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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sun Feb 12, 2012 10:21 pm 
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But when using the speed hack, the game isn't stable and the sound is super glitchy.


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sun Feb 12, 2012 10:51 pm 
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what?you mean when using the speed hack for super mario 64?didnt notice cuz i only stayed on the screen where mario says ''hello'' and i had sound disabled.



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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Mon Feb 13, 2012 7:40 pm 
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Ok loveyy, I know this is usless. But can you please try the extended version with the Super Mario 64 without any speed hack cheats. And please report your results as soon as possible. If you tried without the hack speed, well just play the game ( not just the hello part then the extended game. Please.

About the level, because I've upgraded ranks. (Off Topics;sorry :( ). How does it work? Example like: When you send more bugs, do you upgrade rank?


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Mon Feb 13, 2012 11:11 pm 
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im not so sure i think it depends on yeah you posting bugs and it also depends how much you help and answer other ppl's questions and update the compatibility list,and ill try super mario 64 as soon as possible and post the results ;)



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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Thu Mar 01, 2012 7:52 am 
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Now I understand, when you put the hack speed the game gets limits it's frame by 60fps and becomes a 60 fps game (doesn't make game smother). So the sound will be about 50% stable, if the game is 30 fps (Normal speed or fullspeed) This speed hack is not recommended. By the way loveyy test the extended version and the normal non extended Mario 64 game then report everything as quickly as possible. This might help Daedalusx64. Thanks. :)


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Thu Mar 01, 2012 12:24 pm 
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ok ill have them up by tomorrow ;) if i dont forget :)



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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sat Mar 03, 2012 7:34 am 
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loveyy report me the extended game, you forgot.


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sat Mar 03, 2012 1:45 pm 
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yeah sorry,well so i did it and it turned out to be the same results...
the original super mario 64 (unextended) had more fps than the extended by like 3 fps.



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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sat Mar 03, 2012 3:04 pm 
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But in my PSP the extended version runs more faster by 2-3fps.
I used rev 755 with 6.60 Pro B10 with a PSP 3001 Slim.


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sat Mar 03, 2012 7:37 pm 
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i dont know this is starting to get confusing bro ???
are you sure ?



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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sat Mar 03, 2012 9:01 pm 
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ok i will try for sure verification and what kind of psp you have.


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sun Mar 04, 2012 11:30 am 
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i have a psp phat running 5.00 m33-6 custom firmware



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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Thu Mar 08, 2012 10:38 am 
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is it possible to delete sounds and maybe some movies?
in this way the rom will be smaller and daedalus can load it without overhead in a psp phat =)


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sun May 27, 2012 10:49 pm 
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Salv-E wrote:
We'll be introducing a new option in the next rev that will allow you to load the entire ROM into the RAM (as long you have a PSP SLIM+ and the ROM is smaller than 32Mbs) which is the fastest way that we can read off from the ROM). Also Daedalus does some optimizations when the ROM data is fixed. (aka is loaded completely into RAM)

Has this been implemented ? Will it ?

I've fallen a little behind with DX64 ;D


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 Post subject: Re: Speed up for Super Mario 64. Discovered!
PostPosted: Sun May 27, 2012 10:51 pm 
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yes its called rom buffer,but it is only allowable on psp 2000 or newer since the psp phat doesnt have 64 ram,it wont work on psp phat :(



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