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 Post subject: Daedalus Vita?
PostPosted: Sat Feb 25, 2012 7:46 pm 
Wanderer
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Joined: Sat Feb 20, 2010 8:43 am
Posts: 28
As we know the PS Vita is haked in PSP Mode. I have two questions about this:

1) Can we use the whole Vita-Power for Homebrew or switch the Vita in PSP-Mode down to PSP-Speed? (333 Mhz)
2) If we have more power available: Is it possible to cancel the Daedalus PSP-Project and go on for development on PS Vita? I think on PS Vita we can get fullspeed with sound.

Edit: For now I have no PS Vita, because there is no real reason to buy it and I´m not ready to pay so much money (at least 320€ for konsole, memorystick, one game.)


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 Post subject: Re: Daedalus Vita?
PostPosted: Sat Feb 25, 2012 7:57 pm 
Knight
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no. can't use all the power of the vita for the hack. when the vita is in psp mode it runs the speed of a psp, so it runs stuff the same as a regular psp does. Here's the site of the guy who made the hack. He explains in this post about how it works. Daedalus would run awesome if we could speed the psp mode to full vita speed. Maybe in the future.

http://wololo.net/wagic/2012/02/03/vita ... #more-3961


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 Post subject: Re: Daedalus Vita?
PostPosted: Sat Feb 25, 2012 11:14 pm 
Slayer
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Joined: Tue Feb 07, 2012 10:14 pm
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Location: Ottawa, ON
About quitting this projcet. No please, if you member's are trying to quit, well don't. This project is teaching about the emu. And it's really fun sending bugs testing, i fell that it's amazing. But you can still do Daedalusx64 for PSP and for ps vita (same as psp power). So you could still work on the project for psp. That is a good idea.


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 Post subject: Re: Daedalus Vita?
PostPosted: Sun Feb 26, 2012 2:53 am 
Warrior
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Joined: Sat Apr 30, 2011 3:10 pm
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Memfis wrote:
As we know the PS Vita is haked in PSP Mode. I have two questions about this:

1) Can we use the whole Vita-Power for Homebrew or switch the Vita in PSP-Mode down to PSP-Speed? (333 Mhz)
2) If we have more power available: Is it possible to cancel the Daedalus PSP-Project and go on for development on PS Vita? I think on PS Vita we can get fullspeed with sound.

Edit: For now I have no PS Vita, because there is no real reason to buy it and I´m not ready to pay so much money (at least 320€ for konsole, memorystick, one game.)

First off all THERE is not a PSV hack....
Second Daedalus it's made for the PSP not for the PSV, but if you want you can turn it for the PSV because the License it's free (correct me if I'm wrong)
Third Daedalus(the newer versions) can't run in the PSV because as far I know Wololo(He made the HBL and VHBL) Test it but doesn't work......well work but a older version....I think one of the first ones??
ennok wrote:
no. can't use all the power of the vita for the hack. when the vita is in psp mode it runs the speed of a psp, so it runs stuff the same as a regular psp does. Here's the site of the guy who made the hack. He explains in this post about how it works. Daedalus would run awesome if we could speed the psp mode to full vita speed. Maybe in the future.

http://wololo.net/wagic/2012/02/03/vita ... #more-3961

That I said there is not a PSV Hack......This is just a "Signed Homebrew" or a "Exploit" that allow (with help of a PSV game(not DEMO)) you run Homebrews......NOT pirate games (Iso, Cso).....(I don't know how to explain better) and it's called HBL....well for the PSV it's VHBL.....

PD: I hope I have clarified your doubts :)



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 Post subject: Re: Daedalus Vita?
PostPosted: Thu Mar 08, 2012 10:45 am 
Wanderer
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Joined: Thu Sep 16, 2010 9:12 am
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so when psvita can run hb you will do daedalus for psvita? this time a fully working n64 because of the psvita hw *.*


