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It is currently Tue Sep 07, 2010 5:14 pm
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KingPepper
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Post subject: Re: Update for January 05 2009 [UPDATE]  Posted: Sat Jan 16, 2010 6:33 am |
| Donator |
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Joined: Sat Nov 08, 2008 5:48 am Posts: 924 Location: Milton Keynes, Buckinghamshire, England.
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Salv-E wrote: Update main thread with latest improvments  Considering you don't have much time on your hands anymore, Salvy.......well done to that man!!!! I take it the fix was from another graphics plugin that you managed to find, by looking through its source code, Mmm. 
_________________ I use a Phat(Fat) 1003 PSP with 5.50 Gen D4 My top 5 Favorite games on the N64 are:- GoldenEye 007, Mario Kart 64, Ridge Racer 64, Pokemon Stadium 1 or 2, Super Smash Brothers (XBOX Live Tag: KingPepper UK) - (PS Network Tag: KingPepper)
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Salv-E
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Post subject: Re: Update for January 05 2009 [UPDATED 1-15-10]  Posted: Sun Jan 17, 2010 3:55 am |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2036
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Kreationz wrote: Do you plan to commit it soon? I'll have another commit ready with about 48hrs. (Some things mentioned in the MM thread as well as some SaveState directory related stuff.) The thing my pc where I dev is dead currently, Im using an hp mini a friend is letting me use, I can't install any stuff on these thing :X I can send you diffs, if you want to commit soon.
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diamondred123
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Post subject: Re: Update for January 05 2010 [UPDATED 1-15-10]  Posted: Wed Feb 17, 2010 6:15 am |
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Joined: Sat Feb 13, 2010 9:12 am Posts: 20
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very good
will you test the banjo kazooie for me? thanks
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