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Linkinkid
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Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot  Posted: Mon Feb 14, 2011 3:57 pm |
| Administrator |
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Joined: Fri Oct 17, 2008 2:23 pm Posts: 1551 Location: Miami/Dominican Republic
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bdacanay wrote: Is the deadline to submit art end tonight at midnight, or tomorrow? I'm almost done with mine. I figured I'd let everyone else post theirs so I can embarrass them.  I believe Salvy decided to extend the deadline to a couple of more days. I look forward to your entry. Good job everyone else, let that artistic creativity flow  @jake316: It's spelled notch 
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Salv-E
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Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot  Posted: Mon Feb 14, 2011 6:31 pm |
| Founder |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2906
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Sweetness274 wrote: Alright, I'm a bit handicapped at this whole ICON0 thing... so I don't have one  does that make me not elligable? Or Maybe I could just be boring and use the normal daedalusx64 ICON0... arguing that it has a certain class that is required for a real feeling eboot ha ha  So Salv-E I would like to just use the one that we have now, sorry if that is a bit lame... Don't worry about the icon0, as is said on the rules, is not required. I provided a plain icon0 with out logo in the main post that can be easily customized to match any art, feel free to use it if you want to include an icon0 with your entry. bdacanay wrote: Is the deadline to submit art end tonight at midnight, or tomorrow? I'm almost done with mine. I figured I'd let everyone else post theirs so I can embarrass them.  As linkinkid said it was pushed to one more week, but can be more since with the integration of the generic blendmode, we need to verify each game (atleast popular games) to make sure all the blendmodes are correct, also want to fix a couple of bugs in OSHLE before release.
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<Salvy>WTF Kirby is invisible on latest rev?! <Dougamer>Hmmm <Dougamer>I'll "aquire" kirby and check... 20 minutes later... <Salvy>Kirby looks ok on default settings Dougamer? <Dougamer>still... "aquiring" it Salvy...
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soulboy51
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Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot  Posted: Mon Feb 14, 2011 8:57 pm |
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Joined: Wed Jul 07, 2010 2:54 pm Posts: 32
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i was about to make one but after bdcanay posted his i have to say my art would never stand a chance against his. (technically it'd lose to every1 cuz every1's art works is fabulous!!!)
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bdacanay
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Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot  Posted: Mon Feb 14, 2011 9:50 pm |
| DX64 Site Staff |
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Joined: Sat Dec 19, 2009 3:21 pm Posts: 586
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Sweetness274 wrote: Alright, well my main problem with the ICON0 is that I don't really know how big it's supposed to be..... could somebody help me out? I had to ask too...  It's 144x88.
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bdacanay
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Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot  Posted: Mon Feb 14, 2011 10:29 pm |
| DX64 Site Staff |
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Joined: Sat Dec 19, 2009 3:21 pm Posts: 586
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re4thewin wrote: correction 144x80  Haha, I knew that. It...was a typo...
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