It is currently Thu May 23, 2013 1:32 pm

All times are UTC - 6 hours [ DST ]




 Page 5 of 9 [ 132 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
Author Message
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Dec 10, 2009 6:24 pm 
Knight
Knight
User avatar

Joined: Sun Nov 16, 2008 3:10 pm
Posts: 125
linkin park fan wrote:
this emulator is getting very compatible with zelda mm now and i think it will fly in the next beta version. ;D



You seem awfully excited after you said you had your own emulator that's working better than this one. -_-

Anyways its not that compatible yet, theres lots of lag, freezing issues, weird textures, etc.


Last edited by Danman2327 on Thu Dec 10, 2009 6:29 pm, edited 2 times in total.

Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Dec 10, 2009 6:26 pm 
Global Moderator
Global Moderator
User avatar

Joined: Sun Jun 07, 2009 5:44 am
Posts: 958
Location: Trinidad
Danman2327 wrote:
linkin park fan wrote:
this emulator is getting very compatible with zelda mm now and i think it will fly in the next beta version. ;D



Why does it matter to you

As I remember correctly you said you made your own >:(

I just noticed "I'll find proof" or whatever is replaced with "good emulator" in your post now

your noobism appalls me.

please dont bring that back up, stay on topic please.


Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Dec 10, 2009 6:30 pm 
Knight
Knight
User avatar

Joined: Sun Nov 16, 2008 3:10 pm
Posts: 125
I changed it to go back on topic :'(


Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Sun Dec 13, 2009 1:43 pm 
Global NintendoKing
Global NintendoKing

Joined: Mon Jun 22, 2009 5:38 pm
Posts: 1605
Location: California,USA
I fixed a few bugs:
Semi-Fixed:
Fountains in West Termina Field

Fixed:
Stars on the Observatory Gate
Ice Blocking Path to Mountain Village
Song of Soaring
The telescope on the Observetory
Beam That Sucks You Into the Moon



_________________
http://www.youtube.com/watch?feature=iv ... ion_224945
NL WEST DIVISION CHAMPIONS!
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Mon Dec 14, 2009 8:34 pm 
Knight
Knight
User avatar

Joined: Sun Nov 16, 2008 3:10 pm
Posts: 125
I wish the freezing would be fixed before the textures :( . I cant really complain though since Im not doing anything

edit:Is the clock thing on the bottom of the screen fixed?


Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Tue Dec 15, 2009 7:57 pm 
Global NintendoKing
Global NintendoKing

Joined: Mon Jun 22, 2009 5:38 pm
Posts: 1605
Location: California,USA
Danman2327 wrote:
I wish the freezing would be fixed before the textures :( . I cant really complain though since Im not doing anything

edit:Is the clock thing on the bottom of the screen fixed?

I'm pretty sure it isn't, I think that's a completely separate issue. :(



_________________
http://www.youtube.com/watch?feature=iv ... ion_224945
NL WEST DIVISION CHAMPIONS!
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Tue Dec 15, 2009 8:01 pm 
Slayer
Slayer
User avatar

Joined: Thu Nov 27, 2008 3:30 pm
Posts: 492
Location: Florida
nice bug fixes nboy, you really are capable of fixing inexact blends. theres only a few on oot, it would be appreciated if you fixed those :)


Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Dec 24, 2009 4:51 am 
Slayer
Slayer
User avatar

Joined: Thu Nov 27, 2008 3:30 pm
Posts: 492
Location: Florida
I fixed the main post
-separated inexact blend bugs from other bugs (now it should be easier to see the amount of the types of bugs there are)
-corrected spelling and things I've said (still more to correct)


Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Mon Jan 11, 2010 12:46 pm 
Slayer
Slayer
User avatar

Joined: Wed Apr 22, 2009 3:56 pm
Posts: 288
Location: In your house...
I played back through LoZMM and noticed that with R450 that hot spring water cools down a lot faster than what it should but on the previous revs its cool down is what it should be, this glitch prevents being able to thaw out the Goron Elder to recieve the Goron's Lullaby intro, preventing progress.



_________________
PSP Phat: 5.50 GEN-D3/6.37 OFW
Image
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Mon Jan 11, 2010 6:17 pm 
Founder
Founder
User avatar

Joined: Tue Nov 04, 2008 5:07 pm
Posts: 2897
TechXero wrote:
I played back through LoZMM and noticed that with R450 that hot spring water cools down a lot faster than what it should but on the previous revs its cool down is what it should be, this glitch prevents being able to thaw out the Goron Elder to recieve the Goron's Lullaby intro, preventing progress.


Sounds like the regression from 449 is causing it, I'll revert that change on my next commit.


Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Mon Jan 11, 2010 8:51 pm 
Global NintendoKing
Global NintendoKing

Joined: Mon Jun 22, 2009 5:38 pm
Posts: 1605
Location: California,USA
TechXero wrote:
I played back through LoZMM and noticed that with R450 that hot spring water cools down a lot faster than what it should but on the previous revs its cool down is what it should be, this glitch prevents being able to thaw out the Goron Elder to recieve the Goron's Lullaby intro, preventing progress.

Hmm... Maybe because the processor is going fast, or must be code in daedalus that is telling it to go way faster than that it should.



_________________
http://www.youtube.com/watch?feature=iv ... ion_224945
NL WEST DIVISION CHAMPIONS!
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Mon Jan 11, 2010 8:53 pm 
AkunoKizu
AkunoKizu
User avatar

Joined: Tue Feb 24, 2009 5:57 am
Posts: 460
Or the speed hacks skipping lines?



_________________
Image
Quote:
<Edzo> lolicons like the hottest though
<Dougamer> Dude
<Dougamer> they're
<Dougamer> cartoon children
<Dougamer> you pedo
<Dougamer> O_O
<Edzo> i know its wonderful
<Dougamer> LOL
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Jan 14, 2010 3:23 am 
Mad Scientist
Mad Scientist
User avatar

Joined: Thu Oct 16, 2008 2:27 pm
Posts: 3045
Location: Texas, in the middle of nowhere...
Is it going approximately 3x Faster than it should?



_________________
I'm baaack! >:)
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Jan 14, 2010 10:03 am 
Slayer
Slayer
User avatar

Joined: Wed Apr 22, 2009 3:56 pm
Posts: 288
Location: In your house...
Yes yes it is. Was this a known bug and I just messed up on my settings somewhere?

Also on another note, the Async-bug prevents the Ocarina from working properly, you can take it out but it won't play any songs, all you can do is take it out and put it away.



_________________
PSP Phat: 5.50 GEN-D3/6.37 OFW
Image
Offline
 Profile  
 
 Post subject: Re: Matt's Zelda MM bug thread (updated 11-15-09)
PostPosted: Thu Jan 14, 2010 3:02 pm 
Mad Scientist
Mad Scientist
User avatar

Joined: Thu Oct 16, 2008 2:27 pm
Posts: 3045
Location: Texas, in the middle of nowhere...
It is a regression in 449. You can use 448 to pass that part until I fix it. Planned this weekend hopefully.

Edit: Also can you post a SaveState at that point.



_________________
I'm baaack! >:)
Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 5 of 9 [ 132 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: