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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Mon Feb 20, 2012 10:15 pm 
Slayer
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Joined: Sun Mar 06, 2011 10:38 am
Posts: 234
pero confirmo no funcionan los rom war gods . glover ..... y solo dkr no inicia con el audio activado los reporto para ayudar en la comunidad :) ....... but confirm not working rom war gods. glover..... and only dkr not start with the audio turned on the repo in the community to help :)


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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Tue Feb 21, 2012 8:35 am 
Knight
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but confirm not working rom war gods. glover ..... and only dkr not start with the audio turned on the repo in the community to help ....... :) But not working rom confirm war gods. glover ..... and not only start with the dkr audio Turned on the repo in the community to help :) ok ill check them out too



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Tue Feb 21, 2012 5:05 pm 
Warrior
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Joined: Sat Mar 05, 2011 11:13 am
Posts: 85
seems to be a good rev


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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Tue Feb 21, 2012 5:56 pm 
Donator
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Joined: Sat Nov 08, 2008 5:48 am
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Great Video kakarotto, just shows the advances made in this emulator, didn't realise Conkers Bad Fur Day looked as good as that now, not tested it in a while, nice work to the DaedalusX64 developers, keep it up guys.



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I use a Phat(Fat) 1003 PSP with 6.60 Pro C
My top 5 Favorite games on the N64 are:-
GoldenEye 007, Mario Kart 64, Ridge Racer 64, Pokemon Stadium 1 or 2, Super Smash Brothers.
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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Wed Feb 22, 2012 10:47 am 
Knight
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Joined: Tue Mar 15, 2011 2:32 pm
Posts: 123
yeah nice video :)
but SSB 64 can run faster ~45 50 fps
with the best setting and no sound (with 2 players on the screen)



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Sorry for my bad english I'm french ^^

PS3 6O Go + 3.55 kneaw + multiman 2.09.00
PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821
PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2
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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Thu Feb 23, 2012 9:42 am 
Knight
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Joined: Mon Nov 21, 2011 4:30 am
Posts: 156
one of the best revs yet



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Thu Feb 23, 2012 8:41 pm 
Wanderer
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Joined: Wed Dec 28, 2011 2:42 pm
Posts: 44
Perfect Dark in the Multiplayer runs pretty decent with sound (Async) (20 FPS) but as soon as you fire your weapon it dips to 12-19 FPS but it crawls back up to 20-23.

It's running slowly a bit in the menus, but it's improving.

Oh by the way, which version of Banjo Kazooie is that? Is it the Euro or American ROM?

Great improvement!Keep up the good work Daedalus, I'll do my own testing as well and report back :P


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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Thu Feb 23, 2012 11:24 pm 
Knight
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thanks rw005 btw in perfect dark i was able to do the first 2 mission no crash and decent fps i cant remember if it was Europe or USA you should check it out



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Fri Feb 24, 2012 7:29 pm 
Founder
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Are you guys using Rom buffer? SSB and PD should benefit from it (smoother gameplay and faster loading of scenes).



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<Salvy>WTF Kirby is invisible on latest rev?!
<Dougamer>Hmmm
<Dougamer>I'll "aquire" kirby and check...
20 minutes later...
<Salvy>Kirby looks ok on default settings Dougamer?
<Dougamer>still... "aquiring" it Salvy...
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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Sat Feb 25, 2012 12:22 am 
Knight
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Joined: Mon Nov 21, 2011 4:30 am
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im just gona retest perfect dark on new rev in a lil while check charts also i updated a few more titles on chart with the new rev 755



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Sat Feb 25, 2012 12:24 am 
Wanderer
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Joined: Wed Dec 28, 2011 2:42 pm
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n64 fan wrote:
im just gona retest perfect dark on new rev in a lil while check charts also i updated a few more titles on chart with the new rev 755


Do you think it would be possible if you PM me your settings and results, for when you do test Perfect Dark, since I normally use Default for everything except I use Aync sound.

Thanks :)


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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Sat Feb 25, 2012 12:34 am 
Knight
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Joined: Mon Nov 21, 2011 4:30 am
Posts: 156
USE EUROPE ROM FOR BEST GAMEPLAY for perfect dark

DONT USE asnyc ON EUROPE CRASHED MY PSP

best settings to use credit goes to corn cause he put them first in chart

Frameskip auto 1 (optional)
High emulation disabled
Audio disabled (for best speed)
Clean scene enabled
Dynamic loop disabled
Video rate match enabled (makes it less sluggish)

Runs slow and may crash at random points



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Sat Feb 25, 2012 2:51 am 
Developer
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Joined: Sat Jan 31, 2009 7:11 am
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One new feature in rev 755 is the option "ROM buffer" instead of "File cache" in global options.
It will load the whole ROM into memory if its 32MB or less(true for most ROMs).
Perfect dark and Golden eye benefit well, making the games run smoother which is also true for most other games.
Only downside is longer load time when booting the ROM and it also only works on SLIM or later models (you should see the text "ROM buffering xx%..." when loading the ROM).



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Sat Feb 25, 2012 9:23 am 
Knight
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Joined: Mon Nov 21, 2011 4:30 am
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Corn wrote:
One new feature in rev 755 is the option "ROM buffer" instead of "File cache" in global options.
It will load the whole ROM into memory if its 32MB or less(true for most ROMs).
Perfect dark and Golden eye benefit well, making the games run smoother which is also true for most other games.
Only downside is longer load time when booting the ROM and it also only works on SLIM or later models (you should see the text "ROM buffering xx%..." when loading the ROM).
thanks corn i went and updated charts and added it so people who got slim or higher can benefit from it



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 Post subject: Re: Latest DaedalusX64 Revision: 755
PostPosted: Sun Feb 26, 2012 3:25 pm 
Slayer
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Joined: Tue Feb 07, 2012 10:14 pm
Posts: 368
Location: Ottawa, ON
Daedalusx64, Donkey Kong 64 and Mario Tennis is one of my best games. :D But those game dosen't work. :-[ I'm just asking will it be possible to fix the bug for those games. 8) Daedalusx64 I'm recommending that you start fixing games that doesn't boot. That way people will send bugs, help you in the games that has difficulties. Because if you keep working on the roms that works, well when new revs are comming people won't be that impressed. But if you work on the roms that doesn't work, a lot of people will subscribe:
Best rev ever. Thinks Daedalusx64, I want it to play this for a long time in the PSP. ;D :) ;D

If you couldn't fix any games that can't boot well tell me. :(


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