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 Post subject: Re: Cheats Faq
PostPosted: Tue May 03, 2011 5:05 pm 
Wanderer
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hmm that's odd Mario was pink on my psp why is normal on your psp, except the fact that his face does not have a tan like is suppose too.



P.S. salv-e you should make the cheat menu hold up to 100 cheats per ROM.


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 Post subject: Re: Cheats Faq
PostPosted: Tue May 03, 2011 6:00 pm 
Slayer
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MARIO64PLAYER wrote:
hmm that's odd Mario was pink on my psp why is normal on your psp, except the fact that his face does not have a tan like is suppose too.



P.S. salv-e you should make the cheat menu hold up to 100 cheats per ROM.

(using the latest rev from dev branch).


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 Post subject: Re: Cheats Faq
PostPosted: Tue May 03, 2011 6:36 pm 
Founder
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MARIO64PLAYER wrote:

P.S. salv-e you should make the cheat menu hold up to 100 cheats per ROM.


You can read here, why that won't be possible.
viewtopic.php?p=41098#p41098



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject:
PostPosted: Thu May 05, 2011 8:17 pm 
Mime
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thanks dude i didint know what was the alternive name for super smash bros ;D


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 Post subject: Re: Cheats Faq
PostPosted: Sat May 07, 2011 12:53 pm 
Knight
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hello
i want use cheats with Kirby 64 - The Crystal Shards (E) [!].z64 because the game "doesn't work" at the end of level 2 :/

in projet64.cht I found cheat for Kirby 64 - The Crystal Shards (U)
but they work when I'm playing Kirby 64 - The Crystal Shards (E) on projet64

original cheats from projet64.cht:
//----

[46039FB4-0337822C-C:45]
Name=Kirby 64 - The Crystal Shards (U)
Cheat0="Infinite\Lives",800D6F4F 0009
Cheat1="Infinite\Health",810D6E50 40C0
Cheat2="Max Stars (Press L & R)",D0098AB5 0030,810D6E60 0000,D0098AB5 0030,810D6E62 001D
Cheat3="Have All Crystals",50000701 0000,800D6BC0 0001,50001701 0000,800D6BC8 0007
Cheat4="All Stages Complete",50002B01 0000,800D6BE0 0002


so in Daedalus.cht (K:\PSP\GAME\DaedalusX64-r698 )

[Kirby 64 - The Crystal Shards]
NumberOfGroups=5
Infinite\Lives,4=0,800D6F4F 0009,
Infinite\Health,4=0,810D6E50 40C0,
Max Stars (Press L & R),4=0,D0098AB5 0030,810D6E60 0000,D0098AB5 0030,810D6E62 001D,
Have All Crystals,4=0,50000701 0000,800D6BC0 0001,50001701 0000,800D6BC8 0007,
All Stages Complete,4=0,50002B01 0000,800D6BE0 0002,


and cheats do not show up in cheats menu :/
what is wrong ?

PS: sorry for my bad english I'm french ^^

PS2:si quelqu'un parle francais sa serais mieux pour m'expliquer :)



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Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
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 Post subject: Re: Cheats Faq
PostPosted: Sat May 07, 2011 11:43 pm 
Mad Scientist
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Location: Texas, in the middle of nowhere...
@niccoooodu61 - Please don't double post, but I'll let one of our devs answer you as I haven't messed with the cheat function yet. (BTW, posts by new members have to be approved to prevent SPAM. If you are new and your posts don't show immediately please wait.)



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 Post subject: Re: Cheats Faq
PostPosted: Sun May 08, 2011 6:20 pm 
Founder
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There's three errors in your cheats, one is that we read the internal ROM name for cheats, which should be about KIRBY64 etc, to get the correct name check the 1964.cht file from the link I posted in the first post.

Second, the country ID is wrong, it should be 1(US) and not 4(EU), and you need to enclose your cheats with "-" ex 810D6E62-001D.
Also I have to note none of those cheats you posted will work correctly, since they are either activators or compressed cheats which aren't supported in the B3 Update, they are supported in the latest dev builds will which be released shortly.

PS : I highly recommend you reading the first post / links posted in this thread, which explains this and more about cheats in Daedalus.

[Kirby64]
NumberOfGroups=5
Infinite\Lives,1=0,800D6F4F 0009,
Infinite\Health,1=0,810D6E50 40C0,
Max Stars (Press L & R),1=0,D0098AB5-0030,810D6E60-0000,D0098AB5-0030,810D6E62-001D,
Have All Crystals,1=0,50000701 0000,800D6BC0-0001,50001701-0000,800D6BC8-0007,
All Stages Complete,1=0,50002B01-0000,800D6BE0-0002,


PS : I just added those cheats to the official Daedalus.cht, they seem handy to have 8)



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Cheats Faq
PostPosted: Mon May 09, 2011 9:34 am 
Knight
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Joined: Tue Mar 15, 2011 2:32 pm
Posts: 123
thank you very much :D :D

@Kreationz : really sorry for double post I won't do it again ^^



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Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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 Post subject: Re: Cheats Faq
PostPosted: Tue May 17, 2011 11:19 pm 
Wanderer
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in the beta 3 update when i played a super mario 64 extended it showed cheats, but in revision 707 cheats do not show up for a mario 64 extended. please i need help with this!


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 Post subject: Re: Cheats Faq
PostPosted: Wed May 18, 2011 9:43 am 
Founder
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MARIO64PLAYER wrote:
in the beta 3 update when i played a super mario 64 extended it showed cheats, but in revision 707 cheats do not show up for a mario 64 extended. please i need help with this!


Yes, the name for cheats changed after Beta 3, now we use the name of ROM from roms.ini.
Just open your Daedalus.cht file and create a new entry exactly how it appears in the GUI or roms.ini, ex "Super Mario 64 Extended", and add your cheats there.

PS : If the US cheats for the normal Mario works fine for the extended, we can add that in the official cheat database.



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Cheats Faq
PostPosted: Wed May 18, 2011 8:12 pm 
Wanderer
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Posts: 42
thanks they show up now!

PS: Thanks for putting nes fire Mario cheat into the official Daedalus.cht


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 Post subject: Re: Cheats Faq [Updated]
PostPosted: Sat May 21, 2011 10:49 am 
Founder
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Updated.



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Cheats Faq [Updated]
PostPosted: Sat May 21, 2011 1:10 pm 
DX64 Site Staff
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What kind of codes are these? Gameshark?



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 Post subject: Re: Cheats Faq [Updated]
PostPosted: Sat May 21, 2011 11:17 pm 
Founder
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bdacanay wrote:
What kind of codes are these? Gameshark?


Gameshark, Action Replay codes work too.



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: super smash bro.s cheats
PostPosted: Tue May 24, 2011 4:26 pm 
Mime
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Posts: 22
It is to me! I've been looking for the code to make the d-pad down button spawn items, but this works too thanx!!


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