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 Post subject: List of SaveStates For Games That Don't Boot
PostPosted: Sat Sep 26, 2009 12:09 pm 
Founder
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This thread is to post savestates of games that only work with a savestate

Rules to post SaveStates here :

1- SaveState has to uploaded on this forum, no hosting sites please.
2- SaveState has to be formated for Daedalus - Please do not upload straight savestates from PJ4, it has to come as XXX.ss and also on its own namely correctly folder so it can work with our new save system.
3- Compress it with rar or zip.
4- Add info about on what game is it for for example : This SaveState is for Diddy Kong Racing (v1.1) [U]
5- Reason why XX game needs a SaveState
6- One SaveState for post please, it can be easier to link.

Please follow these rules and the SaveStates will linked on this main post, and hopefully bundle on "extras" for public enjoyment.

Note : You can request Savestates here, as long as the game needs it to work.


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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Sat Sep 26, 2009 12:11 pm 
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Game : Dobutsu No Mori [J] - works on English patched rom too.
Reason for SaveState : Game Freezes when you finish typing your name
Playable? : Too many graphical glitches to be considered playable.


Attachments:
Dobutsu No Mori.rar [936.72 KiB]
Downloaded 313 times
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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Sat Sep 26, 2009 12:46 pm 
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Game : Cruis'n USA (1.2) [U]
Reason for SaveState : Game Freezes on intro screen
Playable? : Graphics are great, the only let down for this game is speed, but is playable.


Attachments:
Cruis'n USA.rar [804.09 KiB]
Downloaded 218 times
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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Sun Sep 27, 2009 11:20 pm 
AkunoKizu
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Joined: Tue Feb 24, 2009 5:57 am
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Game : Banjo Tooie (U) [!]
Reason for SaveState : Game Freezes on intro screen
Playable? : Only banjo is visible, but still decent FPS

P.S: This is the one that was left on my computer, it may not function the same as the one on my PSP.


Attachments:
File comment: Banjo Tooie working savestate.
saveslot0.ss [1.26 MiB]
Downloaded 284 times

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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Mon Sep 28, 2009 3:52 pm 
Slayer
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Game: Legend of Zelda Nightmare mod (U)
Reason for savestate: Helps get past the nasty crashing issue from the dodongo's cavern door(savestate5).
Playable?: Yes until you reach this door
btw savestate 2 leads to the crashing door just in case.


Attachments:
saveslot2.ss [1.8 MiB]
Downloaded 187 times
saveslot5.ss [1.8 MiB]
Downloaded 184 times
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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Mon Sep 28, 2009 4:44 pm 
Tester
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Joined: Sun Oct 19, 2008 8:48 pm
Posts: 168
Game: NBA Jam 2000
Reason for savestate: Never boots just black screen
Playable?: Yes but slow
DL Link: http://www.sendspace.com/file/0d52ir

Game: Mario Tennis
Reason for savestate: Freezes up after skiping picture
Playable?: No controls start to mess up.


Attachments:
MarioTennis.pj.zip [980.73 KiB]
Downloaded 229 times
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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Tue Mar 16, 2010 10:19 pm 
Warrior
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rayman u(f1)! is actually a rom so heavily modified that getting to the intro even in project64 is nearly impossible. In game rayman actually runs at 20 fps in alpha 473. It is still true, that the text is not decipherable however transitions work.


Attachments:
saveslot1.ss [1.74 MiB]
Downloaded 161 times
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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Mon Aug 02, 2010 3:48 pm 
Knight
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Joined: Sat Oct 25, 2008 11:28 am
Posts: 106
could someone post a SS for yoshis story usa rom , that cures the flicker because a dev said a while back that there is one for that.


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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Wed Aug 04, 2010 8:19 pm 
Mime
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Joined: Wed Jul 28, 2010 1:26 pm
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Location: Canada
Created multiple save states to test DK64. Here are the states, and results.

State Descriptions
1st - inside DK's house.
2nd - just outside DK's house.
3rd - inside Cranky's lab.
4th - just outside training barrels.
5th - inside 4th training barrel.
6th - drinking potion from cranky.
7th - after potion. Standing at the game leading to DK Isle.
8th - main area (DK Isle).
9th - meeting K.Lumsy.
10th - watching rock explode (cutscene).
11th - just before getting golden banana. Standing on DK Isle.
12th - inside cave leading to 1st world.
13th - K.Rool 1st cutscene.
14th - inside 1st world.


