It is currently Sun May 19, 2013 5:25 pm

All times are UTC - 6 hours [ DST ]




Author Message
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Mon Nov 22, 2010 6:17 pm 
Knight
Knight
User avatar

Joined: Tue Apr 27, 2010 4:49 am
Posts: 172
Location: SSD Blackheart
If you download from emu-cr with a psp (I do frequently) choose fileshare links as they don't make you jump through hoops to get the file.



_________________
Peace is a lie; there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

The Sith Code
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Tue Nov 23, 2010 2:19 pm 
Mad Scientist
Mad Scientist
User avatar

Joined: Thu Oct 16, 2008 2:27 pm
Posts: 3045
Location: Texas, in the middle of nowhere...
Apparently Official Revs are being posted on Sunday's now... not sure why, but as easy as it is to build your own I don't have an issue with it.



_________________
I'm baaack! >:)
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Tue Nov 23, 2010 4:53 pm 
Wanderer
Wanderer

Joined: Sat May 09, 2009 6:46 pm
Posts: 40
probably that's because the dude only has free time on sundays, that and you could always get like stated before from emu cr


Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Tue Nov 23, 2010 5:21 pm 
DX64 Site Staff
DX64 Site Staff
User avatar

Joined: Sat Dec 19, 2009 3:21 pm
Posts: 586
I've been asked by Salvy to do so, and I think it might be beneficial because there will be more to notice instead of grabbing each and every release.



_________________
Add me on XboxLIVE: bdacanay
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Tue Nov 23, 2010 8:51 pm 
Slayer
Slayer
User avatar

Joined: Wed Jul 08, 2009 9:20 pm
Posts: 284
Hey Salv-E, is battery info and time looking OK as of 602 (haven't tested it out yet)?
Edit: Oops, 602 won't compile because `KernelPeekBufferPositive' was not declared in main.cpp


Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Tue Nov 23, 2010 9:09 pm 
Founder
Founder
User avatar

Joined: Tue Nov 04, 2008 5:07 pm
Posts: 2895
psppwner300 wrote:
Hey Salv-E, is battery info and time looking OK as of 602 (haven't tested it out yet)?
Edit: Oops, 602 won't compile because `KernelPeekBufferPositive' was not declared in main.cpp


Make sure you are updating your source correctly, that error shouldn't happen since Buttons.h is included there.



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 2:15 am 
Mime
Mime

Joined: Fri Nov 26, 2010 3:37 am
Posts: 5
Is there a way that the Daedalusx64 can be made better for aidyn chronicles? i really wanna play this game on my psp and ive been waiting for about a year now. :(


Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 5:29 am 
Founder
Founder
User avatar

Joined: Tue Nov 04, 2008 5:07 pm
Posts: 2895
codebreaker09 wrote:
Is there a way that the Daedalusx64 can be made better for aidyn chronicles? i really wanna play this game on my psp and ive been waiting for about a year now. :(


I fixed all the bugs that made this game unplayable about 6 months ago or so, unless you are talking about speed that won't be resolved from day to night though.



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 7:43 am 
Knight
Knight
User avatar

Joined: Fri Nov 14, 2008 1:29 am
Posts: 110
Location: Crimea, Ukraine
Dont know, did you see it on regressions topic, but Earth Worm Jim 3D (U) [!] and F-Zero X (E) [!] dont boot on rev 602. On rr601 both games works.


Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 7:51 am 
Developer
Developer
User avatar

Joined: Sat Jan 31, 2009 7:11 am
Posts: 442
As for F-zero X it has been booting on and off from rev to rev. You can always get it going with a Save State tho...

