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 Post subject: yoshis story little bugs
PostPosted: Fri Nov 18, 2011 10:55 am 
Slayer
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yoshis story is now playable on the newest rev 736,and i works great!and i thank all he daedalus team for their effort in making huge improvements,but simple bugs have been discovered,and i was just wandering if their is a way to fix them.

my settings:
texture update check:every frame
sound:synchronous
high level emulation and clean scene:enabled
DR:enabled
mao:enabled
dlo:enabled
and leave the res setings as they are and game should run fine.

the bugs found so far are:


Last edited by loveyy on Thu Jan 05, 2012 7:38 am, edited 1 time in total.


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 Post subject: Re: yoshis story little bugs
PostPosted: Wed Nov 23, 2011 2:04 am 
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could just be incorrect colors that can be fixed with blend mode. but if this are bugs i wouldnt expect them to be easy to fix. have you seen the water temple in legend of zelda oot? good luck fixing those.


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 Post subject: Re: yoshis story little bugs
PostPosted: Wed Nov 23, 2011 2:11 am 
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Fixing the colors would result in severe slowdown of the game since it would need to hash palettes of textures in the game.
We choose to have the game running as fast as it could instead and make it more playable...



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 Post subject: Re: yoshis story little bugs
PostPosted: Fri Dec 16, 2011 5:43 am 
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will these be fixed in the new rev?



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 Post subject: Re: yoshis story little bugs
PostPosted: Sun Dec 18, 2011 5:56 am 
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loveyy wrote:
will these be fixed in the new rev?
Corn wrote:
Fixing the colors would result in severe slowdown of the game since it would need to hash palettes of textures in the game.
We choose to have the game running as fast as it could instead and make it more playable...


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 Post subject: Re: yoshis story little bugs
PostPosted: Thu Jan 05, 2012 11:27 pm 
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loveyy wrote:
CAN SOME1 DELETE THIS POST PLZ!!
THIS IS MY NEW THREAD viewtopic.php?f=77&t=3763
Post deleted as requested. :P
I'm going to lock this thread as this one seems to be obsolete.


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