want to start a save file the screen is just black with sound until you hit a button. The starting menu in the game is extremely messed up. But you can still get passed it into gameplay. Gameplay is generally around 15-25 FPS it depends what area you are going through. In-game graphics seem to be pretty good I don’t notice any major graphic bugs while racing. Async and Sync sound both work but very choppy. Some parts are choppy some aren’t. This game is very playable with Frameskip 1-2 and sound disabled! (Unless you want it enabled but will slow down emulation)

Human Grand Prix - New Generation (J) [!]

Fat 5.50 Gen-D3 Alpha 460 Partial Y 12-39 Major*

The logo's & intro and also main menu show correctly, the only menu that doesn't seem to show correctly is the final selection screen before racing, the in-game graphics seem to be ok, but that's where the one & only *fatal glitch is located, the players car suddenly stops & stutters, not moving anywhere, most annoying, so in my opinion this game is unplayable.
Settings to use on this title:
TUC: 20 Frames, FS: 2, Audio: Async or Sync (Disable for best speed).
CleanScene: Enabled, DDLists: Enabled.

Hybrid Heaven (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 5-10 Moderate

When it shows the expansion pack turning around it drags across the screen creating a mess. The start menu is kind of messed up. In-game graphic bugs I noticed are is the screen is shaky. Characters sometimes disappear and reappear. Text is often displayed twice. Character movements are shaky and jar-like. Sometimes objects in the game such as doors are shaky, enable DDLists to remove the shaky graphics, Async and Sync sound both work but very choppy. This game seems playable but very slow with moderate graphic glitches.

Hydro Thunder (E) [!]

Phat 5.00 m33 Alpha 450 Yes N* 17-22 Minor

Texture update is needed to correct the menus also, Texture update 10 with FS 2 works well. Turn the Texture update off while racing as it doesn't do much then (if you turn it off you will loose 2-4 FPS)

*Sound doesnt work at all
Some black dots and mis colouring of numbers. Doesn't really take away from game play. Also, the game doesnt seem to get resized correctly, as it doesnt go full screen.

Hydro Thunder (U) [!]

Slim 5.00 m33-6 Alpha 450 Yes N* 17-24 Minor

Texture update is needed to correct the menus also, Texture update 10 with FS 2 works well. Turn the Texture update off while racing as it doesn't do much then (if you turn it off you will loose 2-4 FPS).

*Sound doesnt work at all
Some black dots and mis colouring of numbers. Doesn't really take away from game play. Also, the game doesnt seem to get resized correctly, as it doesnt go full screen.

Iggy's Reckin' Balls (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 5-10 Major

Game wont boot without async sound enabled. Any attempt to disable sound or change to sync will result in rom not working. Sound is FLAWLESS in this game I didn’t notice a thing! Sadly there are some graphical bugs. The starting menu is sort of glitched but nothing major. There are some transparency issues with some images. And the big glitch is you can’t see hardly any of the map! Resulting in such a major glitch makes the game playable but very hard to get around in maps.

In-Fisherman Bass Hunter 64 (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 10-20 Minor

Game runs pretty good it starts up fine. Only bug in menu that I can see is when you are selecting what map you want to fish on (Map that show's flickers a lot. In-game graphic glitches that I can see are when are cast your line it opens up another screen showing it in the water. This screen flickers a lot. Async and Sync sound both work but are very choppy. Sync sound works better than Async. This game is playable with minor graphic glitches.

Indiana Jones and the Infernal Machine (U) [!]

Slim 5.50 Gen-B Alpha 419 N N/A N/A N/A

Not supported !

Indy Racing 2000 (U) [!]

Slim 5.00m33-6 Alpha 430 Menu Y 15 Major

freezes when you press start to come out of first preview,async and sync audio is choppy.

International Superstar Soccer '98 (U) [!]

Fat 5.50 Gen-D3 Alpha 467 Y Y* 12-25 Minor

Logo's & intro show ok, as does the main menu, but the colours in the background don't look right, in game the graphics of the players are multi-coloured, the power bars don't show at all, as don't the timer circle, there are only two inexact blends showing in the goal nets, apart from those problems the games plays very good indeed and is very entertaining, substitutions are not possible as the players names are not shown in the sub-menu's.
Tip: change Texture filter to "Force Nearest Filter" in Global Settings to improve speed of game.
Settings used in this game are:
FS: 1 or 2, Audio: Async, (*I recommend disabling the audio for a faster smoother game.), DDLists: Enabled.

International Superstar Soccer 2000 (U) [!]

Slim 5.00m33-6 Alpha 430 Y Y 13 Moderate

has a full 30fps in menus but only 14 during a match, sound is not good

International Superstar Soccer 64 (U) [!]

Slim 5.00m33-6 Alpha 430 N N/a N/a N/a

just a black screen the fps bar doesnt even come up.

International Track & Field 2000 (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 10-15 Minor

Game starts up fine start menu look’s fine. I don’t notice any graphic glitches other than when I selected 100m DASH when the screen pulled back it was kind of shaky. Async and sync sound both work but is VERY choppy. This game is playable but is very slow.

Jeopardy! (U) [!]

Slim 5.00m33-6 Alpha 430 Menu Y 11 N/a

When you reach at the menu screen nothing happens even if you press all the buttons press,sound is not that bad

Jeremy McGrath Supercross 2000 (U) [!]

Slim 5.00 M33-6 Alpha 427 N N N/A N/A

Will not boot up I tried multiple settings. Will try with savestate later.

Jet Force Gemini (U) [!]

Slim 5.00 M33-6 Alpha 432 N Y 24 Major

Only logos, and parts of the menu are shown. Once you hit play shreds of little images show. I used a savestate to get in game and all there was a blue screen and an image. There was also a shred of a little image.

John Romero's Daikatana (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 15-20 Minor

The game starts up fine everything appears okay. The start menu look great didn’t notice anything. Intro to single play in-game kind of displays part of a different screen when it changes scenes. In-gameplay seems great I did not notice any bugs besides the bars going across the middle of the screen. Async and sync sound works but very choppy. This game is very playable at about 60-70% speed.

Ken Griffey Jr.'s Slugfest (U) [!]

Slim 5.00m33-6 Alpha 430 N N/a N/a N/a

fps counter comes up for a while and then the game freezes, the screen does not show anything though

Killer Instinct Gold (U) (V1.2) [!]

Fat 3.90 M33-3 Alpha 459 Partial Y (AS & S) 10 Major

Must disable HLE. Sound choppy but working. Menu: 40 fps, in game: 9 - 11 fps. No textures on backgrounds (appear white). Characters are black and appear blocky. Menu looks good, except for the missing background (supposed to show animated fire).

