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 Post subject: Is It Possible...
PostPosted: Mon Jan 30, 2012 2:10 pm 
Knight
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Hi all i just wanted to ask anyone's thoughts on the daedalusx64 emulator reaching full speed on the psp. I for one think that with alot of work it could be done its already running excellent. So i just wanted to see anyone's thoughts on It If It can reach full speed.


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 Post subject: Re: Is It Possible...
PostPosted: Mon Jan 30, 2012 4:38 pm 
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not possible actually because the psp's processor isnt strong enough....



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 Post subject: Re: Is It Possible...
PostPosted: Mon Jan 30, 2012 5:37 pm 
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Super Maio 64 is just under full speed with sound. Full speed on every game though, not gonna happen.


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 Post subject: Re: Is It Possible...
PostPosted: Mon Jan 30, 2012 6:41 pm 
Knight
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I think more the the 8mb aka smaller 64 games can reach full speed for example i think with some work ocarina and/or majora's mask could reach full speed but i know no every game.


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 Post subject: Re: Is It Possible...
PostPosted: Thu Feb 02, 2012 12:35 am 
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I honestly dont know a whole lot about emulationm and I know the psp's cpu is poor but I was wondering if graphics were reduced maybe games would go faster. Compare this to Dolphin emu, make new settings like disable material lighting, EFB Copies disable it or something idk but anything I think of im sure has already been thought of by somebody else but never done. I believe if graphics were reduced you would see a little faster emulation.


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 Post subject: Re: Is It Possible...
PostPosted: Thu Feb 02, 2012 3:46 am 
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robdaed64 wrote:
I honestly dont know a whole lot about emulationm and I know the psp's cpu is poor but I was wondering if graphics were reduced maybe games would go faster. Compare this to Dolphin emu, make new settings like disable material lighting, EFB Copies disable it or something idk but anything I think of im sure has already been thought of by somebody else but never done. I believe if graphics were reduced you would see a little faster emulation.


The setting "skip frames" does just that, eg. skips rendering an entire frame... you can't skip more then that when it comes to rendering, yet this only gives a moderate speed up on the games that already runs fast. The reason is that rendering is already pretty fast and slow games usually bog down the CPU emulation rather than the rendering, so speeding up rendering does not really help all that much.



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 Post subject: Re: Is It Possible...
PostPosted: Fri Feb 03, 2012 6:29 am 
Wanderer
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I thought I knew alot about psp's but yall got me beat. I guess the psp isn't powerful enough to reach full speed on alot of games, it would be crazy if sony and nintendo joined forces.


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 Post subject: Re: Is It Possible...
PostPosted: Fri Feb 03, 2012 11:31 am 
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robdaed64 wrote:
I thought I knew alot about psp's but yall got me beat. I guess the psp isn't powerful enough to reach full speed on alot of games, it would be crazy if sony and nintendo joined forces.
That's what they said about Sega, but Sony likely isn't ever going to pull out of the race. The Wii U looks a lot like the Dreamcast to me though, but once the 3DS has good games out I think it may keep Nintendo afloat.


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 Post subject: Re: Is It Possible...
PostPosted: Thu Feb 09, 2012 12:35 pm 
Wanderer
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Im sure the ps vita will be powerful enough


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 Post subject: Re: Is It Possible...
PostPosted: Thu Feb 09, 2012 8:52 pm 
Knight
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The PS Vita will for sure be powerful enough its graphics proccesor runs at 200mhz alone and its a 4 core. Im sure sony will probably lower the clock speed but look at it like this if they underclock it where each core is running at 100mhz thats still 400mhz altogether and thats 77mhz more than the psp at fullspeed! Of course it is a bit of a differance if its just one proccesor running at 400mhz or 4 core proccesor running at 100mhz each but any way i KNOW it will be able to run N64.


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 Post subject: Re: Is It Possible...
PostPosted: Thu Mar 15, 2012 7:15 am 
Wanderer
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Im sure somebody will hack the ps vita and make it to where you can overclock it so 400mhz should be enough to run n64 games?


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 Post subject: Re: Is It Possible...
PostPosted: Thu Mar 15, 2012 1:11 pm 
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nah i think even more than 400mhz will be needed to run n64 games full speed



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 Post subject: Re: Is It Possible...
PostPosted: Fri Mar 16, 2012 5:40 am 
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The N64's cpu is 93.75Mhz I thought you only need a cpu atleast 4 times more powerful than the system your trying to emulate.


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 Post subject: Re: Is It Possible...
PostPosted: Fri Mar 16, 2012 8:45 am 
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Its funny how much disinformation you guys manage to produce when all it takes is a quick google for PSvita CPU.

As far as I can tell the (four) CPUs can run up to 2GHz (each) on Vita altho they have limited them to much less, presumably around 1.0GHz range. It would still make each CPU about 3 times faster than a regular PSP...



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 Post subject: Re: Is It Possible...
PostPosted: Sat Mar 17, 2012 1:06 pm 
Knight
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Not only that the graphics proccesor i recently found out is 4CORE!!! so that means a four core proccesor and a four core graphics proccesor!!


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