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Corn
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Post subject: Re: Latest DaedalusX64 Revision: 755  Posted: Wed Apr 18, 2012 1:39 am |
| Developer |
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Joined: Sat Jan 31, 2009 7:11 am Posts: 442
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Amin0152 wrote: Just asking; is it better to post savestates for crashes or posting codes for the crash problem. (When the rom crashes, there's a blue screen that gives us codes like 5f:003b456...). A Save state is better since we need to have a differently compiled version of Daedalus and then reproduce the crash in order to understand whats going wrong.
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teknoman
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Post subject: Re: Latest DaedalusX64 Revision: 755  Posted: Fri Apr 20, 2012 11:58 am |
| Wanderer |
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Joined: Thu Mar 24, 2011 4:19 pm Posts: 38
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hi, is there gonna be a new rev realese soon-? ty
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Amin0152
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Post subject: Re: Latest DaedalusX64 Revision: 755  Posted: Tue May 01, 2012 8:38 pm |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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I know that this question is bugging.  Did you guys fix any crashes that I posted. Let me remind you. SM64 Star Road: 4 crashes posted. Paper Mario: 1 crash posted Pokemon Stadium: 1 crash posted SM64 TMS: 1 crash posted Super Smash Bros: 2 crashes (One without a savestate) Just tell me the progres. It's fine if you didn't fix any issue.
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Reamer87
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Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Wed May 16, 2012 5:24 pm |
| Global Moderator |
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Joined: Sat Nov 06, 2010 1:04 am Posts: 568
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There is a new update out for DaedalusX64, but unfortunately I won't be able to provide the update for everyone until Sunday night. I'm currently in California and once I'm back in Alaska I'll update as soon as I can. For the time being you can check these links as they usually are also up-to-date with the newest vanilla (unsigned): http://www.emucr.com/2012/05/daedalusx64-svn-r766.html (May be available before Sunday night) http://wololo.net/downloads/index.php/download/931 (May be available before Sunday night) Signed users may have to wait until Sunday.
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Amin0152
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Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Wed May 16, 2012 5:49 pm |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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Excellent work Daedalusx64. WOW, I would evem know how to do this progress even I was a grown man. Couple of more pull up and Daedalusx64 will have it's release.
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Cloud strife
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Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Thu May 17, 2012 12:44 am |
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Joined: Sat Feb 06, 2010 8:01 pm Posts: 34
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Speedup lo lei varias veces  sorprendente, bien podria ser beta 4
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gio
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Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Thu May 17, 2012 9:05 am |
| Wanderer |
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Joined: Thu Sep 16, 2010 9:12 am Posts: 42
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thanks
but,one year ago i found problems in pokemon games,and they are still there .-. i hope that a day i could see pokemon fixed as the other games
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