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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Fri Feb 03, 2012 9:05 am 
Warrior
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Joined: Sat Mar 05, 2011 11:13 am
Posts: 85
Salv-E wrote:
@grivy and kakarotto:
Thx for the translations! I just pushed them to our private SVN.
Just one thing kakarotto, your translation is missing newlines (\n), make sure to add them so it be included in the next rev.


i'm on a mac, i haven't used NotePad++, but a simple text editor, i can't see those /n (i think they are used to line breaking).
I haven't Windows(nor a Emulated Windows on my mac)... Do you know a good program on mac to edit the file properly?

I'm going on with the translation ;)


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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Fri Feb 03, 2012 10:47 am 
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kakarotto wrote:
Salv-E wrote:
@grivy and kakarotto:
Thx for the translations! I just pushed them to our private SVN.
Just one thing kakarotto, your translation is missing newlines (\n), make sure to add them so it be included in the next rev.


i'm on a mac, i haven't used NotePad++, but a simple text editor, i can't see those /n (i think they are used to line breaking).
I haven't Windows(nor a Emulated Windows on my mac)... Do you know a good program on mac to edit the file properly?

I'm going on with the translation ;)


You don't need any special program to add newlines, you just do like this:
48580c6c,Permette di resettare le impostazioni e i file hle cache a default.\nNota : l'emulatore uscirà se le impostazioni saranno resettate.


I believe there's a port of notepad++ for mac, called Macpad++, but the current program you are using works fine as far as I can see (didn't get any parsing error etc when I tried your translation).



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: [Update 1/20/12] Multi language. Help needed from commun
PostPosted: Fri Feb 03, 2012 4:58 pm 
Warrior
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Posts: 75
Still this problem:
Ricot wrote:
2. When you are in the game(playing) and "press" Home (put the game in pause) said charging and it isn't and don't show the remaning time of battery charge.
Spoiler: show
Image

Same problems...
grivy wrote:
....., so I couldn't test whether it fits properly
dcafd211,You can add roms to the \\N64\\ directory on your memory stick
(for this line if you just change the Hash I think it will fit properly and no need to be fixed)

same goes for this String:
b4478cb3,Enable either MemPak or RumblePak

Well I think all errors are fixed so far now for Spanish translation :)
Attachment:
Spanish Translation.zip [3.9 KiB]
Downloaded 47 times

PS: sorry for the delay



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PSP 3001 (BRITE) 6.60 PRO-B10 - Daedalusx64 Rev. 755
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Sat Feb 04, 2012 3:10 pm 
Knight
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Posts: 123
reorganizing sentences: ok
need to :
transalte some the technical words and it will be nice :)

Spoiler: show
//
// Translation file for DaedalusX64
// Language : French
// Last Updated :
// Version :
// Translation by :
//
//
// To modify:
// Please make sure this file is always encoded as UTF-8
// To create a new translation please use the Default.lng inside Default.7z as base
// Do not move/remove or translate the first line named as MAGIC NUMBER

// The hash # for your language is : 14e8d7b6 (Which is used to display your language name in the GUI)
// Please check hash.txt inside Default.7z for list of hash numbers for most languages
// Please add it below MAGIC NUMBER and make sure to translate it
//

