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LBPsackboy
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Post subject: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 11:22 am |
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Joined: Tue May 01, 2012 11:13 am Posts: 7
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Hello community  , im new here... i have an PSP 3000 , with CFW 6.60. I also have the newest version of DaedalusX64. I tried to play an game called "Rayman 2: The great escape", in compatibility they say the game is almost perfect but in my psp it crashes!, Main menu doen'st have even letters, and theres an BIG graphical error EDIT: i even tried the rev. 757. the problem is: - after sometime , the loading stuck "variables indetifieted : 24%" at it stays there about 2 min. -after that the game starts meaby near of the end and i cannot play! -the game play itselfs! after a while, the game stops and load into another section( playing itselfs again) - it is IMPOSSIBLE to play. the game starting at the end, auto-play, and i cannot do nothing. i changed options, changed daedalusx64 versions, changed game rom but nothing  ... Any help is welcome. Thanks 
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niccoooodu61
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 12:36 pm |
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Joined: Tue Mar 15, 2011 2:32 pm Posts: 123
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welcome  The game make 1 min to boot but after it work well I agree that it is slow but it is playable ) corn have fixed some bug to make it playable (I have just verified and it work with rev 755, default setting ) PS: r757 = r755
_________________ Sorry for my bad english I'm french ^^
PS3 6O Go + 3.55 kneaw + multiman 2.09.00 PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821 PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2 PSone
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LBPsackboy
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 3:20 pm |
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Joined: Tue May 01, 2012 11:13 am Posts: 7
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niccoooodu61 wrote: welcome  The game make 1 min to boot but after it work well I agree that it is slow but it is playable ) corn have fixed some bug to make it playable (I have just verified and it work with rev 755, default setting ) PS: r757 = r755 But... i don´t get it! I i´ll make you an review: - select Rayman 2: The great escape (E) (M5) (!) Rom -Enable that video match option at advanced options -Start the game -A few things get loaded until apparears "variables indetifieted : 24%" and it stucks over a few sec. -The game start with an race (an mini game of the game) and rayman walks ALONE, without i press any button -after some time, the game freezes and after a few seconds, an new plae is loaded - now im in a level near at end, and again i cant control rayman -a new level apparears but i quit the rom, because it will do it over and over. I don't get the problem! settings problem? game problem? psp problem? 
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Salv-E
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 3:22 pm |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2897
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Indeed, the game takes a good while to boot (better use a savestate), but after you get in game is works well. Corn recently beat the whole game in Daedalus, I'll say the game is very playable. Note: Next rev will have some more improvements for this game.
EDIT: Sorry I meant Corn beat Donald Duck Going Quackers, not Rayman 2. BUT those two games share the same engine, they share the same issues, slow boot time etc.
| Last edited by Salv-E on Tue May 01, 2012 3:27 pm, edited 1 time in total. |
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<Salvy>WTF Kirby is invisible on latest rev?! <Dougamer>Hmmm <Dougamer>I'll "aquire" kirby and check... 20 minutes later... <Salvy>Kirby looks ok on default settings Dougamer? <Dougamer>still... "aquiring" it Salvy...
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niccoooodu61
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 3:48 pm |
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Joined: Tue Mar 15, 2011 2:32 pm Posts: 123
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@ LBPsackboy if you want I can upload a savestate tomorow @ Salv-E wheaa good news  I'm looking forward the new rev 
_________________ Sorry for my bad english I'm french ^^
PS3 6O Go + 3.55 kneaw + multiman 2.09.00 PS2 SCPH-39004 + FMCB 1.8b + OPL rev 590 + Ulaunchelf 4.42a + PS2ESDL v0.821 PSP 1004 +6.20 proB9 + daedalus 747 + IR shell 5.2 PSone
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LBPsackboy
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 3:58 pm |
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Joined: Tue May 01, 2012 11:13 am Posts: 7
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Salv-E wrote: Indeed, the game takes a good while to boot (better use a savestate), but after you get in game is works well. Corn recently beat the whole game in Daedalus, I'll say the game is very playable. Note: Next rev will have some more improvements for this game.
EDIT: Sorry I meant Corn beat Donald Duck Going Quackers, not Rayman 2. BUT those two games share the same engine, they share the same issues, slow boot time etc. Thank you guys But my problem is normal? i need to wait until the "part " when psp play itself the game until the end? Oh! and if savestate ill help me play the game, i´ll sure want one  . But my problem of auto play is only an error at the start? if i continue waiting the game i´ll show? if theres anybody with an psp 3000 and 6.60 please try it too to see if isn't only my problem. Thanks 
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LBPsackboy
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Tue May 01, 2012 4:55 pm |
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Joined: Tue May 01, 2012 11:13 am Posts: 7
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i waited about 45 minutes and all i've got was 'auto play' gameplay of random levels. i call them videos. 1 video start and i can freeze him by pressing any button or just wait for auto freeze. after freeze another random video apparears. some are the same, sometimes lums or rayman shots apparear inside a GIANT square, sometimes no graphical error... by other words : just 'videos' , no game to play. and 'cpu' is terrible playing this game 
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LBPsackboy
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Wed May 02, 2012 7:08 am |
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Joined: Tue May 01, 2012 11:13 am Posts: 7
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Corn wrote: Boot up the game and once you see graphics press start button once every second until you see the language screen, from then on you play like normal. (Reason for the black screen is that we have no support for framebuffer effects so you wont see any splash screens in the demo loop but the game is still running in the background) Next rev will have some graphical fixes for this game... well, thanks to the state i can play already  ! but what can i do to make the sound...eh...almost normal? is normal to you hear interferences? and if i pause the game i can hear: phiiiiiIIIIIIIIIIIIIIIIIIIIPIIIIIIIIIIIIIIPIIII, and big ear-killer  . i guess that can be normal to emulator. game looks near perfect, the only inssues are the lums with squares, shots with squares, sound can't be listened, etc...but it is an emulator so i guess that´s normal 
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Salv-E
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Post subject: Re: Game crashing at Rayman 2: the great escape  Posted: Thu Jun 07, 2012 5:23 am |
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Joined: Tue Nov 04, 2008 5:07 pm Posts: 2897
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Maybe this?> viewtopic.php?f=50&t=3341You can try searching the forum too.
_________________

<Salvy>WTF Kirby is invisible on latest rev?! <Dougamer>Hmmm <Dougamer>I'll "aquire" kirby and check... 20 minutes later... <Salvy>Kirby looks ok on default settings Dougamer? <Dougamer>still... "aquiring" it Salvy...
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