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jake316
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Sat May 28, 2011 9:55 am |
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Joined: Fri Feb 11, 2011 4:37 am Posts: 601
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Wally wrote: Can we please update this thread folks, I'm sure a lot of games don't need attention anymore  Gauntlet Legends!!!
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Linkinkid
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Sat May 28, 2011 11:08 am |
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Joined: Fri Oct 17, 2008 2:23 pm Posts: 1551 Location: Miami/Dominican Republic
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jake316 wrote: Wally wrote: Can we please update this thread folks, I'm sure a lot of games don't need attention anymore  Gauntlet Legends!!! Please read the first post, and post the required information.
_________________ I'm on to you...
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MHFsilver
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Sat May 28, 2011 12:53 pm |
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Joined: Sun Apr 10, 2011 11:24 pm Posts: 258 Location: Portland, Oregon
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jake316 wrote: Wally wrote: Can we please update this thread folks, I'm sure a lot of games don't need attention anymore  Gauntlet Legends!!! Don't worry I'm trying to get Gauntlet Legends to run
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loveyy
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Sat Nov 19, 2011 2:28 am |
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Joined: Thu Nov 17, 2011 7:23 am Posts: 337
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i get freezes in yoshis story (U) sometimes after i beat the level, on the score board and sometimes after i lose all my yoshis (when i get game over) and sometimes random freezes anywhere but these (random )frezes dont occur that much unlike the score board and after losing all yoshis.but i would like it if they can be fixed  i am using a psp phat with cfw 5.00 m33-6 and i use the following settings: texture update check:everyframe framskip:dis zoom 100% limit framerate:no dynamic recompilation:enabled high level emulation:enabled audio:disabled controller:default z+L swap memory access optimisation :enabled clean scene :enabled DLO:enabled double display lists :enabled audio rate match:no fog emulation:disabled and i am currently using rev 736
_________________ EarthBound
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KingPepper
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Mon May 07, 2012 8:54 pm |
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Joined: Sat Nov 08, 2008 5:48 am Posts: 997
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There seems to be a regression on "Beetle Adventure Racing! (U) (M3) [!]", this game just BSOD after loading a saved game, or not! straight afterwards, any change of settings seems to make no difference. Last good known revision was 725, worked ok with both audio settings. here is the exception log for the crash. Exception details: Exception - Bus error (data) EPC - 0885F110 Cause - 1000001C Status - 60008613 BadVAddr - 00000000
Register File: zr:00000000 at:DEADBEEF v0:00000022 v1:00000000 a0:0896CB4C a1:00000020 a2:00000010 a3:09C787E0 t0:00000040 t1:00000000 t2:0896CB4C t3:00000010 t4:00000020 t5:FF000000 t6:08FE4850 t7:08FE4850 s0:08FA9D38 s1:09FBFC1C s2:FFFFFFFF s3:00000000 s4:00000040 s5:08FA9D70 s6:08FA9D38 s7:09FBFD18 t8:090316E0 t9:0885F0E8 k0:09FBFF00 k1:00000000 gp:0890F240 sp:09FBFB98 fp:09C78020 ra:0885EB24
Rom Infomation: Clockrate: 0x0f000000 BootAddr: 0x80000400 Release: 0x49140000 CRC1: 0xa819f4ed CRC2: 0xcc0419bf ImageName: 'Beetle Adventure Racing' Manufacturer: 0x4e CartID: 0x534e CountryID: 0x45 - 'E'
PSP Infomation: Firmware: 0x06060010 Model: PSP PHAT 64MB Available: No Emulator Version: 755M
Settings: DoubleDisplayEnabled: 1 DynarecEnabled: 1 DynarecStackOptimisation: 1 DynarecLoopOptimisation: 0 OSHooksEnabled: 0 MemoryAccessOptimisation: 1
Emulation CPU State: zr:00000000 at:FFFFFFFF v0:00000000 v1:00000400 a0:00000125 a1:04001000 a2:80019CE0 a3:000000D0 t0:8002FC80 t1:8002FC70 t2:00000000 t3:000000D0 t4:000000CF t5:A4040000 t6:A4040000 t7:00000000 s0:8002F4F8 s1:8002F234 s2:0000029A s3:0000029B s4:0000029C s5:0000029D s6:00000000 s7:00000000 t8:A4040000 t9:00000001 k0:A430000C k1:00000AAA gp:00000000 sp:8002F190 fp:00000000 ra:8000620C PC: 800088b8
_________________ I use a Phat(Fat) 1003 PSP with 6.60 Pro C My top 5 Favorite games on the N64 are:- GoldenEye 007, Mario Kart 64, Ridge Racer 64, Pokemon Stadium 1 or 2, Super Smash Brothers.
