I should mention here that Kreationz (I've been told) is the only one really using it. Hopefully Kreationz will post here with correct/more info.
I added the blend explorer long time ago but never got around to do a tutorial for it.
First of all you need to compile Daedalus in debug mode.
Enter debug dlist in the pause menu and select the blend in combiner explorer and exit
Enter blend explorer and fiddle with combos until the problem is fixed.
Copy the new blend to Blender.cpp and compile.
a bit simplified but thats about what need to be done...