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KingPepper
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Post subject: Re: bug super smash brother [beta2]  Posted: Tue Apr 07, 2009 1:04 pm |
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Joined: Sat Nov 08, 2008 5:48 am Posts: 997
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aramir wrote: HI, It seems that i'm the only one to had this bug. When i launch the game it run well until the beginning of the cutscene (when the room appears). And if I skeep the cutscene I see the super smash bros logo but when i press a button nothing happen. PS: My rom worked well on beta1. Try these setting's mate...... Text Update Check:- Every 30 frames Frameskip:- 2 Limit Frameskip:- Yes Double Display List:- Disabled Dyn Recomp:- Enabled Dyn Stack Optim:- Enabled Dyn Loop Optim:- Disabled High Level Emul:- Disabled Audio:- Synchronous(Do not try Async as this crashes emulator) Hope this works for you, have Fun. BTW.....i completed game using these setting, only 1 level unplayable, called "Race to the End", wait till time runs out, to continue.
_________________ I use a Phat(Fat) 1003 PSP with 6.60 Pro C My top 5 Favorite games on the N64 are:- GoldenEye 007, Mario Kart 64, Ridge Racer 64, Pokemon Stadium 1 or 2, Super Smash Brothers.
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Salv-E
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Post subject: Re: bug super smash brother [beta2]  Posted: Tue Apr 07, 2009 1:58 pm |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2939
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aramir wrote: Finally it was my ROM. I've tried with the US rom and it works well. PS: I think it will be better if we include a gamelist with the next beta wich will describe all the versions playables of a game, like "final burn alpha". Actually most of the cases is due having a bad dump and not really the region which the rom is from. If you overrode your Beta 1 files with Beta 2, make sure to delete your preferences.ini and rom.db, and also some older gamesaves (created on Beta 1) are known to cause problems in Beta 2.
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Linkinkid
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Post subject: Re: bug super smash brother [beta2]  Posted: Tue Apr 07, 2009 3:50 pm |
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Joined: Fri Oct 17, 2008 2:23 pm Posts: 1551 Location: Miami/Dominican Republic
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KingPepper wrote: aramir wrote: HI, It seems that i'm the only one to had this bug. When i launch the game it run well until the beginning of the cutscene (when the room appears). And if I skeep the cutscene I see the super smash bros logo but when i press a button nothing happen. PS: My rom worked well on beta1. Try these setting's mate...... BTW.....i completed game using these setting, only 1 level unplayable, called "Race to the End", wait till time runs out, to continue. Actually...that level IS playable, just press start once in a while, so the screen gets updated as to where you are. I cleared it using that method.
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KingPepper
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Post subject: Re: bug super smash brother [beta2]  Posted: Thu Apr 09, 2009 12:58 pm |
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Joined: Sat Nov 08, 2008 5:48 am Posts: 997
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aramir wrote: Also, maybe i must make a new post for that but I had a problem with the beta2. I run a game, it runs well, I come back to the main menu and try to launch any other ant my psp freezes. Why? Yes this happens most of the time, mate, but i hear this bug will be stamped out for Beta 3, one of the developers will be able to explain why it happens, as i am not sure, myself. 
_________________ I use a Phat(Fat) 1003 PSP with 6.60 Pro C My top 5 Favorite games on the N64 are:- GoldenEye 007, Mario Kart 64, Ridge Racer 64, Pokemon Stadium 1 or 2, Super Smash Brothers.
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Salv-E
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Post subject: Re: bug super smash brother [beta2]  Posted: Thu Apr 09, 2009 2:24 pm |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2939
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aramir wrote: Also, maybe i must make a new post for that but I had a problem with the beta2. I run a game, it runs well, I come back to the main menu and try to launch any other ant my psp freezes. Why? A well known bug, been stickied for a while  , probably an I/O issue, viewtopic.php?f=9&t=778
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