Latest rev. (604) makes it possible to launch a ROM directly the from PSPLink prompt which is handy for testing
and also gives a much cleaner readout from Salvys profiler (gprof).
Just type -> ./Daedalus.prx "Roms/StarFox 64.v64" to go straight to the game (use with care since wrong name will crash the EMU)



_________________
Spoiler: show
Image
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 2:52 pm 
Mad Scientist
Mad Scientist
User avatar

Joined: Thu Oct 16, 2008 2:27 pm
Posts: 3045
Location: Texas, in the middle of nowhere...
Nice one. I've gotten the original PC branch to compile but having a crash issue.



_________________
I'm baaack! >:)
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 10:25 pm 
DX64 Site Staff
DX64 Site Staff
User avatar

Joined: Sat Dec 19, 2009 3:21 pm
Posts: 586
Download:


Attachments:
DaedalusX64-729.rar [1.91 MiB]
Downloaded 8003 times
DaedalusX64-727 Signed.rar [7.22 MiB]
Downloaded 1396 times
DaedalusX64-727.rar [2.3 MiB]
Downloaded 1615 times
DaedalusX64-725 Signed.rar [7.17 MiB]
Downloaded 668 times
DaedalusX64-725.rar [2.24 MiB]
Downloaded 800 times
DaedalusX64-722 Signed.rar [7.17 MiB]
Downloaded 2975 times
DaedalusX64-722.rar [2.25 MiB]
Downloaded 2674 times
DaedalusX64-721 Signed.rar [7.17 MiB]
Downloaded 364 times
DaedalusX64-721.rar [2.24 MiB]
Downloaded 571 times
DaedalusX64-719 Signed.rar [7.17 MiB]
Downloaded 1604 times
DaedalusX64-719.rar [2.25 MiB]
Downloaded 6532 times
DaedalusX64-718.rar [2.25 MiB]
Downloaded 1909 times
DaedalusX64-717.rar [2.25 MiB]
Downloaded 1274 times
DaedalusX64-716.rar [2.24 MiB]
Downloaded 837 times
DaedalusX64-713.rar [2.25 MiB]
Downloaded 1490 times
DaedalusX64-712.rar [2.24 MiB]
Downloaded 726 times
DaedalusX64-711.rar [1.86 MiB]
Downloaded 469 times
DaedalusX64-709.rar [1.87 MiB]
Downloaded 623 times
DaedalusX64-636.7z [899.52 KiB]
Downloaded 11613 times
DaedalusX64-632.7z [898.9 KiB]
Downloaded 2027 times
DaedalusX64-631.7z [902.54 KiB]
Downloaded 2348 times
DaedalusX64-625.7z [901.24 KiB]
Downloaded 1960 times
DaedalusX64-611.7z [894.34 KiB]
Downloaded 1170 times
DaedalusX64-606.7z [901.33 KiB]
Downloaded 1047 times
DaedalusX64-604.7z [895.39 KiB]
Downloaded 949 times


Last edited by bdacanay on Sat Sep 17, 2011 11:10 am, edited 20 times in total.
_________________
Add me on XboxLIVE: bdacanay
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 601
PostPosted: Sun Nov 28, 2010 10:27 pm 
DX64 Site Staff
DX64 Site Staff
User avatar

Joined: Sat Dec 19, 2009 3:21 pm
Posts: 586
Updated to Revision 604.



_________________
Add me on XboxLIVE: bdacanay
Offline
 Profile  
 
 Post subject: Re: Latest DaedalusX64 rev 604
PostPosted: Sun Nov 28, 2010 10:28 pm 
Mime
Mime

Joined: Thu Nov 04, 2010 2:40 pm
Posts: 5
thank u

much appreciated


Offline
 Profile  
 
 Post subject: Sooo cool!
PostPosted: Mon Nov 29, 2010 12:11 am 
Mime
Mime

Joined: Mon Nov 29, 2010 12:05 am
Posts: 2
thanks,you are really something and I´m cheering for you guys!,have you ever think that you have entire countries of gamers waiting for each new release ? I mean,are you aware of the fame you got? ha ha ha, best regards from Costa Rica :)


Offline
 Profile  
 
Display posts from previous:  Sort by  

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: