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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Wed Feb 15, 2012 1:22 pm 
Slayer
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yeah thats a good idea,that will help the devs go to any level they want so they can fix what ever they can :)



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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Wed Feb 15, 2012 1:34 pm 
Knight
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I have tried it and it freeze very often
more often than in the past
(I think it's a regression :-[ )


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saveslot0.ss [689.58 KiB]
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PS3 6O Go + 3.55 kneaw + multiman 2.09.00
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Fri Feb 17, 2012 3:58 pm 
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@@loveyy:
I tried your second savestate before the boss, using default settings and Kirby didn't freeze, I even beat the boss without any issue.
viewtopic.php?p=44860#p44860



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Fri Feb 17, 2012 6:26 pm 
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are you sure salvy?because it happened with me plenty of times,kirby gets stuck and when the boss hits him he moves again but then freezes later on ???
im not so sure whats happening here but the main issue is kirby freezing,hope you guys fix this in the new rev.



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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Fri Feb 17, 2012 6:31 pm 
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loveyy wrote:
are you sure salvy?because it happened with me plenty of times,kirby gets stuck and when the boss hits him he moves again but then freezes later on ???
im not so sure whats happening here but the main issue is kirby freezing,hope you guys fix this in the new rev.


enable mem access or loop opt to prevent kirby from getting stuck with the chance of the the whole game freezing either midlevel or when selecting another level.

if you enable both it will bsod in the same instances.

this is as of the latest dev rev.


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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Thu May 03, 2012 11:53 am 
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will the hp bar bug be fixed in the new rev?and whats this bug that re4thewin talks about in the second planet that makes the game unbeatable,i was going to start a file in the game yesterday but when i saw the hp bar bug i was like f it there is no use then ..... :(



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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Thu May 03, 2012 2:31 pm 
Knight
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I can upload a 100% savestate if you want
I have finished it 1 years ago on daedalus :)
(and projet64 to achieved the second world )

it's true there are some bug on this game
I will try to make a list ASAP



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Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Thu May 03, 2012 4:18 pm 
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can you tell us your settings,and can you tell us if you had the ''kirby freezing problem''?
and did you also have the hp bad anad ability not showing up problem?
thanks nicoooodu



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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Fri May 04, 2012 5:46 am 
Knight
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I have just tested 10 times (default setting)
the game freeze but no to the same moment

- 3: just when I started the level
- 2: before the 1st boss
- 4: after the 1st boss
- 1: freeze in the fight again the 1st boss

I haven't succeded in finish the levels without freeze :/

PS: a 100% savestate if you want :)


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saveslot0.ss [689.58 KiB]
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Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Sun May 20, 2012 11:11 pm 
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hi everyone,i just noticed that the hp bug not working in rev 757 or rev766,was working in the old rev 716 as shown in the following video: you will find in this thread:
viewtopic.php?f=9&t=3596&p=45671&hilit=banjo+kazooie+settings#p45671



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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Tue May 22, 2012 2:33 pm 
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loveyy wrote:
hi everyone,i just noticed that the hp bug not working in rev 757 or rev766,was working in the old rev 716 as shown in the following video: you will find in this thread:
viewtopic.php?f=9&t=3596&p=45671&hilit=banjo+kazooie+settings#p45671


Like I said a zillion of times, just turn on async audio and HUD etc will work fine..



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Tue Jun 05, 2012 10:48 pm 
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hey salve i enabled asnych audio when i played kirby 64,but i got the same results,i enabled it before i started the game and kirby still froze in his spot:here is a screenshot and a savestate


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File comment: kirby gets stuck
sd0001.png
sd0001.png [ 136.88 KiB | Viewed 1033 times ]
File comment: save state of kirby getting stuck
saveslot0.ss [979.85 KiB]
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Wed Jun 06, 2012 12:01 pm 
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loveyy wrote:
hey salve i enabled asnych audio when i played kirby 64,but i got the same results,i enabled it before i started the game and kirby still froze in his spot:here is a screenshot and a savestate


I never said async audio fixed the freezes -_-
Read again my reply...

Salv-E wrote:

Like I said a zillion of times, just turn on async audio and HUD etc will work fine..



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Kirby 64 gets stuck without freezing
PostPosted: Wed Jun 06, 2012 2:19 pm 
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sorry my mistake...



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