Kirby 64 - The Crystal Shards (E) [!]

psp slim 5.00m33 463 menu Y 28.4 moderate

the n64 sign when you load it up has various colors and changes each time, chopp audio ,the menu is really messed up, game play back ground is black for some reason ,when you try to get out of the tutorial it wont move and i found out the only way to get out of it to the level is bye pressing buttons like circle and around them until i hear a noise then press x (it might take multiple time, after you get to the level 1 sign and press start to get into the level it stops loading and crash's

for more about the Rom go here
http://forums.daedalusx64.com/viewtopic.php?f=9&t=2175&p=26031#p26031

Kirby 64 - The Crystal Shards (U) [!]

fat 4.01m33 Alpha 429 Y Y N/A (atm) Minor

The game runs fine but u need a savestate to get to the first level. The backgrounds pretty messed up and only one enemy looks fine. You can use async sound to get ur health and see ur current power at the bottom of the screen. The game also has two more freezing points, the boomerang guy (when he throws the boomerang) and the boss room.

level one played very slowly so i started at the forest level.(around 22-30) when playable works well. update every 10 frames should be on. the game will freeze if you dont kill boomerang enemies before they attack. unable to play past a transition so savestates are constantly needed.(pj64) bosses are playable. up to end of world 1

Knife Edge - Nose Gunner (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 25-30 Minor

Game runs great, it starts up fine the menu looks great besides a little glitch in the lettering. In-game graphics look fine I don’t see any problems. Text does not show up but if you enable Texture update it fix's this. When shooting bigger enemy's the screen flickers sometimes. Async and sync sound work but are choppy sometimes. This game has decent sound and runs at near or full speed! This game is very playable.

Knockout Kings 2000 (U) [!]

Fat 5.00 M33-6 Alpha 429 Y Y** 12-17 Moderate*

Graphics look great, probably one of the best looking games on Daedalus, *the only issues are in the menu's which don't show, no writing is displayed in the menu's also, so just press start until you get in game.
Load times are a bit slow, the game itself doesn't feel really slow in terms of being playable. FS: 1 or 2
**Sounds are really glitchy, and are not recommended.

Kobe Bryant's NBA Courtside (U) [!]

Slim 5.00 M33-6 Alpha 429 N N N/A N/A

Game will not boot I tried multiple settings.

LEGO Racers (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 25-30 Minor

Game starts up, spinning Nintendo logo drags along with other intro items. Characters are not displayed correctly. In-game graphics look great and you get generally around 25-30 FPS with sound disabled and 10-15 with it enabled. Async and sync sound both work but are choppy most of the time. This game is very playable with sound disabled!

Last Legion UX (J) [!]

Slim 5.00 M33-6 Alpha 432 N Y 24 Moderate

This game is suffering from some sort of regression. The game does not boot right in Alpha 432 and is under regression somewhere between 422 and 432. You need a savestate for it to boot up and it still freezes about 20 seconds later.

Legend of Zelda, The - Majora's Mask (U) [!]

Phat 5.00m33-6 Alpha 463 Y Y 8 - 20 Minor

A vast improvement all around, speed wise some parts especially video sequences run full speed(20 fps) without audio, Set TexUpdCheck: 15 frames to read text, Use FS:2 for open places, Audio: Async or Sync.

Legend of Zelda, The - Ocarina of Time (E) (GC Version) [!]

Slim 5.00 m33 6 Rev 459 Yes Y choppy 10/16 some.

This is the USA version im running.
Runs very well,better than the normal OOT,even with sound on in most places run at 13/14fps(ie hyrule field)with frames skip 2.(Death mountain trail 13.7fps)(Kakiriko village 15/18 fps)(Graveyard 13.7)all with sound.
Menus are still a mess,have to guess where some items are.
N64 default filter is good but Force nearest is faster.
Havnt noticed any freezes yet.

Legend of Zelda, The - Ocarina of Time (E) (V1.0) [!]

Slim 5.50 GEN - D3 Alpha 459 Yes Async 10-22 Minor

Set Texture Update Check to at least 30 to read text, (I prefer 15).
Use FS:1 or 2 for open places. Recommended without sound. Fps usually spikes way up inside, then you can use sound. Kokiri Forest ( and near it ) is generally the slowest area in the game. Set HLE off otherwise you will get a very glitchy menu.

Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!]

Phat 5.00m33-6 Alpha 467 Yes Y 10-20 Minor

Set Texture Update Check to at least 30 to read text, (I prefer 15).
Use FS:1 or 2 for open places. Recommended without sound. Fps usually spikes way up inside, then you can use sound. Kokiri Forest ( and near it ) is generally the slowest area in the game.
Still some freezing points but can be gotten around if you try to get past enough times.

Legend of Zelda, The - Ocarina of Time (U) (V1.2) [!]

Slim 5.50 GEN-B2 Alpha 435 Y Y* 10-16 Moderate

Ran with the following configuration:
-texture update check: from 10-30 depending on how slow it is.
-frameskip: disabled in small areas, in open or large areas 1 or 2
-limit framerate: yes
-dynamic recompilation: enabled
-dynamic stack optimisation: enabled
-dynamic loop optimisation: enabled
-high level emulation: disabled
-*audio: disabled (buzzing noise comes up when its on)
-Game runs full-speed in small areas. In big areas it runs about 56% to sometimes 70%. It has random freezes like 1.0. With HLE on the pause menu messes up and it usually freezes when you pause in a non- 2D environment.
-With HLE off it randomly freezes less but also it sometimes freezes when you pause. HLE off causes the pause menu to be readable. Slower than HLE being on.
-Need texture update to read text. Hyrule field is pretty slow, 9fps.

Legend of Zelda, The - Ocarina of Time - Master Quest (E) [!]

Slim 5.50 GEN-B2 Alpha 436 Y Partial 8-16 Minor

Set Texture Update Check to at least 30 to read text.
Disable HLE : Otherwise random freezes occur frequently.
Sound: Disabled
I tested comparing to LoZ 1.0, while its rumored the GC versions run slightly faster, I can confirm this one runs slightly slower than 1.0. Starting house ran about 3-4 FPS slower. Starting village ran about half a FPS slower.

Lode Runner 3-D (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 15-20 Minor

Game starts up fine the start menu looks great only thing I noticed is it does not highlight what was selection is on the menu. In-game graphics look great I didn’t notice anything until you go into a stage. Stage graphics look great except there are some black bars going down the screen. Async and sync sound both work but are choppy. This game is playable at about 60-70% speed.

Looney Tunes - Duck Dodgers (E) [!]

Fat 5.00 M33-6 Alpha 419 Y Y* 4 -14 Minor

This game seems to struggle to get any speed out of it, only in the space craft at the beginning, is the fastest it goes, as soon as you leave, it drops quite a few fps, even with FS at 2, most graphics look ok, just a few inexact blends noticed, as in the waterfalls, and on the characters, you talk to. I am not sure if the TNT boxes are glitches or not, but don't look right. *Audio: Async,(Recommend disabling to get as much speed as possible)

MRC - Multi Racing Championship (E) [!]

Fat 5.00m33-6 Alpha 441 Yes Y 24-28 Minor-None

I recommend Frameskip 2, Texture Update Check 15 and disable sound to get nearly fullspeed on this game.
- 24-28 FPS without sound
- 16-22 FPS with synchronus sound (a little bit choppy)
I didn't recognise any bugs, rarely some edges are flickering blue.
If Texture Update Check is "every frame", there are no flickering edges any more, with an FPS of 18-22.

Make sure you use MRC - Multi Racing Championchip(E)(M3)[!]

MRC - Multi Racing Championship (U) [!]

Fat 5.50 Gen D3 Alpha 450 Y Y* 25-30 Minor

This game runs at great speeds with sound disabled. If you have sound enabled you will get a huge speed decrease so I recommend it disabled. Audio: Sync (if set to async then game crashes emulator) This game has very minor graphical glitches. This game is very playable at near or full speed!

Mace - The Dark Age (U) [!]