00000000,MAGIC NUMBER
14e8d7b6,French
9dc1820c,Aucune image disponible
a03fa94a,Lancer:
19db9e32,Région:
09543b05,Taille:
08d5d6b9,Sauvegarder:
ee537eb0,(X) -> Charger
ee5b9cf1,([ ]) -> Options
29d22763,(/\\) -> Nom du fichier
7b3eaf50,(HOME) -> Quitter
59466b27,(SELECT) -> Supprimer
183f4586,Voulez vous vraiment quitter ?
859c733e,(X) -> Confirmer
1e85c445,Appuyez sur n'importe quelle touche pour continuer
13b51271,(X) Confirmer (O) Annuler
b7ca4f3e,Options Générales
051a94d5,Roms
9b692907,Sélectionner une Rom
c1170d2b,Sauvegarder
993f73ff,À propos
a786de62,Daedalus ne trouve aucune ROM à lancer.
dcafd211,Vous pouvez ajouter les roms dans un dossier nommé \\N64\\ à la racine de votre carte mémoire
df73ecf1,ou directement dans le dossier approprié.
d72277a0,Daedalus reconnait différent types d'extensions,
4f01e7b5,incluant .zip, .z64, .v64, .rom, .bin, .pal, .usa et .jap.
bdd1275c,Éditer les Préférences
ba9c614e,Options avancées
7f8644c8,Cheats
e8ad4e74,Lancer l'émulation
85b79ea0,Éditer les options pour cette rom.
e6fa21a3,Éditer les options avancées pour cette rom.
037a6ee9,Activer et sélectionner les Cheat pour cette rom.
88f3a4c2,Lancer l'émulation de cette rom.
bfb757ff Choisir un emplacement pour sauvegarder
4bd9a865,Choisir un emplacement pour le chargement.
11183fe7,Il n'y a pas de sauvegarde à charger.
72b02b7e,Choisir un emplacement pour la sauvegarde [X:sauvegarder O:retour]
7d24bdfa,Choisir un emplacement pour le chargement [X:charger O:retour []:effacer]
26145f81,Appuyez sur triangle pour effacer cette sauvegarde
0981b45a,fente
1670fc01,<vide>
6c81a8ee,Sauvegarde...
d44916e4,Chargement...
24f6055a,Mettre en pause
57d4e678,Choisissez un emplacement pour sauvegarder
da257eb4,Sauvegarder
284f6577,charger/Effacer la sauvegarde
27df9ed3,Capture d'écran
bb5092ca,Sauvegarder l'état actuel
24312e7d,Restaurer ou effacer une sauvegarde.
cdec8d9c,Prendre une capture d'écran au retour.
4aaa99d7,Reprendre l'émulation
1e25cde5,Retourner au menu principal
79139258,Retourner au menu principal?
17beb20d,Copyright (C) 2008-2012 DaedalusX64 Team
191b0de3,Copyright (C) 2001-2009 StrmnNrmn
b27fe8d9,Audio HLE codé par Azimer
82a39ef2,Pour les News et MAJ rendez vous sur:
8eb50a08,Désactivé
34fcd0e7,Activé
11240414,Asynchrone
af304fb7,Synchrone
ec4156ec,Inconnu
00001f35,Non
000e02bd,oui
930db968,Vitesse d'émulation 100%
e265bfa8,Vitesse d'émulation 50%
55eef632,Vérifications des textures
ce12dd96,Nombre de Frame ignoré
05985a81,Zoom
492c372a,Limiter la vitesse d'émulation
d62ec48b,Améliorer la recompilation des données
477417d2,Niveau d’émulation supérieur (rapide)
9a686c92,Audio
28675d34,Controlleur
e3a9b7b3,Vérification des textures entre chaque frames.Désactivé pour améliorer la vitesse d'émulation au dépend de la qualité de l'image (à noter quelques bug graphiques avec certaine ROMS.
37ee9082,Cela détermine le nombre de Frame a ignorer avant d'afficher une nouvelle frame. Augmenter cette valeur permet un léger gain de vitesse, mais peut provoquer des saccades pendant le jeux.
74b87a6d,Agrandir la taille de l’écran, la valeur par défaut est 100%.
b950b01f,Limite la fréquences de rafraîchissement a 50/25Hz (PAL) ou 60/30Hz (NTSC).
48917b8a,Recompilation Dynamique donne une importante amélioration de la vitesse d'émulation.
ad549ea7,Utiliser fonction de traitement parallèle du système pour le traitement des données (rapide) au lieu de la simple (lent) (Attention, cela peut causer des crash/bug sur certaine ROMs).
e0366a74,Activer ou désactiver le son, soit asynchrone(rapide/saccadé) ou synchrone(lent).
487f2ed5,Sauvegarder & Quitter
54a93276,Annuler
beb13b0c,Confirmer les changement et quitter.