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 Post subject: Re: Daedalus Vita?
PostPosted: Thu Mar 08, 2012 1:32 pm 
Developer
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gio wrote:
so when psvita can run hb you will do daedalus for psvita? this time a fully working n64 because of the psvita hw *.*


read Q11 here -> viewtopic.php?f=1&t=3639



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 Post subject: Re: Daedalus Vita?
PostPosted: Thu Mar 08, 2012 3:15 pm 
Wanderer
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Joined: Thu Sep 16, 2010 9:12 am
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i didn t understand
when psvita have a cfw(maybe 5 years xd,or not) psp will die,because psvita includes psp
i love daedalus because it is the only most complete portable n64 emulator,and i like n64
psvita will offer the best hw for an emulator,and the work will be easier,because you don t need to find a way to save space,it can load every roms and textures and all.we will have full speed and full graphics,no more glitch
ps3 doesn t have an n64,even if it works great.but i hope psvita,that is portable,will enjoy the powerful daedalus =)


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 Post subject: Re: Daedalus Vita?
PostPosted: Thu Mar 08, 2012 7:38 pm 
Warrior
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gio wrote:
i didn t understand
when psvita have a cfw(maybe 5 years xd,or not) psp will die,because psvita includes psp
i love daedalus because it is the only most complete portable n64 emulator,and i like n64
psvita will offer the best hw for an emulator,and the work will be easier,because you don t need to find a way to save space,it can load every roms and textures and all.we will have full speed and full graphics,no more glitch
ps3 doesn t have an n64,even if it works great.but i hope psvita,that is portable,will enjoy the powerful daedalus =)

First..... may be the PsVita never be hacked(or yes??)....
WHY?!?
Because when Wololo (The dev that do HBL and VHBL) said the name of the Game(not DEMO) that you need to buy from PSN (Motor Storm Artic Edged *Japanese version*)....
PSN begin to erase the game of all part of the WORLD (USA, UK, JP, etc) (That mean they watching us O.O) obiusly they will upload the game again but patched....
(It seems that they found other "Hello World" exploit but it's not sure)
Second..... Daedalusx64 it's for PSP not PSVITA but you can port to the Vita if you want.... (If you want to know more, like Corn says see Q11 here http://forums.daedalusx64.com/viewtopic.php?f=1&t=3639



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 Post subject: Re: Daedalus Vita?
PostPosted: Fri Mar 30, 2012 10:56 am 
Mime
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Joined: Thu Mar 29, 2012 8:21 am
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psp vita sucks annd its way to sensitive so u wud all be wasting ur money as for the emulator on the vita ,yes emulation speeds are the same but if someone able to make the ability for vita work congrats,and btw those who actually bought the pspvita,some are actuallly complaining about how easy it is to break,psp 1000 2000 and 3000 are about 20 times more durable,and even they are easily broken..so yea


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 Post subject: Re: Daedalus Vita?
PostPosted: Fri Mar 30, 2012 11:27 am 
Tester
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Crazy_dude wrote:
psp vita sucks annd its way to sensitive so u wud all be wasting ur money as for the emulator on the vita ,yes emulation speeds are the same but if someone able to make the ability for vita work congrats,and btw those who actually bought the pspvita,some are actuallly complaining about how easy it is to break,psp 1000 2000 and 3000 are about 20 times more durable,and even they are easily broken..so yea


the vita takes a sledge hammer over 5 times before fully breaking your durability argument is invalid


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 Post subject: Re: Daedalus Vita?
PostPosted: Fri Mar 30, 2012 2:31 pm 
Knight
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LoL


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 Post subject: Re: Daedalus Vita?
PostPosted: Fri Mar 30, 2012 6:18 pm 
Mime
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Joined: Thu Mar 29, 2012 8:21 am
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and where'd u get tht info from?or did u do it urself just to pruv a point


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 Post subject: Re: Daedalus Vita?
PostPosted: Fri Mar 30, 2012 6:32 pm 
Tester
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Crazy_dude wrote:
and where'd u get tht info from?or did u do it urself just to pruv a point

where did you learn your english from


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 Post subject: Re: Daedalus Vita?
PostPosted: Fri Mar 30, 2012 8:02 pm 
Mime
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Joined: Thu Mar 29, 2012 8:21 am
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off topic buddy


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 Post subject: Re: Daedalus Vita?
PostPosted: Sat Mar 31, 2012 2:48 pm 
DX64 Site Staff
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Crazy_dude wrote:
and where'd u get tht info from?or did u do it urself just to pruv a point

Did you watch the video? Pretty much everyone I've talked to that owns a vita says it's pretty durable. Maybe you should prove your point first since you claimed it's easily breakable first.


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