Slim 5.00 M33-6 Alpha 429 N N N/A N/A

Game boots up but nothing show's, I tried multiple settings.

Madden Football 64 (U) [!]

Slim 5.00 M33-6 Alpha 429 N N 5-10 N/A

Game boots up but once it goes past the EA games logo it just shows a black screen. Also there was supposed to be sound during that short period and I did not hear anything. Game starts up it shows and image which will change in about 3 second's but the second image will not show unless Texture update is enabled. EA logo game has a glitch in the text.

Madden NFL 2000 (U) [!]

Slim 5.00 m33-6 rev 470 No No 21 Yes

Opening menu's are extremely out of focus and appear to be zoomed in. Game locked up on the title screen.

Madden NFL 2001 (U) [!]

Slim 5.00 m33-6 rev 470 No No 27 Yes

Same as Madden 2000.

Madden NFL 2002 (U) [!]

Slim 5.00 m33-6 rev 470 No No 26 Yes

Same problems as Madden 2000.

Madden NFL 99 (U) [!]

Slim 5.00 m33-6 rev 470 No No 28 Yes

Game starts up and runs great, but eventually gets stuck on the opening screen.

Magical Tetris Challenge (U) [!]

Fat 5.00 M33-6 Alpha 430 Y Y 46 - 60 Minor*

There is a massive improvement with this game, just one problem left in whole game & that is *the flickering of the main characters on the selection screen, all other graphics are showing correctly, the audio is sounding good as well. TexUpdCheck: Every 10 Frames, FS: 2, Audio: Async, Controller: Dpad.

Major League Baseball Featuring Ken Griffey Jr. (U) [!]

Slim 5.00 m33-6 rev 470 No ? ? ?

Crashed immediately.

Mario Golf (E) [!]

5.00 m33-6 Alpha 423 N Y *25 **10-2 Major

(MAJOR SLOWDOWN AND GLITCHES SINCE BETA 2) *Menu **In-game Crashes when you are about to swing, needs savestate to bypass this point. ALTHOUGH the game is fully playable only if you choose metal mario as your character. Courses are completely white, Trees have a wierd multiplying effect, characters missing eyes, and it has a small flickering issue.

Mario Golf (U) [!]

Slim 5.00 m33-6 rev 470 Partial Yes 10-15 Many

Problems very similar to the (E) version of the rom.

Mario Kart 64 (E) (V1.1) [!]

Phat 5.00 m33-6 Alpha 467 Y Y 14-25 Minor

Framerate depends on how many objects are on the screen, but it never drops below 14 with everything set to the default.

16-25FPS with Frameskip:2.
Enabling Texture Update to 20 or lower can fix some graphical bugs, at the cost of 1-3FPS. Recommended at 15 or lower if used.
Async audio is choppy but only costs about 1-3FPS. Sync audio not recommended.

*TimeTrials runs full speed(29-30FPS) with async audio and Texture Update at 15.

Mario Kart 64 (U) [!]

Slim 5.00 m33-6 Alpha 450 Y Y 14-23 Minor

Framerate depends on how many objects are on the screen, but it never drops below 14 with everything set to the default.

16-25FPS with Frameskip:2.
Enabling Texture Update to 20 or lower can fix some graphical bugs, at the cost of 1-3FPS. Recommended at 15 or lower if used.
Async audio is choppy but only costs about 1-3FPS. Sync audio not recommended.

*TimeTrials runs full speed(29-30FPS) with async audio and Texture Update at 15.

Mario Party (U) [!]

Phat 5.00m33-6 Alpha 463 Y Y 10-20 Minor

Enable texture update check so map won't scramble, the lower you put the frames the smoother it will appear. (30 recommended) Characters flicker during some mini games. When just walking on the map average fps is 10-15 Depending if your in a mini game or there is a special scene fps may go up to 20.

Mario Party 2 (U) [!]

Phat 5.00m33-6 Alpha 463 Y Y 10-15 Minor

Texture Update Check at at least 30 so map won't scramble. Characters flicker in many mini games.
FS:1

Mario Party 3 (U) [!]

Phat 5.00m33-6 Alpha 419 Y Y 10-15 Major

Texture Update Check at at least 30 so map won't scramble. Characters flicker in many mini games.

Mario Tennis (U) [!]

Slim 5.00m33-6 Alpha 421 N N - -

Game freezes as it is going to load the main menu

Mega Man 64 (U) [!]

Slim 5.50 GEN-D3 Alpha 470 Y Y 20-30* Minor

Has some minor graphic issues, async and sync sound works great !
Fps vary, with sound disable it maintains between 25-30 depending how many enemies are on-screen.

Even with sound enabled, speed is great.

Mia Hamm Soccer 64 (U) [!]

Slim 2000 5.00m33-6 Alpha 432 N Y 50-60 Y

The screen stays black, if you turn on sound you can hear it but it is very choppy.

Mickey's Speedway USA (U) [!]

Fat 5.00 M33-6 Alpha 428 N Y* 14 - 18 Moderate**

The logo's don't all display correctly, the main menu's don't show at all, the intro plays ok, but its unknown if the **graphics in this game have glitches, as only the HUD is displayed, an improvement mind, as this title was suffering with the 32-64Bit bug, but not now, game seems to be running at around half speed on average, as for *Audio: Async or Sync works fine

Micro Machines 64 Turbo (U) [!]

Slim 5.50 Gen D-3 Alpha 549 Yes Y 20-30* Minor

*w/o sound, it's near fullspeed.
Looks good and runs very playable.

Mike Piazza's Strike Zone (U) [!]

Slim 5.00 m33-6 rev 470 Yes Yes 20-30 Few

Game runs great even with sound. There is a slight flickering problem with team logos/jerseys, but nothing serious.

Milo's Astro Lanes (U) [!]

Fat 5.00 m33-6 Alpha 430 Y Y* 5-20** Major***

This game have serious movements bugs.
*The sound is very choppy In-Game whether async or sync. (In menu the sound is normal)
**In menu, FPS goes up to 60
***Some times no bugs.

Mischief Makers (U) [!]

Fat 5.50 Gen D3 Alpha 460 Y Y* 35 - 48 Minor

When booting this game, you get the first couple of logo's then a blue screen, at this screen press start to get to the main title screen, graphics are pretty good, but to view writing in game use TexUpdCheck: 15 frames (press L or R trigger to read), also to stop the flickering of the characters in game, use FS: 2, Audio: Async or Sync (*disabling audio is recommended for best possible speed).
Tip: when on level 1-3 clanballs, to move from clanball to clanball, jump with X, hold on to [] and O at the same time, choose direction with dpad and a black arrow appears, let go of [] then press it again to fire in that direction, its tricky at first to master, but after a while it becomes easier.

Monaco Grand Prix (U) [!]

Slim 5.50 GEN-D3 Alpha 460 Yes Y/Sync* 10-55** Moderate

Textures appear as white in some places and F1s. Invisible Formula 1s (in some places, parts of the F1s can be visible).
Steering wheel in wrong place in cockpit view.
*Async sound crashes the emulation.
**~10 fps when racing with other F1s, 25-55 fps(depending on places) when racing alone (both w\out Limit Framerate for better fps)
FS: 1, Txre Upt: 30, Loop Opt.: Disabled, Audio: Sync (disable for better gameplay)

Monopoly (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 5-10 Minor

Game starts up fine, the start menu look good except images like buttons are not showing transparent. In-game graphics look fine besides the images not showing transparent. Async and sync sound both work but are very choppy. This game is playable but it is very slow.

Monster Truck Madness 64 (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 10-15 Major

Game boots up, I could see was ALL text is displayed in white blocks. Your car leaves a ghost like figure to the right of it. Parts of maps are not displayed. I only got a chance to test Sync sound and it seemed to work pretty good. Game is playable with some major graphic glitches.

Mortal Kombat 4 (U) [!]

Fat 5.00 M33-6 Alpha 443 Y Y 26-30/60 Moderate

Much Better that before. Now all menus show up. Hud still missing. Use the following Settings: Texture update-10, FS-1, limit framerate-no, Dynarec-enabled, Dynastack-enabled, HLE-disabled.

Mortal Kombat Mythologies - Sub-Zero (U) [!]

Slim 5.00 M33-6 Alpha 428 Yes Y 15-17 None So Far

Games looks great and is playable. Should work great when the CPU is moved.

Mortal Kombat Trilogy (U) (V1.2) [!]

3K CFWE 3.60 Rev 428 Yes N 15-25 Yes

Runs great but the fighters are black.

Ms. Pac-Man - Maze Madness (U) [!]

Slim 5.00m33-6 Alpha 421 N N/A N/A N/A

Nothing at all is shown just stays black after start emulation is clicked.

Mystical Ninja Starring Goemon (U) [!]

Slim 5.00 m33-6 Alpha 459 Yes Y/ Not rec 15-30 Minor


Playable, but has a few Dynarec freezing issues.

NASCAR 2000 (U) [!]

Slim 5.00 m33-6 rev 470 Yes No 9-11 Yes

Main menu appears out of focus and takes a while to get past, but once in-game, there is a teal bar blocking a good part of your view ahead. Also, the cars on the map are a bit blurred. Other than those two things, this game runs smooth and could be one of the better games for Dx64.

Settings needed to run:
-Dynamic Loop Optimization: Disabled

NASCAR 99 (U) [!]

Slim 5.00 m33-6 rev 470 Yes Yes 9-11 Few

Same problems as Nascar 2000 only the sound works on this version. Disable Dynamic Loop Optimization once again.

NBA Hangtime (U) [!]

Slim 5.00 M33-6 Alpha 428 Yes Y 2-15 Minor in the spash s

This game looks great, but very slow. FS doesn't help much.

NBA Jam 2000 (U) [!]

3K CFWE 3.60 Rev 428 no N 0-0 None

Use this savestate: http://www.sendspace.com/file/0d52ir It works good, but slow

NBA Showtime - NBA on NBC (U) [!]

Slim 5.00 M33-6 Alpha 428 Menu N 15-20 Major

The Game freezes at the loading screen after you choose your team. In the demo, it had many glitches on the players.

NFL Blitz (U) [!]

Slim 5.00 M33-6 rev 430 Y Y 10-15 Y

Texture on the field dont display properly. Texture update must be enabled while selecting your team to display logos and colors properly. Same with all Blitz games! Sound is choppy

Namco Museum 64 (U) [!]

Phat 5.00m33 450 no 0

Won't load at all. BSOD

A savestate may help this

Neon Genesis Evangelion (J) [!]

Slim 5.00 M33-6 Alpha 432 N Y N/A Moderate*

This game used to be playable on older alpha's. The game now no longer boots up and can not go in-game. I tried a savestate to get in-game but only get an image then and instant freeze. This game is under regression somewhere between alpha 422 and alpha 432.

New Tetris, The (U) [!]

Slim 5.00 M33-6 Alpha 429 N Y 25-30 Minor

Graphics run pretty well, sound is decent sort of choppy sometimes. Async and sync sound both work. Sync sound works better. In-game graphics you cant see blocks falling. Game is able to be booted up but unplayable due to invisible blocks.

Nightmare Creatures (U) [!]

Slim 5.00m33-6 Rev 430 N N N N/A

Doesnt even boot no matter the settings.

Nuclear Strike 64 (U) [!]

Slim 5.50 GEN-D3 Rev 450 Y N* 10-20 Y

*Any sound crashes into a BSOD
Minor GFX bugs( Saw a hut flowting in midair)
Playable FPS but drops depending whats on screen all at once.
(rev 430 got 15-30 fps)

Off Road Challenge (U) [!]

Slim 5.00 M33-6 Alpha 427 Y Y 5-10 None

Menu runs at 25-30 FPS and 5-10 FPS in-game. Graphics seem great I played a few races did not notice anything. Sound works on both Async and Sync but very choppy. Frameskip 2-3 is recommended. The game seems perfectly playable but very slow.

Ogre Battle 64 - Person of Lordly Caliber (U) [!]

Slim 5.00 m33-6 Alpha 459 Y Y 15-16 Moderate

Most textures appear invisible with a white background. Have Texture Update to 10 if you wish to play. The frame rate is good compared to other games.

Paper Mario (E) (M4) [!]

Slim 5.50 GEN-D3 Alpha 460 Yes Y 20-26 Minor

Depending on area you may get up to 26 fps. Turn HLE off if random freezes occur. Recommend to have frameskip off in battle or it may be hard to use the action command.

Note : Europe rom of Paper Mario is alot bigger than US version !

Paper Mario (U) [!]

Slim 5.50gen-d3 Alpha 465 Y Y 19-30 Minor

Depending on area you may get up to 30 fps. Turn HlE off if random freezes occur. Recommend to have frameskip off in battle or it may be hard to use the action command.
Recommended settings:Limit framerate: yes, Texture update check: 15, Frameskip 2,Audio(Not recommended but...) Synchronous, Texture filter: Force nearest filter.You can use clean Scene if you want.

Paperboy (U) [!]

Slim 5.00 M33-6 Alpha 468** Y Y*** 15-20** Minor

Game starts up fine, graphics are pretty good I don't notice anything in-game except a few images show no color. This game is very playable.
(follow the bellow tip)

**New "side effect"
Enable Async audio, which will give 50-80% speed up !
Settings : FrameSkip : Disabled, Limit Framerate : Enabled, Async Audio.

**Framerate is really low but sync% is 90-120% ! ( Using the above method )

*** Sound is really bad, I recommend to turned down your psp volume.

Penny Racers (U) [!]

Slim 5.00 M33-6 Alpha 443 Y Y 10-15 None

the cars show up correctly now.

This game runs great! I don't notice any bad graphic glitches. The sound on the menu is PERFECT with sync sound. In-game graphics look great, async and sync sound both work but is choppy in-game. Async sound is choppy at the menu while sync sound is flawless.

Perfect Dark (U) (V1.1) [!]

Phat 5.50 GEN-D3 Alpha 452 Menu N 5 Major

The game boots up to a pretty messed up menu, but getting into the game and playing is now impossible. Every time of setting change makes no difference.

Pilotwings 64 (U) [!]

Slim 5.00 M33-6 Alpha 450 Y Y 10-20 Minor

Game starts up fine but sound is REALLY choppy. There are white bars around the screen.

Pokemon Puzzle League (U) [!]

