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 Post subject: Re: Latest DaedalusX64 rev 625
PostPosted: Thu Dec 30, 2010 1:05 am 
Knight
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hi i want to know if you will give support to the 6.20TN-A(HEN) on the newest versions of this emulator
becouse the rev doesn't work on my psp 2010 with tn-a(hen) after the game boot the memory gets flashing and then the psp gets freezes and crashes :S



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 Post subject: Re: Latest DaedalusX64 rev 625
PostPosted: Thu Dec 30, 2010 1:30 am 
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moonyagami666 wrote:
hi i want to know if you will give support to the 6.20TN-A(HEN) on the newest versions of this emulator
becouse the rev doesn't work on my psp 2010 with tn-a(hen) after the game boot the memory gets flashing and then the psp gets freezes and crashes :S


631 should work fine under hen, make sure you you follow the upgrade procedures. Open readme.txt and read that section.



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Thu Dec 30, 2010 2:43 pm 
DX64 Site Staff
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Updated to rev 631. Sorry it took so long, but Windows decided to explode on me over the past weekend. I finally got the issue resolved, and hopefully this won't happen again, but hey, stuff happens. Revision 631 should be playable on HBL and HEN without any special modification, and previous users might want to delete their kernelbuttons.prx because it has been replaced to allow DX64 to work on HEN and HBL.



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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Fri Dec 31, 2010 7:19 pm 
Knight
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I have a question my psp doesn't run daedalus rev631
can anyone told me why this happen my psp can run the especial version for the tn-hen but when i try to go back with the hombe button gets crashes that why i want to use the rev631
my psp is model 2010 and for install daedalus i just download it and i paste it in ms0:/PSP/GAME/daedalusX64 i have tried without any save or rom only the emulator but didn't work please i need your help please i'm using the version6.20 tn-B



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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Fri Dec 31, 2010 9:09 pm 
Mime
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Joined: Fri Dec 31, 2010 8:58 pm
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Hello I'm French and i'm using the Total Noob HEN B on my psp 3004... I don't know why when i'm quiting the emulator (rev 630/631) with HOME + R or HOME the screen turns black and my psp 3004 freeze and crash ... I'm hoping that anyone find a solution to this problem because I see the fantastic job you've done since a moment for this great emulator N64 !!!

PLEASE MAKE SOEMTHING TO FIX IT !! THANKS A LOT ALL and have a nice pretty year 2011 everybody !!!

GABE


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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Fri Dec 31, 2010 11:37 pm 
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Attempting to quit the application(from the menu screen) still causes my psp to crash(PSP GO HEN TN-B)


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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Sat Jan 01, 2011 5:08 am 
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Are you guys using the coverflow gui? Can you go to global settings and change the gui to Classic? and see if it does help to avoid the crash after exiting?



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Sat Jan 01, 2011 9:19 am 
Mime
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Salv-E wrote:
Are you guys using the coverflow gui? Can you go to global settings and change the gui to Classic? and see if it does help to avoid the crash after exiting?


Yeah tried with both, still crashing on exit :(


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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Sun Jan 02, 2011 4:34 pm 
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I'm trying to run daedalusX64 R631 and R625 on the same PSP. Would it be possible to change the app icons (via my doing or anyone elses) to show which version of the daedalus I'm highlighting? Even using triangle and selecting info does not show the version number.

If you need to know I'm using TN HEn B.


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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Sun Jan 02, 2011 4:58 pm 
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Reamer87 wrote:
I'm trying to run daedalusX64 R631 and R625 on the same PSP. Would it be possible to change the app icons (via my doing or anyone elses) to show which version of the daedalus I'm highlighting? Even using triangle and selecting info does not show the version number.

If you need to know I'm using TN HEn B.

The easiest way would probably learning to and compiling yourself, because the info can be edited to show the rev #. If you don't want to learn to compile, you can edit the icon0.png with any basic image editing program, such as paint, to show the rev # or anything else you might want to add.



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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Sat Jan 08, 2011 12:13 pm 
Mime
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Joined: Fri Nov 26, 2010 3:37 am
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are there gonna be more updates soon? ive noticed that there hasnt been an update in the last two weeks


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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Sun Jan 09, 2011 5:38 am 
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There will be updates, but no recent work has been submitted to the SVN. Updates are slow at times when us devs get busy with life.



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 Post subject: Re: Latest DaedalusX64 rev 631
PostPosted: Tue Jan 11, 2011 1:48 am 
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keep the good work guys! I`ll wait even a month if needed , because wht you do is awesomeee! O0


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 Post subject: Re: Latest DaedalusX64 rev 632
PostPosted: Tue Jan 11, 2011 3:23 pm 
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Updated to Revision 632. The team has fixed most of the known regressions, and added a blendmode maker, so the average user can submit blends without much coding knowledge. All you need is at least one eye, and an arm to record your blends.



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 Post subject: Re: Latest DaedalusX64 rev 632
PostPosted: Tue Jan 11, 2011 4:41 pm 
Knight
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I'm really really sorry if i continue saying the same but the emulator gets crashes in my tn-hen-b i don't know why but didn't start only gets crashed after the boot did you think this is a problem of my hen or the hbl config please help me i'm really sad this is so embarrassing because i always say the same



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