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Salv-E
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Tue May 08, 2012 1:53 am |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2895
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KingPepper wrote: There seems to be a regression on "Beetle Adventure Racing! (U) (M3) [!]", this game just BSOD after loading a saved game, or not! straight afterwards, any change of settings seems to make no difference. Last good known revision was 725, worked ok with both audio settings. here is the exception log for the crash. Exception details: Exception - Bus error (data) EPC - 0885F110 Cause - 1000001C Status - 60008613 BadVAddr - 00000000
Register File: zr:00000000 at:DEADBEEF v0:00000022 v1:00000000 a0:0896CB4C a1:00000020 a2:00000010 a3:09C787E0 t0:00000040 t1:00000000 t2:0896CB4C t3:00000010 t4:00000020 t5:FF000000 t6:08FE4850 t7:08FE4850 s0:08FA9D38 s1:09FBFC1C s2:FFFFFFFF s3:00000000 s4:00000040 s5:08FA9D70 s6:08FA9D38 s7:09FBFD18 t8:090316E0 t9:0885F0E8 k0:09FBFF00 k1:00000000 gp:0890F240 sp:09FBFB98 fp:09C78020 ra:0885EB24
Rom Infomation: Clockrate: 0x0f000000 BootAddr: 0x80000400 Release: 0x49140000 CRC1: 0xa819f4ed CRC2: 0xcc0419bf ImageName: 'Beetle Adventure Racing' Manufacturer: 0x4e CartID: 0x534e CountryID: 0x45 - 'E'
PSP Infomation: Firmware: 0x06060010 Model: PSP PHAT 64MB Available: No Emulator Version: 755M
Settings: DoubleDisplayEnabled: 1 DynarecEnabled: 1 DynarecStackOptimisation: 1 DynarecLoopOptimisation: 0 OSHooksEnabled: 0 MemoryAccessOptimisation: 1
Emulation CPU State: zr:00000000 at:FFFFFFFF v0:00000000 v1:00000400 a0:00000125 a1:04001000 a2:80019CE0 a3:000000D0 t0:8002FC80 t1:8002FC70 t2:00000000 t3:000000D0 t4:000000CF t5:A4040000 t6:A4040000 t7:00000000 s0:8002F4F8 s1:8002F234 s2:0000029A s3:0000029B s4:0000029C s5:0000029D s6:00000000 s7:00000000 t8:A4040000 t9:00000001 k0:A430000C k1:00000AAA gp:00000000 sp:8002F190 fp:00000000 ra:8000620C PC: 800088b8 Interesting! if isn't too much to ask could you narrow down the crash abit more? It doesn't have to be the exact rev but atleast closer, since 725 there's been hundreds of changes.
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<Salvy>WTF Kirby is invisible on latest rev?! <Dougamer>Hmmm <Dougamer>I'll "aquire" kirby and check... 20 minutes later... <Salvy>Kirby looks ok on default settings Dougamer? <Dougamer>still... "aquiring" it Salvy...
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KingPepper
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Tue May 08, 2012 5:01 pm |
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Joined: Sat Nov 08, 2008 5:48 am Posts: 997
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Got it down to Rev 729, which works ok if audio disabled, Rev 733 still BSOD  Unable to get revisions in-between to test further. hope this narrows it down for you Salvy!!!
_________________ I use a Phat(Fat) 1003 PSP with 6.60 Pro C My top 5 Favorite games on the N64 are:- GoldenEye 007, Mario Kart 64, Ridge Racer 64, Pokemon Stadium 1 or 2, Super Smash Brothers.
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Salv-E
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Post subject: Re: My great big BSOD thread... [Updated]  Posted: Sun May 13, 2012 7:56 pm |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2895
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KingPepper wrote: Got it down to Rev 729, which works ok if audio disabled, Rev 733 still BSOD  Unable to get revisions in-between to test further. hope this narrows it down for you Salvy!!! Thanks, I'll check it out!
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<Salvy>WTF Kirby is invisible on latest rev?! <Dougamer>Hmmm <Dougamer>I'll "aquire" kirby and check... 20 minutes later... <Salvy>Kirby looks ok on default settings Dougamer? <Dougamer>still... "aquiring" it Salvy...
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