Phat 5.50 GEN-D2 Alpha 460 Menu Y - w/Sync 1-60 Major

Takes a minute or 2 to boot - Opening shows striped colors - kind of hangs a bit but eventually you can get to the menu which shows perfectly - can not see the Pokemon characters in choice menu - you can get in game but the puzzle pieces do not show - the background shows up correctly - has some other types of colorful graphics/ texture issues.

Pokemon Snap (U) [!]

slim 5.50 gen-d3 459 Partial Y 15-30 Minor

This game has minor graphical bugs.
In game there seems to be a couple of black spots and also pikachu looks wrong ( is it a regression???)
Make sure to set texture update to 15, to be able to see the writing on the menu!
On the first level you can't move the camera, but you can use this savestate >> http://www.megaupload.com/?d=JR6V1SD9

Don't worry this "bug" only happens on the first level, any other level the camera works fine.
But due the lack of framebuffer, you can't see the pictures you took, this game is unplayable..

Pokemon Stadium (U) [!]

Slim 5.00m33-6 Alpha 450 N Y 30 None

will only boot with a savestate, but unplayable due to controllers not responding. Other than that, i see no graphical problems and runs full speed

Pokemon Stadium 2 (E) [!]

Fat 5.50 Gen-D3 Alpha 468 Y** Y 14-25 Minor

*Some minor textures or attacks appear with wrong color or white, but graphics look great overall, the main menu where the 3 options are located, seem to suffer with wrong textures showing, to stop game from freezing H.L.E needs to be disabled, but in doing so, you lose a bit of speed in the game.
Remember when choosing options on the menu, you have to hold on to 'O' first then the direction on the Dpad.
Settings used in this game are:
TextUpdCheck: Every 20, FS: 2, HLE: Disabled, Audio: Async or Sync (Disable for faster game).

Pokemon Stadium 2 (U) [!]

Slim 5.00m33-6 Alpha 450 Y Y 18-26 Minor

Some graphics are white or without color, and some attacks are without color as well like flamethrower. Overall most graphics look and Stadiums look perfect, nothing major that affects gameplay. Game sometimes crashes on intro. Had to set controlls to d-pad to work.

Polaris SnoCross (U) [!]

Slim 5.00 M33-6 Alpha 429 N N N/A N/A

Nothing shows up but a black screen, tried multiple settings.

Powerpuff Girls, The - Chemical X-Traction (U) [!]

5.00 M33-6 Alpha 460 No N N/A N/A

Not Playable. Nothing is displayed. High sync rates and fps.

Quake 64 (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 10-15 Major

Game starts up fine, but once you get in-game there are a bunch of graphic bugs! Such as being able to see a lot of objects through walls. Lighting is not properly displayed. Some objects don’t even show up at all until you get really close to them! Your weapons don’t show too often. Textures look really bad when you get close or sometimes they look bad all the time. Some lettering is glitchy. Async and sync sound both work but are very choppy. This game is playable with some major graphic glitches.

Quake II (E) [!]

Fat 5.00 M33-6 Alpha 429 Y Y 10 -16 Moderate

The Logo's & menu show, but are not shown correctly and overlay each other resulting in a mess on screen, the in game graphics look ok in the walls, but the enemies & weapons & other objects are just white with no textures, i find that this game seems to freeze a lot though. FS: 2, Audio: Sync (Would recommend disabling audio for faster gameplay)

Quake II (U) [!]

PSP 2000 5.00 M33-6 Rev 429 Y N 1-5 Y

Menus show ok but are slow.
Ingame almost nothing has textures. Hud shows fine.
Sound is very choppy.

Quest 64 (U) [!]

Slim 5.00 M33-6 Alpha 423 Yes Yes 28-30 Minor

Game runs well with little graphical errors.

RR64 - Ridge Racer 64 (U) [!]

Fat 5.50 Gen D3 Alpha 459 Y Y* 18 - 28 Minor

The only graphics glitches are in the road surfaces as you go up hill, and parts of some bridges & some corners are see through, apart from that, runs very well, FS: 1, Audio: Async,(*recommend disabling for a smoother running game), nearly full-speed (while no cars are in front of you, aka 1st place).

Rally Challenge 2000 (U) [!]

Fat 5.50 Gen-D3 Alpha 466 Partial N* 25-30 Minor

This games logo's show correctly, then a screen with the car manufacturers in the top left then the game looks like it has frozen, but give it 10 sec's or so and the main title screen appears, press start before the game goes into demo mode, as it goes back to the car manufacturers screen again.
Sadly in game we have the same problem as Buck Bumble with a baby blue screen, making the game unplayable, the HUD looks perfect, and the most surprising thing is the speed of the game, its FULL speed 30 fps.
Settings used on this title are:
FS: 1 or 2, HLE: Disabled, Audio: Disabled (Async & Sync turn off PSP).

Rampage - World Tour (U) [!]

Slim 5.00 M33-6 Alpha 472 Y Y Perfect 60+ Minor

rampage is a little fast without the frame limiter even with synchronous sound. Its noticeable and the controls stumble like someone would if they were over-caffeinated. I ran the release at 3 clock speeds. The default,300,266. At 300 the game runs flawlessly always staying at 54-60. With synchronous audio breaking windows causes an additional sound effect to play.(266 was too slow and had artifacts youd essentially see in a frame skipper)
settings:
texture check: disabled
frameskip:disabled
limit framerate:disabled(keeps running the game at 30)
dynamic recompilation: enabled
dynamic stack: enabled
high level emulation: enabled
audio: synchronous (320 by 240 to fullscreen relevant a minor increase in speed and faster screen update especially when combined with settings like clean scene)
advanced options:all defaults
software clipping: enabled
texture filter: force nearest filter(very important depending on the game) (should
be game specific)
Very impressive. If you have a psp try this game

Rampage 2 - Universal Tour (U) [!]

Slim 5.50 GEN-D3 Alpha 460 Yes Yes 50-60* Minor**

Perfect emulation *without sound game runs fullspeed, but with sound the games runs around 48-60 fps
Settings : FrameSkip : 2, Limit Framerate : off, Linear Filter (highly recommended !!)
Note : Sync audio seems to work better than async !
**Graphics look perfect, except some minor lines that appear on screen sometimes, not really noticeable.

Rat Attack (U) (M6) [!]

Slim 5.00 M33 Alpha 419 N N 0 N/A

Does not boot

Rayman 2 - The Great Escape (U) (M5) [!]

Slim 5.00 m33-6 429 Partial Y 11-16 Major

Unless you know what you're doing this game isn't very playable because the text display is all blocks

Re-Volt (U) [!]

Slim 5.00 M33 Alpha 419 N N 0 N/A

Does not boot

Ready 2 Rumble Boxing (U) [!]

Slim 5.00 m33-6 rev 470 Yes Yes 12-15 Few

Everything looks and runs good except for a few stretched letters/images throughout the game.

Resident Evil 2 (U) [!]

Fat 5.50 Gen-D3 Alpha 460 N N 17 Unknown

Instead of a black screen now, it displays a flashing "No controller".

Road Rash 64 (U) [!]

Fat 5.50 Gen-D3 Alpha 460 Y* N 8-15** Minor

Logos, Menu, and In-game graphics look perfect, but in fact the riders and the map itself are inexact blends the only graphics issue are on the trees that have alpha transparency issues.
Make sure to enable DDLists, FS : 1 or 2.
*Regression in 461 makes the game unplayable. This game is only playable on 2 revs:
rev459 and rev460
**Doesn't feel slow.
Audio: Freezes with Sync or Async, so leave it disabled.