442b79c8,Annuler les changement et quitter.
2462a960,Préférences/option de la rom
4c3230e6,Activer les Codes
c6aa2aab,Choisir la fréquence des codes
04564e07,Utiliser ou non les codes de cette ROM
b5ca15d7,Plus la valeur est grande, plus les code seront efficace mais cela demandera plus de ressource, et certain code risque de ne plus fonctionner
276e1699,Aucun cheat trouvé
48119424,4:3 non redimensionné (320x240)
c9a48cf8,4:3 redimentionné (362x272)
c4d3e6cb,Plein écran (480x272)
1cadb15b,Réinitialise les données HLE?
8ade5a3b,Réinitialise les paramètres ?
7c43b365,Daedalus doit quitter maintenant
22bc6816,Appuyer X pour démarrer
02123b1a,Classic
a00e4b11,Noir
000cebbf,Rouge
bf706ca5,Vert
c6c78d35,Magenta
041e9694,Bleu
b85ffe49,Turquoise
1ab89f90,Orange
a0d31d90,Violet
046e1a7f,Gris
04dbb2b8,Aucun
4d60c1e6,Afficher les Info
d45b8b73,Viewport Size
49ff4d2c,Forcer le filtrage linéaire
f096e88f,Controller add-on
2cd3ab78,zone morte du stick
23d8d78c,Utilisation d'un buffer large
d228ec17,avertissement batterie faible
2e167ec2,Style du GUI
ca887fd8,Couleur du GUI
6a4df2ac,Réinitialiser les paramètres
a3bdb5f5,Afficher des information aditionnelles lors de l'émulation. Quelques une d'entre elles sont uniquement disponible dans le mode DEBUG
1bfe167d,The size of the viewport on the PSP.
7f9bdebd,Activer pour forcer le filtrage linéaire, cela peut améliorer la qualité des textures
b4478cb3,Activer le MemPak ou le RumblePak
a342ced3,Ajuster la taille de la zone morte du stick lors du jeu. Pour édter appuyez Start/X.
67c8709b,Désactiver pour diminuer le temps de chargement mais risque de ralentissement lors de changement de vue avec les ROMs de grande taille. Devient effective que lors des chargements.
a53edd7e,Daedalus vous avertis lorsque la batterie est faible
48580c6c,Vous serez guidé pour réinitialiser les paramétre par défault, et le cache HLE Note : l'émulateur sera fermé si vous réintialisez les paramétres
e1134e27,Optimisation de la mémoire
f1da3d39,Clean Scene
c75e1b17,Optimisation de boucle dynamique
679a7a90,Double Display Lists
5936df5c,Ajustement du ratio de la vidéo
931034db,Ajustement du ratio de l'audio
73180dbe,Fog Emulation
d64510cd,Activer pour un gain de vitesse (attention, cela peut provoquer des bugs et des crashs avec certaines ROMs).
6be51f9b,Force clear of frame buffer before drawing any primitives
cae93146,Activer Double Display Lists pour un gain de vitesse (Fonctionne pour la pluspart des ROMs)
b0b8ff1a,Activer ajustement du ratio de l'audio (moins de grésillement)
1213a2e9,Activer ajustement du ratio de la vidéo (Certaines ROMS s'accaderons moins )
1a61c1b8,Activer ou de désactiver fog emulation (Experimental, ne marche que pour quelques jeux)
ba9c614e,Options Advancées
3580e011,Ajuster la taille maximal ou minimal de la deadzone. fléche du Haut/du Bas: Agrandir ou réduire la deadzone. Gauche/Droite: Selectionner la taille maximal ou minimal de la deadzone. Triangle: Réinitialiser par défault. Start/X: Confirmer. Select/Ronds: Annuler
f3a27e37,Ajuster la Deadzone du Stick
f4d401e4,Selectionner Language
0206e784,Language
15865cd2,Couleur 16 Bit Selectionnées
3f7ccd28,Couleur 32 Bit Selectionnées
7c7ac31a,Restant
657b212f,Batterie
053916eb,Heure
f5381b95,Temps restant: --h--m
5e53f605,En chargement...
5df55264,Revision
753ea645,Sortie
f2b17060,DaedalusX64 Revision
636197c3,Ajuster la taille maximal ou minimal de la deadzone. fléche du Haut/du Bas: Agrandir ou réduire la deadzone. Gauche/Droite: Selectionner la taille maximal ou minimal de la deadzone. Triangle: Réinitialiser par défault. Start/X: Confirmer. Select/Ronds: Annuler
000c2620,Min
000c2302,Max


