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It is currently Tue Sep 07, 2010 4:46 pm
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Yamagushi
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Post subject: Re: Triangular Alpha 4!  Posted: Thu Feb 04, 2010 4:13 am |
| Creator of Triangles |
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Joined: Wed Sep 16, 2009 2:33 pm Posts: 180
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froggyman wrote: madmax2069 wrote: BTW the online mode your talking about ad hoc right ?
are there any plans to mimic the SSID of a said ad hoc party supported game so users with a PS3 can use ad hoc party with this game. or is the online mode only going to be for high scores. Speaking of which, Is it planned for ad hoc support to be incorporated in the future? There is plans for adhoc, and it should be able to do all the online modes. I wont however be working on that until after this coming release.
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Danos8
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Post subject: Re: Triangular Alpha 4!  Posted: Mon Feb 08, 2010 6:28 pm |
| Global Moderator |
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Joined: Sun Jun 07, 2009 5:44 am Posts: 1047 Location: Trinidad
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klitzs wrote: im probrally guna give this another go after 5 and i think with a big game like that you should contact qj or another site alpha 5 should be beta 1 it sounds almost complete When he's ready to contact qj he will.....Personally this game was qj level a good while now, Its going really far. Good work yama.
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NintendoBoy13
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Post subject: Re: Triangular Alpha 4!  Posted: Mon Feb 08, 2010 6:58 pm |
| Global NintendoKing |
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Joined: Mon Jun 22, 2009 5:38 pm Posts: 1367 Location: California,USA
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I think he should release it when adhoc ad infrastructure are done.  But that's just me.
_________________ <+Salvy> Ima a cheap bastard >: P
<@Edzo> if i get a lucid dream to work im gonna :3 the female cast of naruto LOL
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Salv-E
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Post subject: Re: Triangular Alpha 4!  Posted: Mon Feb 08, 2010 7:26 pm |
| Founder |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2036
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Danos8 wrote: klitzs wrote: im probrally guna give this another go after 5 and i think with a big game like that you should contact qj or another site alpha 5 should be beta 1 it sounds almost complete When he's ready to contact qj he will.....Personally this game was qj level a good while now, Its going really far. Good work yama. Hehehehe true xD I seen even lua pixel fixers make it on QJ xD
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froggyman
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Post subject: Re: Triangular Alpha 4!  Posted: Thu Feb 11, 2010 4:23 pm |
| DX64 Site Staff |
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Joined: Fri Jan 01, 2010 1:16 pm Posts: 137
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Shuma-Gorath wrote:  Its too soon to be talking about posting this on QJ or other sites. Even after Beta 1 hes still got a lot of work to do before he should make it public. So don't fret by my words of wisdom because I will help him make this amazing game into a masterpiece!.....By testing of course! ExcruciationX Will help me with this task no? First of all.... i love all of the pictures you include in your posts  I agree that he should wait a bit longer than (private) beta 1, so when it is released it will have a bigger impact on the PSP community. Since they will be like "Woah, where'd this super amazing game come from, I have to try it" vs. something like "Ohh.... just another PSP homebrew game, meh. (that is still pretty good) "
_________________ Go on IRC... It's awesome. nuff said.
from IRC: (two bot's were talking to each other) froggyman oh jeez... maybe having two bots in here is a bad idea WakkaWakka no thats where your wrong *note, WakkaWakka was one of those bots...
Need a current build of daedalusx64, but don't want to compile yourself? Then check this out:
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Danos8
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Post subject: Re: Triangular Alpha 4!  Posted: Thu Feb 11, 2010 5:00 pm |
| Global Moderator |
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Joined: Sun Jun 07, 2009 5:44 am Posts: 1047 Location: Trinidad
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froggyman wrote: First of all.... i love all of the pictures you include in your posts  I agree that he should wait a bit longer than (private) beta 1, so when it is released it will have a bigger impact on the PSP community. Since they will be like "Woah, where'd this super amazing game come from, I have to try it" vs. something like "Ohh.... just another PSP homebrew game, meh. (that is still pretty good) " Yeah so it wouldn't be like the rest of games that just get a little boring "ok" , but yama really is going all out. I haven't tested it yet but the things I've heard that and seen him doing is amazing and would make triangular the best homebrew game yet.
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Shuma-Gorath
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Post subject: Re: Triangular Alpha 4!  Posted: Thu Feb 11, 2010 10:11 pm |
| Badass Overlord |
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Joined: Thu Dec 18, 2008 7:21 am Posts: 1216
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froggyman wrote: Shuma-Gorath wrote:  Its too soon to be talking about posting this on QJ or other sites. Even after Beta 1 hes still got a lot of work to do before he should make it public. So don't fret by my words of wisdom because I will help him make this amazing game into a masterpiece!.....By testing of course! ExcruciationX Will help me with this task no? First of all.... i love all of the pictures you include in your posts  I agree that he should wait a bit longer than (private) beta 1, so when it is released it will have a bigger impact on the PSP community. Since they will be like "Woah, where'd this super amazing game come from, I have to try it" vs. something like "Ohh.... just another PSP homebrew game, meh. (that is still pretty good) " Lol thank you Froggyman. I post pictures related to the characters in my signature. I also have ideas for Triangular beta 1 Yamagushi if you want to hear them on the IRC sometime.
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