Rugrats - Scavenger Hunt (U) [!]

Slim 5.5 Gem D-3 Alpha 457 Y Y 30 None

Perfect emulation, graphics look great.
Frame Skip 1 or 2. Frame Limiter off.
Async sound doesn't seem to work, sync works great, just sometimes it crashes with sound enabled, but happens really rare.

Rugrats in Paris - The Movie (U) [!]

Fat 5.00 M33-6 Alpha 460 Yes N 8-11 N

Game looks good, but is very slow.

Rush 2 - Extreme Racing USA (U) [!]

Phat 5.00M33-6 Alpha 430 Y Y** 12-16* Minor

Frameskip of 2 works well.

**Sound is glitchy recommended off
*Game has a low frame rate but doesn't feel that slow.

S.C.A.R.S. (U) [!]

Fat 5.50 Gen-D3 Alpha 460 Y N* 12-23 Major

The logo's & main menu show correctly, the selection screens seem to be ok, apart from the car selection screen, which displays all wrong graphics on the cars themselves.
In-game the tracks and cars are not displayed correctly, at the start of the races, the cars & tracks show ok, until they move, and everything disappears, there are a few inexact blends showing in places, including main title screen.
Settings used in this title are:
FS: 2, Audio: Disabled (Sound doesn't work at all with Async or Sync).

San Francisco Rush - Extreme Racing (U) [!]

Fat 5.00 M33-6 Alpha 419 Y Y* 9 - 12 Moderate

First thing you notice is the title screen is not displayed properly, all other menu's seem to look ok, in game the only noticeable graphic problem are the colouring of the cars themselves. FS: 1, Audio: Async, (*I found disabling the audio actually slows the game down a touch, strange that?????).

Scooby-Doo! - Classic Creep Capers (U) [!]

Slim 5.00 m33-6 429 Y Y 20-30 Minor

FrameSkip: 2 higly recommended to maintain this tittle running near/fullspeed.
I recommend sound on for all the cool music it has(async)

Shadow Man (U) [!]

Fat 5.00 M33-6 Alpha 430 Y Y* 3-14** Minor

*Game will not boot unless Async sound is enabled. If you try to change to sync or disable, the game will not start. The game seems to freeze when it gets to the screen with the mask, but just takes a long time to continue, the sound meanwhile continues on. Audio seems perfect including music, movement in game is very jerky, especially when there are a lot on screen, and **slows the game down to its minimum 3fps, then suddenly it can speed up, resulting in the jerky movement i mentioned before, DDList should be enabled to reduce the amount of jerky movement.
FS: 2, Audio: Async.

Shadowgate 64 - Trials of the Four Towers (U) [!]

Slim 5.50 D3 Alpha 466 Y Y* 12-16** Minor***

**Don't look at the fps since this game runs 100% sync at only 12 or 14ps !
Async sound recommended, sound is perfect and sounds great (doesn't slow down the game)

The only part that is abit slow is the intro but in game it runs fullspeed.
Make sure to set Linear Filter on Advanced Options.

Snowboard Kids (U) [!]

Slim 5.00 m33-6 Rev. 429 Yes Y 8 - 18 Moderate

Enable texture update check to view the menu properly (Recommended 5). Graphical issues with the menu text coloring and course floor textures (Snow).

South Park (U) [!]

Slim 5.50 GEN-D3 Alpha 467 N N/A N/A N/A

Game doesn't boot.

South Park - Chef's Luv Shack (U) [!]

Slim 5.50 GEN-D3 Alpha 470 N N/A N/A N/A

Doesn't boot, I tried several settings..

Space Invaders (U) [!]

Slim 5.00 M33-6 Alpha 450 Y Y 15-20 Minor

Game starts up fine, start menu looks fine. When you get in-game background does not show properly unless you enabled Texture update. When you explode or get a shield the image does not show right. Async and sync sound both work but are very choppy. This game is playable with minor graphic glitches.

Space Station Silicon Valley (U) [!]

Slim 5.50 D3 Alpha 458 Y Y* 11-16 Moderate**

FrameSkip 2 runs really good. Roger lacks eyes and its body is not displayed correctly, also levels lack several textures that are currently displayed as white boxes (sometimes with colored bars), and the HUD and orbs aren't displayed.

*Sync works better than Async. Sound is still quite glitchy.

Spider-Man (U) [!]

Slim 5.50 D3 Alpha 470 Y N/A 17-30 Minor

Runs really good, graphics look almost perfect, HUD is visible now.

Make sure to set Linear Filter on Advanced Options
Clean Scene : Enable (correct a couple of glitches) and FrameSkip : 2

Star Fox 64 (U) (V1.1) [!]

Phat 5.00 M33-6 Alpha 459,Alpha 472 Y Y 12 - 30* Minor

This game looks & sounds good, might be some audio problems, *the speed of the game varies depending on the type of level played, more on screen the slower it becomes, use default settings except for FS: 2, Audio: Async.

based on 5.00 m33-6
alpha 459 corneria: lowest:16 average:20-25 highest sync:160 fs:3 texture filter:linear (also tested with nearest) 3 fps drop over 437.

alpha 459 astroid belt: average: 25 fs: 3. very responsive. less frame skipping artifacts than youd expect;

alpha 459: Fortuna base: frame rate(no fs): 10(nearest filter) frame rate(fs 3) linear filter. at 437 runs between 16 and 27.

alpha 437: fs:2 a difference of about 3 frames per second compared to alpha 459 at fs:2.

astroid belt 437: glitchy, game stopped at one point and buffered me through an astroid field. the rest of the level was responsive. 25-30 dips to around 16 occasionally.


the whole game was playable at fs:2 there is a freeze at the final battle with andross after fighting star wolf for the second time. when going through the tunnel on the way. the game freezes. dynamic recompliation must be turned off. if you commit suicide, youll start over in a new chapter. the game freezes on the final battle with andross

99 percent playable(100 percent playable in rev.472)
if you have sound stuttering decrease your window size and increase the frame skip to 3. Otherwise it works fine at 2.
the final battle:
http://www.forums.daedalusx64.com/download/file.php?id=1158

Star Soldier - Vanishing Earth (U) [!]

Slim 5.50 Gen-B Alpha 419 Y Y 28-30 Moderate

Runs fullspeed, even with (async) sound runs really good. Graphics look great and only issue is the menu which looks messed up due the lack of S2DEX.

Star Wars - Rogue Squadron (U) [!]

psp slim 5.00 m33-6 429 No N n/a n/a

it doesn't boot

Star Wars - Shadows of the Empire (E) [!]

Slim 5.00 M33-6 Alpha 419 N Y 5-15 major

Takes a while to boot, Most text missing, see intro but no 3d Effects on title screen, Some Menu screens missing. black screen when entering the game but you hear the sound.

Star Wars Episode I - Racer (U) [!]

Slim 5.50 GEN-B2 Alpha 436 Y* Y 7-12 Moderate

Dynamic Loop Optimization must be off or game will freeze.
Enable Double Display Lists or video will skip backwards every couple seconds.
*Many things such as vehicles and menu items, don't show.
Async/Sync audio work, but are very choppy.

StarCraft 64 (E) [!]

phat 5.00 m33 Alpha 450 No N 0

Doesn't boot/load. Savestate might help

StarCraft 64 (U) [!]