@ DEV
what is it ?

-Double Display Lists
-Force clear of frame buffer before drawing any primitives
(primitive F(x)=int(f, x) dx ? ? ? XD ,joke )
-Clean Scene
-The size of the viewport on the PSP.
-Controller add-on



_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Sun Feb 05, 2012 3:57 am 
Developer
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Joined: Sat Jan 31, 2009 7:11 am
Posts: 442
niccoooodu61 wrote:
reorganizing sentences: ok
@ DEV
what is it ?

-Double Display Lists
-Force clear of frame buffer before drawing any primitives
(primitive F(x)=int(f, x) dx ? ? ? XD ,joke )
-Clean Scene
-The size of the viewport on the PSP.
-Controller add-on


Double Display Lists:
Before rendering to screen one create a list of all the stuff to draw so the graphic chip can do it while CPU does other stuff. Using double lists makes it possible to start filling out a new list while the graphic chip is rendering the other one so the CPU wont stall and wait for it to finish.

primitives:
Are anything rendered on the screen like triangles or what not.

Clean Scene:
Basically force a screen wipe before rendering anything to the screen.

of the viewport on the PSP:
Screen size eg. the Zoom function.



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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Sun Feb 05, 2012 6:52 am 
Knight
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Joined: Tue Mar 15, 2011 2:32 pm
Posts: 123
thanks :)

I have finish (maybe it still have some grammatical error )


Attachments:
French.txt [8.08 KiB]
Downloaded 49 times

_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Sun Feb 05, 2012 6:12 pm 
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Posts: 2897
@@niccoooodu61 : Yep, looks perfect to me :)
Now is just missing newlines (\n) and it'll be ready to be included in the next rev.


@@Ricot:
Yes the battery stats thing is already fixed in our private SVN, don't worry about it.
Yep, can't find any issues with your translation \o/

PS: Pushed both translations to private SVN



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Mon Feb 06, 2012 10:22 am 
Knight
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Joined: Tue Mar 15, 2011 2:32 pm
Posts: 123
Salv-E wrote:
Now is just missing newlines (\n)



How do I ? I don't understand :-\ sorry
can you give me an example ?

to finish it



_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Mon Feb 06, 2012 7:44 pm 
Founder
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Posts: 2897
niccoooodu61 wrote:
Salv-E wrote:
Now is just missing newlines (\n)



How do I ? I don't understand :-\ sorry
can you give me an example ?

to finish it


Is simple, just add \n, I posted an example 3 posts above.
Using your translation, here's an example:
Vous serez guidé pour réinitialiser les paramétre par défault, et le cache HLE Note : l'émulateur sera fermé si vous réintialisez les paramétres


Since is a long sentence it won't fit in the GUI (take a look yourself, you'll see the text gets cut off in the GUI). so you need to add newlines (\n) to break the text, so it can fit in the GUI.

Ex
Vous serez guidé pour réinitialiser les paramétre par défault, et le cache HLE \nNote : l'émulateur sera fermé si vous réintialisez les paramétres


That will cause the text to be broken in two parts and as a result it can fit in the GUI.
Here's how it'll be displayed:
Vous serez guidé pour réinitialiser les paramétre par défault, et le cache HLE
Note : l'émulateur sera fermé si vous réintialisez les paramétres



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Tue Feb 07, 2012 12:23 pm 
Knight
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Joined: Tue Mar 15, 2011 2:32 pm
Posts: 123
ok now I see what I have to do :)
so I need my PSP to do this, right ?

but I go back only the week end :/
(my PSP is at home)



_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Wed Feb 08, 2012 6:06 pm 
Founder
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Posts: 2897
niccoooodu61 wrote:
ok now I see what I have to do :)
so I need my PSP to do this, right ?

but I go back only the week end :/
(my PSP is at home)


Yes you'll need a PSP to see wherever you need to break-lines in XXX text.
Don't worry, Corn and I want to squeeze a new feature in the next commit, there's no hurries. Just make sure if you can get it done by this weekend, to avoid keep delaying the next rev.



_________________
Image

<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Thu Feb 09, 2012 11:58 am 
Knight
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Joined: Tue Mar 15, 2011 2:32 pm
Posts: 123
no problem
I'm in spring break tomorow :D



_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Fri Feb 10, 2012 11:37 am 
Knight
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Posts: 123
-some sentence are missing (no number)
for example

-another bug:
mix english/french Trad ???
the bug appear with any trad (the same line)

EDIT: seem I have finished
Is it good ?


Attachments:
French.txt [8.11 KiB]
Downloaded 42 times
PCT2024.jpg
PCT2024.jpg [ 47.02 KiB | Viewed 1167 times ]
PCT2023.jpg
PCT2023.jpg [ 56.28 KiB | Viewed 1168 times ]

_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Fri Feb 10, 2012 10:07 pm 
Mime
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Posts: 10
i was wonder how the builds have been up to. i haven seen an update in months. so i dont have a clue. is this being worked on the psp emu side of the vita through the HBE?


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 Post subject: Re: [Update 1/24/12] Multi language. Help needed from commun
PostPosted: Sat Feb 11, 2012 7:37 am 
Knight
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Posts: 123
I correct spelling of the trad
and I upload it :)


Attachments:
French.txt [8.12 KiB]
Downloaded 40 times

_________________
Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
PSone
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