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It is currently Sat May 18, 2013 11:28 am
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Amin0152
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Sun Feb 12, 2012 10:21 pm |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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But when using the speed hack, the game isn't stable and the sound is super glitchy.
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Amin0152
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Mon Feb 13, 2012 7:40 pm |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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Ok loveyy, I know this is usless. But can you please try the extended version with the Super Mario 64 without any speed hack cheats. And please report your results as soon as possible. If you tried without the hack speed, well just play the game ( not just the hello part then the extended game. Please. About the level, because I've upgraded ranks. (Off Topics;sorry  ). How does it work? Example like: When you send more bugs, do you upgrade rank?
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Amin0152
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Sat Mar 03, 2012 7:34 am |
| Slayer |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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loveyy report me the extended game, you forgot.
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Amin0152
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Sat Mar 03, 2012 3:04 pm |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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But in my PSP the extended version runs more faster by 2-3fps. I used rev 755 with 6.60 Pro B10 with a PSP 3001 Slim.
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loveyy
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Sat Mar 03, 2012 7:37 pm |
| Slayer |
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Joined: Thu Nov 17, 2011 7:23 am Posts: 337
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i dont know this is starting to get confusing bro  are you sure ?
_________________ EarthBound
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Amin0152
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Sat Mar 03, 2012 9:01 pm |
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Joined: Tue Feb 07, 2012 10:14 pm Posts: 368 Location: Ottawa, ON
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ok i will try for sure verification and what kind of psp you have.
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gio
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Thu Mar 08, 2012 10:38 am |
| Wanderer |
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Joined: Thu Sep 16, 2010 9:12 am Posts: 42
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is it possible to delete sounds and maybe some movies? in this way the rom will be smaller and daedalus can load it without overhead in a psp phat =)
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FrameLover
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Post subject: Re: Speed up for Super Mario 64. Discovered!  Posted: Sun May 27, 2012 10:49 pm |
| Warrior |
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Joined: Wed Apr 14, 2010 1:22 pm Posts: 88
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Salv-E wrote: We'll be introducing a new option in the next rev that will allow you to load the entire ROM into the RAM (as long you have a PSP SLIM+ and the ROM is smaller than 32Mbs) which is the fastest way that we can read off from the ROM). Also Daedalus does some optimizations when the ROM data is fixed. (aka is loaded completely into RAM) Has this been implemented ? Will it ? I've fallen a little behind with DX64 
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