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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 9:39 am 
Slayer
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needs more color but im not sure...


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File comment: is that kirby if he sucked up majoras mask? why yes it is! >:D
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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 1:17 pm 
Knight
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Salv-E wrote:
Keeps getting harder to decide which is the best :)

Have a vote, let the masses decide :)



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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 2:55 pm 
Warrior
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I like MayorOfViceCity's the best!



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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 3:08 pm 
DX64 Site Staff
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Is the deadline to submit art end tonight at midnight, or tomorrow? I'm almost done with mine. I figured I'd let everyone else post theirs so I can embarrass them. :D



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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 3:57 pm 
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bdacanay wrote:
Is the deadline to submit art end tonight at midnight, or tomorrow? I'm almost done with mine. I figured I'd let everyone else post theirs so I can embarrass them. :D


I believe Salvy decided to extend the deadline to a couple of more days. I look forward to your entry.

Good job everyone else, let that artistic creativity flow :)

@jake316: It's spelled notch ;)



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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 4:44 pm 
Slayer
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Hey folks.

Looks like we got a lot of entries! They're very nice too.

So what I did was combine some people's work into one EBOOT.
It consists of Icarus's background, larsy's PMF and AT3, and MayorOfViceCity's ICON0.
Note: I changed Beta 3 in the background to Revision 636 because I didn't want to wait until Beta 3 to have this on my PSP!
The PMF may look very fast on PC but it's a little slower on PSP and the music loops perfectly!
Note2: This is NOT an entry for the contest!


Attachments:
EBOOT.PBP [1.98 MiB]
Downloaded 40 times
ICON0.png
ICON0.png [ 34.04 KiB | Viewed 1097 times ]
PIC1a_revision_636.png
PIC1a_revision_636.png [ 112.47 KiB | Viewed 1097 times ]


Last edited by psppwner300 on Mon Feb 14, 2011 6:56 pm, edited 1 time in total.
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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 6:13 pm 
Slayer
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i was gonna kick it up a notch... but then i got lazy... XD i like my first 2 pics the most :)


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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 6:31 pm 
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Sweetness274 wrote:
Alright, I'm a bit handicapped at this whole ICON0 thing... so I don't have one :( does that make me not elligable?

Or Maybe I could just be boring and use the normal daedalusx64 ICON0... arguing that it has a certain class that is required for a real feeling eboot ha ha :) So Salv-E I would like to just use the one that we have now, sorry if that is a bit lame...


Don't worry about the icon0, as is said on the rules, is not required.
I provided a plain icon0 with out logo in the main post that can be easily customized to match any art, feel free to use it if you want to include an icon0 with your entry.

bdacanay wrote:
Is the deadline to submit art end tonight at midnight, or tomorrow? I'm almost done with mine. I figured I'd let everyone else post theirs so I can embarrass them. :D


As linkinkid said it was pushed to one more week, but can be more since with the integration of the generic blendmode, we need to verify each game (atleast popular games) to make sure all the blendmodes are correct, also want to fix a couple of bugs in OSHLE before release.



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 6:57 pm 
Slayer
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n64 as the backround again.... shure it looks cooler then the last but i think we should try something diffrent


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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 8:16 pm 
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Okay guys, here is my submission for the Beta 3 EBOOT. I have to say, I'm very impressed with how it came out. I might add a song and video to it later if I get a chance. I hope you guys enjoy this as much as I do.
Edited: Changed the "DaedalusX" text to look more like the Nintendo logo.


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File comment: PIC1.PNG
pic1.png
pic1.png [ 219.08 KiB | Viewed 1057 times ]
File comment: ICON0.PNG
icon0.png
icon0.png [ 22.02 KiB | Viewed 1061 times ]

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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 8:57 pm 
Wanderer
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i was about to make one but after bdcanay posted his i have to say my art would never stand a chance against his. (technically it'd lose to every1 cuz every1's art works is fabulous!!!)


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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 9:42 pm 
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Alright, well my main problem with the ICON0 is that I don't really know how big it's supposed to be..... could somebody help me out?


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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 9:50 pm 
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Sweetness274 wrote:
Alright, well my main problem with the ICON0 is that I don't really know how big it's supposed to be..... could somebody help me out?

I had to ask too... :D It's 144x88.



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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 10:11 pm 
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correction 144x80 :P


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 Post subject: Re: Art Contest for upcoming DX64 Beta 3 Eboot
PostPosted: Mon Feb 14, 2011 10:29 pm 
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re4thewin wrote:
correction 144x80 :P

Haha, I knew that. It...was a typo...



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