My results
1st - Boots to black screen. FPS bar visible.
2nd - Loads image(s) of games, but none are active. Freezes on 'DK' screen transition. If continued, it loops between two frames of the screen transition.
3rd - Loads 'Cranky's Lab' scene with proper title display. Lighting is active for a few moments, before it fades (with the 'DK' screen transition, and cuts to the previously mentioned two frame loop. Cranky appears fine; DK has some slight graphic issues.
4th - Boots to black screen. FPS bar visible.
5th - Loads timed challenge, but only the first frame. It freezes after loading. 58 seconds on the clock. In a previous test, it displayed 38. 2D orange grenades are boxed by beige colour. DK's torso is messed up.
6th - Boots to black screen. FPS bar visible.
7th - Loads two frames of the state. DK's graphics are semi-messed up. The bamboo fence has layering issues with the white light behind it. There's an entire fence graphic, a light graphic on top of it, and then a cutout of the fence placed on top of the light portion.
8th - Boots to black screen. No FPS bar.
9th - One of the best states. Hangs on an image of the bottom of K.Lumsy's cage. After 10 seconds, it continues with the scene, and plays it through, at about 4-5 FPS. Text displays fine. K.Lumsy's head kinda goes into his stomach, leaving him no neck. When K.Lumsy asks DK to help him, it cuts to a shot of DK. As always, DK's graphics are messed. A chunk of his face seems to be missing. DK's text appears for what I think to be far shorter time than it should. The scene then goes to what should be the rock exploding, and freezes 2 frames in. The waterfall has an inexact blend. The land on DK Isle doesn't display properly. It too has layering issues, as things that should be behind the DK head can be seen right through it. After a while, it cuts back to DK in the cave, but freezes mid-'DK' transition. All that is visible is DK within the little transition box.
10th - Same thing as Savestate 9, from the rock explosion on.
11th - Boots to black screen. No FPS bar.
12th - DK's graphics are messed. This state actually plays through. DK stnads there, the golden banana couter thing is spinning. It runs at about 2 FPS. Once you move, or press a button, it freezes.
13th - Boots to black screen. No FPS bar.
14th - Boots to black screen. FPS bar visible.

~~~

Notes: My results were tested on a PSP with CFW 5.50 Promethus. The savestates were created with, and are intended for 'Donkey Kong 64 [U] [!]'. I tested all saves on an [E] [!] version, and all booted to black screens.

~~~
Here are some screenshots I was able to salvage.
~~~
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Image
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Image
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Image
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Image
~~~
Image
~~~

All savestates, in one convenient package.
http://www.mediafire.com/download.php?e1v9a5mqc5ymtdl


Last edited by m64m on Thu Aug 05, 2010 12:23 pm, edited 2 times in total.


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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Thu Aug 05, 2010 1:56 am 
Tester
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Joined: Sun Oct 19, 2008 8:48 pm
Posts: 168
Upload the savestates to sendspace or mediafire. Without them, it defeats the point of your post.


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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Thu Aug 05, 2010 12:22 pm 
Mime
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Salv-E wrote:
Rules to post SaveStates here :
1- SaveState has to uploaded on this forum, no hosting sites please.



I added it regardless. If it needs to be taken down, the I will.



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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Sun Aug 15, 2010 12:33 pm 
Knight
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Joined: Tue Jun 08, 2010 4:17 pm
Posts: 107
Location: Toronto, Ontario, Canada
could someone possibly get a save state for south park?¿?



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 Post subject: Re: List of SaveStates For Games That Doesn't Boot
PostPosted: Mon Aug 16, 2010 12:11 pm 
Knight
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Joined: Sat Oct 25, 2008 11:28 am
Posts: 106
there should be one for each yoshis story and milos astro lanes they both unfortunatly do not boot or boot properly.


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 Post subject: Re: List of SaveStates For Games That Don't Boot
PostPosted: Tue Aug 24, 2010 12:03 pm 
Mad Scientist
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Location: Texas, in the middle of nowhere...
Yoshi's story is not playable even with a SS. (Background is still messed up). I'm unsure and haven't test Milo's AL.



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 Post subject: Re: List of SaveStates For Games That Don't Boot
PostPosted: Sun Oct 31, 2010 2:15 am 
Mad Scientist
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@Salv-E - Have you checked to see where they are crashing? Is it Interpreter and the Dynarec?

Some other games semi-needing a SS are:
Banjo Kazooie @ Clanker's Cavern (Interpreter Only at that point)
BattleTanx (Title Screen freeze, can this be passed in Interpreter mode?)
Castlevania - Legacy of Darkness @ Intro (Interpreter Only at that point)

For the Semi-needing ones can you try to find which Op it is crashing on?



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