|
It is currently Mon May 20, 2013 7:31 am
|
View unanswered posts | View active topics
 |
|
 |
|
|
kristoffer4
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Sun Aug 05, 2012 11:08 pm |
| Mime |
 |
Joined: Sun Aug 05, 2012 10:57 pm Posts: 4
|
|
its not working to my 6.20 psp slim .. you said that if the psp hacked use unsigned... games nothing work and most of the time hang.. please help
|
|
|
|
 |
|
Amin0152
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Mon Aug 06, 2012 1:39 am |
| Slayer |
 |
Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
|
|
You have a offical firmware on your psp so unsigned will not work, try the signed version. If it still doesn't work, don't worry I will help you
|
|
|
|
 |
|
kristoffer4
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Mon Aug 06, 2012 4:57 am |
| Mime |
 |
Joined: Sun Aug 05, 2012 10:57 pm Posts: 4
|
|
thanks Amin0145.. Still not working the signed emulator.. hang.. Only the starting/introduction of games appear then the screen become black and not working..
|
|
|
|
 |
|
loveyy
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Mon Aug 06, 2012 11:35 am |
| Slayer |
 |
 |
Joined: Thu Nov 17, 2011 7:23 am Posts: 337
|
well it depends on which games you are playing,what games are you trying to load because some of them aren't compatible and will give a black screen.....this shows which games will work with the emulator compat.phpbe sure to check it out.
_________________ EarthBound
|
|
|
|
 |
|
kristoffer4
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Tue Aug 07, 2012 6:28 pm |
| Mime |
 |
Joined: Sun Aug 05, 2012 10:57 pm Posts: 4
|
@loveyy .. thank you so much for the compatible list... Im so loveyy your post but can 6.60 and 5.50 combatible games to my 6.20 too? Edit by Dougamer: Just a quick note to remember that all your posts for a first while must be approved by a moderator or admin, so no need to post twice 
Last edited by kristoffer4 on Wed Aug 08, 2012 8:54 pm, edited 1 time in total.
|
|
|
|
 |
|
kristoffer4
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Wed Aug 08, 2012 8:56 pm |
| Mime |
 |
Joined: Sun Aug 05, 2012 10:57 pm Posts: 4
|
|
thanks loveyy... download mode ...
|
|
|
|
 |
|
iSWORD
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Sat Aug 18, 2012 10:21 pm |
| Mime |
 |
Joined: Mon Nov 29, 2010 6:22 pm Posts: 3
|
My favorite game, Toy Story 2, is still not working.. Edit by Dougamer:On the compatability list, someone has commented that Toy Story 2 (EU or US) won't launch without a savestate, the person has even kindly posted a savestate for you to use: download/file.php?id=2908Please try checking the compatability list next time  Also, if you find some optimal settings to run the game on, feel free to add it in the compatability list!
|
|
|
|
 |
|
Salv-E
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Wed Aug 22, 2012 6:19 pm |
| Founder |
 |
 |
Joined: Tue Nov 04, 2008 5:07 pm Posts: 2895
|
iSWORD wrote: My favorite game, Toy Story 2, is still not working.. Edit by Dougamer:On the compatability list, someone has commented that Toy Story 2 (EU or US) won't launch without a savestate, the person has even kindly posted a savestate for you to use: download/file.php?id=2908Please try checking the compatability list next time  Also, if you find some optimal settings to run the game on, feel free to add it in the compatability list! It should now, atleast boot viewtopic.php?f=38&t=4051
_________________

<Salvy>WTF Kirby is invisible on latest rev?! <Dougamer>Hmmm <Dougamer>I'll "aquire" kirby and check... 20 minutes later... <Salvy>Kirby looks ok on default settings Dougamer? <Dougamer>still... "aquiring" it Salvy...
|
|
|
|
 |
|
iSWORD
|
Post subject: Re: Latest DaedalusX64 Revision: 766  Posted: Wed Aug 22, 2012 8:11 pm |
| Mime |
 |
Joined: Mon Nov 29, 2010 6:22 pm Posts: 3
|
Salv-E wrote: It should now, atleast boot viewtopic.php?f=38&t=4051Thanks bro! I'm really interested in becoming a part of the Daedalus project! I'm a PHP developer, but I can do some C. Can you please guide me to the best place to start from in order to get an overview of the source code? I've already downloaded the sources from here, but still waiting to have some free time to browse / compile them.. 
|
|
|
|
 |
|
rw005
|
Post subject: Re: Latest DaedalusX64 Revision: 777  Posted: Fri Aug 24, 2012 11:02 pm |
| Wanderer |
 |
Joined: Wed Dec 28, 2011 2:42 pm Posts: 44
|
|
You guys are seriously the best! Will keep doing my own testing and reporting back via Compatibility List
|
|
|
|
 |
|
|
 |
|
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|