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asf1187
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Post subject: OOT Beta 3 Settings  Posted: Wed Mar 30, 2011 3:58 pm |
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Joined: Sun Dec 05, 2010 10:29 am Posts: 8
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Everyone says oot runs smoothly on beta 3, but i cant get it to run well. Im using OOT v1.0 (U). What settings do you recommend?
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asf1187
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Post subject: Re: OOT Beta 3 Settings  Posted: Wed Mar 30, 2011 4:51 pm |
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Joined: Sun Dec 05, 2010 10:29 am Posts: 8
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I am using a psp 2000 with m33-6. I am currently using : texture update: Disabled Frame Skip:1 Limit Framerate: No Memory access opt.: Enabled Clean Scene: Enabled Force nearest filter for texture settings
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asf1187
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Post subject: Re: OOT Beta 3 Settings  Posted: Wed Mar 30, 2011 7:29 pm |
| Mime |
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Joined: Sun Dec 05, 2010 10:29 am Posts: 8
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thanks. Im not sure if i like auto 1 for frame skip though because it makes the game really jerky at times. Thanks for your help though.
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jake316
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Post subject: Re: OOT Beta 3 Settings  Posted: Sun Apr 17, 2011 11:00 pm |
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Joined: Fri Feb 11, 2011 4:37 am Posts: 601
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asf1187 wrote: thanks. Im not sure if i like auto 1 for frame skip though because it makes the game really jerky at times. Thanks for your help though. auto 1 is suppost to make it smooth lmao
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asf1187
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Post subject: Re: OOT Beta 3 Settings  Posted: Fri Jun 10, 2011 5:37 pm |
| Mime |
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Joined: Sun Dec 05, 2010 10:29 am Posts: 8
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MHFsilver wrote: OOT runs quite well for me, even before Beta 3 (B3U!) I only had problems before leaving the deku tree. I had to make a savestate almost every 5 minutes to keep it from freezing on me. What settings are you using?
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jake316
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Post subject: Re: OOT Beta 3 Settings  Posted: Mon Jun 13, 2011 9:28 am |
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Joined: Fri Feb 11, 2011 4:37 am Posts: 601
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MHFsilver wrote: OOT runs quite well for me, even before Beta 3 (B3U!) I only had problems before leaving the deku tree. I had to make a savestate almost every 5 minutes to keep it from freezing on me. same here.... but thats b4 i learned about disabling HLE and going on the computer and deleting the hle files in the gamesaves folder.  and make sure ur not using aysnch audio that can make it crash to...
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fitsuds
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Post subject: Re: OOT Beta 3 Settings  Posted: Fri Jul 08, 2011 2:05 pm |
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Joined: Thu Jun 30, 2011 9:37 pm Posts: 3
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Hello all
I'm new to the site, first and formost thank you all for your work on Daedalus!!
I have a psp go with OFW 6.37, currently I'm using a signed version of beta 3 update. games like super mario, mario cart work excelent but Oot i'm having some trouble with.
I'm using oot v 1.2 (U)!
settings: Texture update every frame frameskip auto 1 zoom 100% limit frame rate no dynamic recompilation enabled dynamic stack optimisation disabled hle diabled audio disabled controller Z L swap
memory access disabled clean scene enabled dynamic loop optimisation disabled double display lists enabled audio rate match no fog disabled
Whats happening is; the game is running smoothly from 12-22 fps, sync is off sometimes as low as 40's. it will freeze when fighting enemys like hanging skultulas or even the skeletons in hyrule field. it freezes when entering the castle courtyard from the field, or even whan talking to other charecters. honestly it will freeze when i hit the home button to perform a save state. is there any way to make this more stable...or is this the extent of what it is? really i would like to keep the frame rate above ten. the game is almost 100% stable if i turn off dynamic recompilation....but the fps go down to like 4...
Hope you guys can help
P.S.
(I run all of my other emulators through an HBL, that runs fantastic)
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re4thewin
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Post subject: Re: OOT Beta 3 Settings  Posted: Sun Jul 10, 2011 9:46 pm |
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Joined: Thu Oct 01, 2009 2:12 pm Posts: 848
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ok if you have a signed version of daedalus dont use hbl just run it from the xmb also the latest revision doesnt have the home button freeze anymore try using google to find a signed version of the latest rev
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