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re4thewin
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Post subject: Re: Paper Mario (Updated 10/24/10)  Posted: Thu Feb 10, 2011 8:26 pm |
| Tester |
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Joined: Thu Oct 01, 2009 2:12 pm Posts: 848
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bdacanay wrote: I've fixed a few blends, but that one with the blocky characters has beaten me every time I've attempted to fix them. I think I have invested no less than 4 hours working on that specific blend. have you tried completely ignoring T1?
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Linkinkid
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Post subject: Re: Paper Mario (Updated 10/24/10)  Posted: Thu Feb 10, 2011 11:11 pm |
| Administrator |
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Joined: Fri Oct 17, 2008 2:23 pm Posts: 1551 Location: Miami/Dominican Republic
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bdacanay wrote: I've fixed a few blends, but that one with the blocky characters has beaten me every time I've attempted to fix them. I think I have invested no less than 4 hours working on that specific blend. Thanks for your efforts bdacanay!  maybe they can be added for the Beta 3 release? As far as those blends, I don't think there's much you can do since they need T1. @Crashbfan: Most of the bugs are graphical and they're not that bad, it's playable (depends on your tolerancy levels though).
_________________ I'm on to you...
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jacnob
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Post subject: Re: Paper Mario (Updated 10/24/10)  Posted: Fri Jun 03, 2011 5:32 pm |
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Joined: Thu Jun 02, 2011 5:18 pm Posts: 29
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Is the graphical glitch refrenced here the one where everyone has a red rectangle around them and you can only see their outline?
_________________ "Failure is always an option, even when its not."
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Linkinkid
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Post subject: Re: Paper Mario (Updated 10/24/10)  Posted: Sat Jun 04, 2011 5:54 pm |
| Administrator |
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Joined: Fri Oct 17, 2008 2:23 pm Posts: 1551 Location: Miami/Dominican Republic
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jacnob wrote: Is the graphical glitch refrenced here the one where everyone has a red rectangle around them and you can only see their outline? Those are referred in the first post. I'm not exactly sure what the issue is, but I believe it is due to the lack of T1 in the emulator.
_________________ I'm on to you...
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jacnob
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Post subject: Re: Paper Mario (Updated 10/24/10)  Posted: Sat Jun 04, 2011 7:33 pm |
| Wanderer |
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Joined: Thu Jun 02, 2011 5:18 pm Posts: 29
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Ahhh. Ok then.
_________________ "Failure is always an option, even when its not."
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placebooooo
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Post subject: Re: Paper Mario (Updated 10/24/10)  Posted: Sun Nov 13, 2011 8:01 am |
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Joined: Wed May 11, 2011 11:35 am Posts: 14 Location: USA
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hey guys i tried paper mario on rev 736 and it freezes in the beginning in peaches castle right be4 bowser appears help plzzzzz!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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