Slim 5.50 GEN-D3 Alpha 460 N - - -

Doesn't boot, stays at a black screen. Savestate might help. Sound, fps, and graphics cannot be properly tested.

Starshot - Space Circus Fever (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 10-15 Major

The game starts up but has problem's showing images with transparent backgrounds such as smoke. The background in the space area does not show. The cursor on in-game menu is very glitchy looking. In-game graphics are really bad! Lots of textures show up completely wrong and look very glitchy. This game is very jerky if do not enable Double display (Enable double display for best results). Double display helps it out a lot when it comes to jerkiness! Async and sync sound both work but are very choppy. This game is playable but with some major graphic glitches.

Stunt Racer 64 (U) [!]

Slim 5.00 M33-6 Alpha 429 N N N/A N/A

Game will not start up all I see is the FPS for a few seconds then the FPS freezes. There is no sound played during this time. I tried multiple settings.

Super Mario 64 (U) [!]

1001 5.50 Gen-D3 Alpha 460 Y Y 25-30 minor

This game is still very playable as of 460 - not too many glitches Speed is awesome even with sound. Set frame skip to 1 or 2 for best results with sound. Star still only showing half color half black, and some other minor issues.

Super Mario 64 - Shindou Edition (J) [!]

Phat 5.00 m33 Alpha 450 Yes Y* 25-30** Minor***

Keep settings at default (except for maybe the controller). Game play is nearly identical to the USA version, if you are familiar with that version you would be able to play this one.

*Async works better, but both do work

**On some levels it will go a little lower with sound on, but with it off it will be full speed

*** Seems to be a bit better than the original in terms of graphic quality, although this may not be true. Some of the Japanese Characters in the game would occasionally flicker, don't know if it makes it unreadable, since I cant read Japanese.

Super Smash Bros. (U) [!]

Phat 5.00 M33-6 Alpha 459 Y Y 21-59* Minor

Works great. Minor graphical issues for example Mario's hat has 3ms. Sound is buggy not recommend it and make sure to use FrameSkip: 3. disabling software clipping will increase speed a little bit but some scenarios may look bad. disabling HLE will avoid game freezes. The full FPS is 60(?), and it does feel slow.

*It does get to 60FPS in the menu's and when it shows you how many points you got in between levels. The speed has a huge impact based on what level you are at and if you have sound on or not.

Supercross 2000 (U) [!]

Slim 5.00 m33-6 Alpha 450 P Y 2 Major

5-10 FPS in menus, but a major slowdown to about 2 FPS in-game. Also, the entire track is one giant inexact blend along with many other glitches.

Tetrisphere (U) [!]

Slim 5.00 M33-6 Alpha 429 Y Y 15-20 Minor

Game starts up fine but there are some minor graphic bugs such as little black spots on the screen when it changes images. Async and sync sound both work pretty good but are choppy at times. This game is playable with minor graphic glitches.

Tom Clancy's Rainbow Six (U) [!]

Slim 5.00 M33-6 Alpha 423 Yes Y 5-7 Moderate

Menu and start menu text messed up. Sounds do play, but rarely.
Dynamic Loop Opt : Disable ****

Tom and Jerry in Fists of Furry (U) [!]

Phat 5.00M33-6 Alpha 428 N N 53 Major

Loads fine, but doesn't show anything *only a black screen, maybe with a SaveState can work?
Sound doesn't work (async/sync)

Tonic Trouble (U) (V1.1) [!]

Slim 5.00 M33-6 Alpha 430 Y Partial 15-20 Major

This game will not boot up unless you have sound disabled! If you have any sound enabled at boot up you will get a glitched up start menu and then nothing. Start up with sound disabled to get past the start menu. This game has a lot of graphical glitches such as images not displayed correctly, lots of images are flashing and glitchy. In-game graphics seem to be decent besides a few images not being transparent and there are some white bars that flicker on the screen. You can enable Sync sound after start up but it is VERY choppy. If you enable Async sound the game crashes shortly after. This game is playable with some major graphic glitches.

Tony Hawk's Pro Skater (U) [!]

Slim 5.00 m33-6 Alpha 472 Y Y 23 Minor

Almost works perfect except for some texture glitches and freezes for a moment when breaking through glass. Tapes seem to be invisible after you unlock them. Sound is a little choppy and drops fps to 20.

Tony Hawk's Pro Skater 2 (U) [!]

Slim 5.00 m33-6 Alpha 472 Y Y 20-23 Minor

Excellent game play. The menu has a minor graphical bug but other than that the game looks very crisp and clean . FS is recommended and sync sound is good.

Top Gear Hyper Bike (U) [!]

Slim 5.00 M33-6 Alpha 430 N N N/A N/A

Game will not pass start up unless sound is disabled. Game will freeze once it reaches the Honda logo. I might try to use a savestate with this later. So for now it is classified as unplayable.

Top Gear Rally 2 (U) [!]

Slim 5.00 M33-6 Alpha 430 N N N/A N/A

Game will not boot, I tried multiple settings.

Toy Story 2 (U) [!]

Slim 5.50 Gen-B Alpha 423 N N N/A N/A

Crashes immediately, tested all settings.

Tsumi to Batsu - Chikyuu no Keishousha (J) [!]

Slim 5.00 M33-6 Alpha 423 Yes Y 12 Moderate

No text on menu. Sound is glitchy.

Turok - Dinosaur Hunter (U) (V1.0) [!]

Fat 5.00 M33-6 Alpha 429 Y Y* 6 - 13 Minor**

First thing you notice with this game are the graphics & audio look & sound correct, in fact there are Inexact blends showing up in the title screen & in a few places in game, but overall plays well. Use Default settings except for the following - FS: 1, LimitFR: Yes,(**If you select No then the game goes crazy, like you have 5x Frameskip on), Audio: *Async,(as the game will not boot with Sync or disabled), DoubleDispLists: Enabled,(to stop slight shaking in game).
Thanks go to "behind_you" for this updated info.

Turok - Rage Wars (U) [!]

Slim 5.00 M33-6 Alpha 423 No N 0 N/A

Game does not start. A black screen is shown.

Turok 2 - Seeds of Evil (U) [!]

5.00 M33-6 Alpha 423 No Y* ??** Minor

ROM doesn't boot. Savestate ingame allows you to play, but the game freezes at random moments. Would be playable if this didn't happen (Almost all other turok games have this issue)*Audio must be async or won't work (audio perfect)**FPS has display issue unique to this game. Apparently the max FPS is 15 for this game??

Twisted Edge Extreme Snowboarding (U) [!]

Slim 5.00 M33-6 Alpha 430 Y N 10-15 Major

Game starts up but you can not get to the start menu unless you have a save-state. You can also not get in-game without a save state. In-game graphics have some major problems. I did not hear any sound when sound was enabled.

V-Rally Edition 99 (U) [!]

5.00m33-6 Alpha 441 No N 0 No

I tried different settings, but the game won't start. FPS counter comes up for some seconds, but then the game freezes.
All it did was to show the first logo.

Vigilante 8 (E) [!]

Slim 5.50GEN-D3 Alpha 463 No Y 10-12* Mod.-Major

Lots of missing graphics. can use savestates to get to any part of the game but only environment & hud displays. every screen of the menu will crash, making it impossible to play 2 or more rounds.

*in game, sound off.

