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 Post subject: zelda oot crash again ????
PostPosted: Sun Jan 29, 2012 7:57 pm 
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the blue screen still comes up on the last revision :'( :'( :'(


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 Post subject: Re: zelda oot crash again ????
PostPosted: Mon Jan 30, 2012 4:06 am 
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Blue screen shows up with almost every game with certain settings. What are you doing to get the blue screen? What settings are you using? From your previous posts I'm asuming this is with R747. Vanilla or Modded, it's very much the same code behind the emulation so that doesn't really matter.

Other than you've got a blue screen there's no more information to understand what you're talking about. It's like saying you've got a headache and all we can do is guess you either hit yourself, just have a cold, or etcetera. Help us out a bit.


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 Post subject: Re: zelda oot crash again ????
PostPosted: Mon Jan 30, 2012 7:45 pm 
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Reamer87 wrote:
Blue screen shows up with almost every game with certain settings. What are you doing to get the blue screen? What settings are you using? From your previous posts I'm asuming this is with R747. Vanilla or Modded, it's very much the same code behind the emulation so that doesn't really matter.

Other than you've got a blue screen there's no more information to understand what you're talking about. It's like saying you've got a headache and all we can do is guess you either hit yourself, just have a cold, or etcetera. Help us out a bit.


texture update check:every 15 frames
dynamic recompilation
dynamic stack optimisation
high level emulation
audio:synchronous


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 Post subject: Re: zelda oot crash again ????
PostPosted: Mon Jan 30, 2012 11:07 pm 
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Disable High Level Emulation and Audio for a much more stable experience.


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 Post subject: Re: zelda oot crash again ????
PostPosted: Tue Jan 31, 2012 8:04 pm 
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Reamer87 wrote:
Disable High Level Emulation and Audio for a much more stable experience.

but i need audio ??? is there another way


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 Post subject: Re: zelda oot crash again ????
PostPosted: Tue Jan 31, 2012 9:54 pm 
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firex64 wrote:
Reamer87 wrote:
Disable High Level Emulation and Audio for a much more stable experience.

but i need audio ??? is there another way
You can try playing with audio, but make savestates often as its easily one of the the most unstable options in DaedalusX64. I should also mention that synchronous audio is slower and slightly more stable than asynchronous.


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 Post subject: Re: zelda oot crash again ????
PostPosted: Tue Jan 31, 2012 10:48 pm 
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reset hle cache and control config


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 Post subject: Re: zelda oot crash again ????
PostPosted: Wed Feb 01, 2012 4:00 am 
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re4thewin wrote:
reset hle cache and control config
If you changed the version of DaedalusX64 that you were using on your PSP, you'll need to go to the General Settings menu and use the reset option.


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