Vigilante 8 - 2nd Offense (U) [!]

Slim 5.00 M33-6 Alpha 430 N Partial 1-3 N/A

Game would not boot I tried multiple settings. Eventually after trying enough I got a BSOD.

Virtual Chess 64 (E) [!]

Phat 5.00 m33 Alpha 450 Yes Y* 5-18 none

The graphics appear to be near perfect. Game is slow in comparison to the original. But other than it being really slow(it runs at about 23%), it is perfectly playable.

*Sound is very choppy.

** This is slow when the computer is making a move, but faster in the animations and about in the middle when you are moving.

Virtual Chess 64 (U) [!]

Phat 5.00m33-6 Alpha 450 Y Y* 6-20** N

The graphics appear to be near perfect. Game is slow in comparison to the original. But other than it being really slow(it runs at about 23%), it is perfectly playable.

*Sound is very choppy.

** This is slow when the computer is making a move, but faster in the animations and about in the middle when you are moving.

Virtual Pool 64 (U) [!]

Slim 5.00 M33-6 Alpha 430 Y Y 15-20 Minor

Game starts up fine but logo images will overlap each other making a mess if texture update is not enabled. There are some minor bugs such as some images display patches of no color and some might have white spots around them. Screen will be really shaky if you do not enable double display. So enable double display if you are using this Alpha or lower. This game is playable with minor graphical glitches.

WCW-nWo Revenge (U) [!]

Slim 5.00 m33-6 Alpha 450 N Y 7-8 ?

Game starts, but nothing is rendered onscreen. Sound can be heard, but is choppy. After pressing start a couple of times, the game eventually freezes.

WWF Attitude (U) [!]

Fat 5.50 Gen D3 Alpha 447 N* Y 17 - 22 Moderate

Logo's & title screen show correctly, but the main menu displays incorrectly, the in game graphics look very good, *the only snag is the wrestlers themselves are laying down all the time, so makes the game unplayable, audio: async (Async has to be selected as game will not boot without it), DDLists: Enabled

WWF WrestleMania 2000 (U) [!]

Slim 5.00 m33-6 Alpha 450 Partial N 4-7 Moderate-Major

Game runs at 7 FPS in menus, but drops down to around 4 FPS in-game. Graphics are choppy, but not bad. Definitely would be playable if a speed-up occurred.

Waialae Country Club - True Golf Classics (U) [!]

Slim 5.00 M33-6 Alpha 430 Y Y 10-15 Major

Game starts up fine but the screen will sometimes be shaky unless you enabled Double Display. Menu graphics seem to be good besides a few black spots and a glitched looking right side at the menu. In-game graphics is where things start to look real messy. The sky is often display with lots of repeating clouds and is black and sometimes is displayed as white. Some things such as tree's are displayed as black. (Yes I tried texture update) Character motion will not display unless texture update is on. Async and sync sound both work but are very choppy. This game is playable with some major graphic errors.

War Gods (U) [!]

Slim 5.00 m33-6 429 yes y 16 Minor

only graphical bug i notice is the shadows displaying wrong

Wave Race 64 (U) (V1.0) [!]

Slim 5.00 M33-6 Alpha 428 Yes Y 11-15/20 None

This game works perfectly with Async audio. No graphical glitches and is fast.

Wayne Gretzky's 3D Hockey '98 (U) [!]

Slim 5.00 m33-6 rev 470 Partial Yes 18-21 Few

Everything seems to be displayed perfectly. It is only once you get in-game and begin that the screen seems to be zoomed in too far. Otherwise I don't see why this game couldn't be bumped up to the "Minor or No Glitches"(Blue) category.

Wayne Gretzky's 3D Hockey (U) (V1.1) [!]

Slim 5.00 M33-6 Alpha 441 N Y 30 None

This game was looking so great! The sound was good there was hardly any choppiness. FPS was good but sadly when I tried to play a game once the puck was thrown down the game freezes but sound continues. I tried to use a savestate to get passed that part but it freezes a few moments later. Async and sync sound both work but sync sound works better than Async. This game will most likely be playable at near or full speed if we can get passed that freezing!

Wetrix (U) [!]

Slim 5.00 M33-6 Alpha 430 N Y 5-10 Major

Game starts up fine besides a minor graphic bug at start menu. Once you get in-game lots of things repeat and make a mess. The background of the in-game does not show which makes this game unplayable. If you try to go to challenge on the menu your psp with end up with a BSOD. Async and sync sound both work but sync sound works better.

Wheel of Fortune (U) [!]

Fat 5.00 M33-6 Alpha 419 Y Y 24 - 35 N/A

This game runs near perfect, runs at half speed, there don't seem to be any graphic problems, only the sound, but that will improve as the speed of the emulator improves. FS: 2, Audio: Async. When running this game make sure to change player 2 & 3 to computer players, or else, the game becomes unplayable when its player 2's turn.

WinBack - Covert Operations (U) [!]

Slim 5.00 M33-6 Alpha 430 Y Y 5-10 Minor

This game starts up fine but has some minor graphic errors. At the start when it shows a guy walking down a hallway his pants keep flinging to the right of the screen. In-game graphics seem to be pretty good besides an annoying gray block that keeps appearing on the screen. Other minor graphic errors seem to be mainly just textures like the side of a truck. Async and sync sound both work but are very choppy. This game is playable with minor graphic glitches.

Wonder Project J2 (J) [!]

Phat 5.00M33-6 Alpha 429 Y Y 45-60 Minor*

With FrameSkip: 2 runs pretty much fullspeed. Audio Async a bit glitchy but isn't really bad. *Make sure to set TextureUpdate:10 to be able to read the text.
Note: There's an English I recommend to use it, works perfectly :)

World Cup 98 (U) [!]

Fat 5.00 M33-6 Alpha 429 N* N** 11-19 Moderate

Logo's and Menu's show ok, but when you start a game, the graphics of the players glitch as they move, the football itself is square shaped, *resulting in a unplayable game. FS: 2, **Audio: Disabled (game will not boot up with this enabled)

World Driver Championship (U) [!]

Fat 5.00 M33-6 Alpha 428 N N N/A N/A

Tried different settings and will not even show one logo, freezes game, but does return to DaedalusX64 pause menu.

Worms - Armageddon (E) (M3) [!]

Phat 5.00 m33 Alpha 450 N Y* n/a n/a

Game does not load no matter the settings.

*If you boot the game from a savestate, nothing will appear on screen. The audio, does work though.

Worms - Armageddon (U) (M3) [!]

Slim 5.50 D3 Alpha 458 N Y* 15-30 Major

Game boots fine, but nothing is display but random colors and such.

*The audio, does work though.
Needs S2DEX to display graphics.

Xena Warrior Princess - The Talisman of Fate (U) [!]

Slim 4.01 m33-2 Alpha 419 Y Y 5-15 Minor

Sound is choppy with sync and and rom crashes with async.

Yoshi's Story (U) [!]

Slim 5.50GEN-D3 Alpha 463 Partial Y 40-60 Major

Menus look great, but in-game, the background doesn't fully show. Just lines of it flash. Yoshi now shows.

Zool - Majou Tsukai Densetsu (J) [!]

Slim 4.01 m33-2 Alpha 419 N Y N/A N/A

Sound can be heard with either async or sync but the screen stays black. Eventually crashes after pressing some buttons.

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